Player Matchup

Hera
Hera
ChampionOfMiraak
Hera
Level 141
God Stats
2W - 0L
1,515 SR
Queue Stats
80W - 81L
1,578 Elo+
Solo
Cerberus
Cerberus
Jacksons2416
Cerberus
Level 155
God Stats
2W - 2L
1,589 SR
Queue Stats
20W - 27L
1,543 Elo+
Party 1
Neith
Neith
nightmare0408437
Neith
Level 118
God Stats
2W - 1L
1,449 SR
Queue Stats
6W - 2L
1,579 Elo+
Party 1
Team Averages
Level 138
1,518 SR
1,567 Elo+

VS

Team Averages
Level 145
1,724 SR
1,571 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DoinHerYesDUNIOR
Eset
Level 160
God Stats
5W - 5L
1,619 SR
Queue Stats
299W - 248L
1,554 Elo+
Solo
Lancelot
Lancelot
EZSxRAMPAGE
Lancelot
Level 129
God Stats
12W - 9L
2,052 SR
Queue Stats
700W - 744L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,939
688
10,334
5,136
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Jacksons2416
Cerberus
13
0 / 1 / 7
8,097
623
7,666
11,467
12,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 2
8,846
680
6,967
5,302
2,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 1
7,963
613
4,560
7,776
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 2
7,568
582
7,920
10,625
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
EZSxRAMPAGE
Lancelot
13
1 / 2 / 1
8,640
665
6,043
10,416
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
1
1.5
W
3
1
4
5
L
0
5
2
0.2
L
Lancelot
EZSxRAMPAGE
Lancelot
1
2
1
0.75
W
Cerberus
Jacksons2416
Cerberus
0
1
7
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
18,523
21,905
Taken
28,817
16,476
Mitigated
12,963
5,642
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,560
1,099
0
2,333
7,776
5,329
44
4,283
3,493
0
15,097
W
10,334
1,552
236
807
5,136
2,076
0
1,543
3,593
39,002
0
L
7,920
239
292
2,853
10,625
3,529
0
7,863
2,762
27,103
0
L
Lancelot
EZSxRAMPAGE
Lancelot
6,043
449
0
821
10,416
4,105
0
5,996
4,420
0
38,150
W
Cerberus
Jacksons2416
Cerberus
7,666
73
231
2,720
11,467
12,394
0
5,037
6,430
20,943
0
W
6,967
2,540
229
1,419
5,302
2,006
0
1,693
3,609
0
30,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
24,171
175
Minions Killed
151
6
Camps Cleared
6
720,102
Distance Traveled
773,964
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,963
613
25
2
2
264,127
4
W
Hera
8,939
688
81
6
1
260,073
6
L
Eset
7,568
582
37
3
1
234,778
3
L
Lancelot
8,640
665
89
7
3
275,059
3
W
Cerberus
8,097
623
34
3
4
253,173
2
W
Neith
8,846
680
60
5
1
206,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role