Player Matchup

Achilles
Achilles
Bsavvvy
Achilles
Level 156
God Stats
9W - 11L
1,511 SR
Queue Stats
312W - 308L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
Fizzb1tch
Baron Samedi
Level 18
God Stats
8W - 3L
1,722 SR
Queue Stats
18W - 5L
1,737 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItsQ
Ah Muzen Cab
Level 106
God Stats
4W - 13L
1,373 SR
Queue Stats
156W - 162L
1,494 Elo+
Solo
Chang'e
Chang'e
NocteMelodia
Chang'e
Level 145
God Stats
124W - 117L
1,563 SR
Queue Stats
470W - 491L
1,503 Elo+
Party 3
Guan Yu
Guan Yu
SuperRareTreeCat
Guan Yu
Level 123
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 1L
1,523 Elo+
Party 1
Team Averages
Level 110
1,583 SR
1,557 Elo+

VS

Team Averages
Level 89
1,536 SR
1,535 Elo+
Cliodhna
Cliodhna
Ekendra
Cliodhna
Level 49
God Stats
28W - 19L
1,732 SR
Queue Stats
250W - 132L
1,683 Elo+
Solo
Raijin
Raijin
Elembis
Raijin
Level 108
God Stats
0W - 2L
1,270 SR
Queue Stats
130W - 127L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
Pixal8
Jing Wei
Level 123
God Stats
5W - 4L
1,502 SR
Queue Stats
48W - 45L
1,585 Elo+
Party 2
Xing Tian
Xing Tian
Stelas00
Xing Tian
Level 123
God Stats
5W - 7L
1,704 SR
Queue Stats
99W - 88L
1,517 Elo+
Party 2
Lancelot
Lancelot
Subie4Liyfe
Lancelot
Level 41
God Stats
5W - 8L
1,471 SR
Queue Stats
79W - 101L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bsavvvy
Achilles
20
4 / 2 / 8
18,374
471
23,475
37,257
33,018
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Fizzb1tch
Baron Samedi
20
7 / 6 / 7
18,081
464
38,260
32,926
23,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ItsQ
Ah Muzen Cab
20
5 / 3 / 8
20,691
531
42,421
40,017
21,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
NocteMelodia
Chang'e
20
1 / 2 / 7
18,996
487
21,715
38,773
48,238
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
5 / 2 / 7
18,049
463
22,553
44,732
76,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ekendra
Cliodhna
20
10 / 2 / 5
18,582
476
41,351
37,957
35,634
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Elembis
Raijin
20
3 / 3 / 4
17,310
444
32,137
25,082
12,566
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Pixal8
Jing Wei
20
2 / 6 / 7
16,803
431
20,987
34,217
15,115
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Stelas00
Xing Tian
19
0 / 8 / 11
14,189
364
15,426
52,518
80,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
Subie4Liyfe
Lancelot
20
0 / 4 / 7
15,583
400
17,688
40,590
46,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
22
Kills
15
15
Deaths
23
37
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bsavvvy
Achilles
4
2
8
4
L
Cliodhna
Ekendra
Cliodhna
10
2
5
6.25
L
Raijin
Elembis
Raijin
3
3
4
1.67
W
Baron Samedi
Fizzb1tch
Baron Samedi
7
6
7
1.75
W
Ah Muzen Cab
ItsQ
Ah Muzen Cab
5
3
8
3
W
Chang'e
NocteMelodia
Chang'e
1
2
7
2.25
L
Jing Wei
Pixal8
Jing Wei
2
6
7
0.92
L
Xing Tian
Stelas00
Xing Tian
0
8
11
0.69
L
Lancelot
Subie4Liyfe
Lancelot
0
4
7
0.88
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,424
Damage
127,589
193,705
Taken
190,364
203,419
Mitigated
189,759
97,416
Healing
52,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bsavvvy
Achilles
23,475
6,358
0
21,855
37,257
33,018
1,502
7,833
29,060
0
181,553
L
Cliodhna
Ekendra
Cliodhna
41,351
4,324
0
18,937
37,957
35,634
482
8,606
28,785
0
203,605
L
Raijin
Elembis
Raijin
32,137
1,251
0
2,117
25,082
12,566
228
8,203
16,859
167,395
0
W
Baron Samedi
Fizzb1tch
Baron Samedi
38,260
2,743
4,963
7,062
32,926
23,887
1,011
9,126
23,688
160,084
0
W
Ah Muzen Cab
ItsQ
Ah Muzen Cab
42,421
18,182
0
16,105
40,017
21,922
6,375
13,819
25,874
0
310,446
W
Chang'e
NocteMelodia
Chang'e
21,715
641
10,202
19,701
38,773
48,238
658
7,337
31,238
149,948
0
L
Jing Wei
Pixal8
Jing Wei
20,987
14,662
0
8,173
34,217
15,115
630
14,580
19,479
0
165,013
L
Xing Tian
Stelas00
Xing Tian
15,426
892
963
8,587
52,518
80,068
0
16,424
35,872
56,058
0
L
Lancelot
Subie4Liyfe
Lancelot
17,688
2,504
0
13,622
40,590
46,376
31
15,473
24,169
0
131,870
W
22,553
2,109
6,776
10,752
44,732
76,354
136
12,596
31,672
3,843
81,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,191
Gold Earned
82,467
1,063
Minions Killed
1,069
0
Camps Cleared
0
3,847,323
Distance Traveled
3,842,143
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,374
471
199
5
0
855,120
9
L
Cliodhna
18,582
476
239
6
0
824,614
4
L
Raijin
17,310
444
350
9
0
751,233
16
W
Baron Samedi
18,081
464
178
5
0
663,585
2
W
Ah Muzen Cab
20,691
531
328
8
0
778,086
2
W
Chang'e
18,996
487
241
6
0
749,266
10
L
Jing Wei
16,803
431
243
6
0
722,268
2
L
Xing Tian
14,189
364
39
1
0
712,122
13
L
Lancelot
15,583
400
198
5
0
831,906
2
W
Guan Yu
18,049
463
117
3
0
801,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role