Player Matchup

Gilgamesh
Gilgamesh
Da_BongLord_420
Gilgamesh
Level 159
God Stats
0W - 2L
1,410 SR
Queue Stats
105W - 111L
1,422 Elo+
Party 1
Chernobog
Chernobog
SirPeelBot
Chernobog
Level 160
God Stats
0W - 1L
1,278 SR
Queue Stats
152W - 121L
1,507 Elo+
Party 3
Janus
Janus
TTV-LiveWithMony
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 3
Atlas
Atlas
TTV_Keemstar16
Atlas
Level 125
God Stats
3W - 3L
1,730 SR
Queue Stats
33W - 28L
1,600 Elo+
Party 3
Bastet
Bastet
Wandering_Jewden
Bastet
Level 12
God Stats
3W - 4L
1,617 SR
Queue Stats
31W - 32L
1,484 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,551 Elo+

VS

Team Averages
Level 79
1,591 SR
1,509 Elo+
Lancelot
Lancelot
AngelLCR1901
Lancelot
Level 42
God Stats
8W - 5L
1,584 SR
Queue Stats
76W - 109L
1,392 Elo+
Solo
Anhur
Anhur
BuiltDifferent5L
Anhur
Level 127
God Stats
9W - 1L
1,720 SR
Queue Stats
174W - 155L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
Gameathon101
Baron Samedi
Level 40
God Stats
2W - 4L
1,546 SR
Queue Stats
68W - 66L
1,444 Elo+
Party 2
Mercury
Mercury
PaperlessOrigami
Mercury
Level 76
God Stats
5W - 3L
1,538 SR
Queue Stats
188W - 172L
1,567 Elo+
Party 2
Fafnir
Fafnir
jazzy-compound1
Fafnir
Level 108
God Stats
3W - 2L
1,567 SR
Queue Stats
138W - 126L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da_BongLord_420
Gilgamesh
14
1 / 11 / 0
9,801
392
11,762
31,344
29,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
SirPeelBot
Chernobog
20
1 / 4 / 1
11,960
478
10,351
17,464
6,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 5
10,366
415
14,367
18,407
9,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 2
9,806
392
9,968
27,246
34,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 3
11,455
458
7,948
20,237
10,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AngelLCR1901
Lancelot
20
7 / 2 / 5
15,098
604
19,784
21,467
16,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 0 / 5
15,114
605
20,919
23,754
11,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gameathon101
Baron Samedi
18
0 / 5 / 6
12,856
514
8,903
16,111
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 2 / 7
15,992
640
26,756
21,046
11,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 1 / 11
13,232
529
6,099
25,473
36,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
28
29
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AngelLCR1901
Lancelot
7
2
5
4.75
W
6
0
5
8.5
L
Gilgamesh
Da_BongLord_420
Gilgamesh
1
11
0
0.09
W
Baron Samedi
Gameathon101
Baron Samedi
0
5
6
0.6
W
15
2
7
9.25
L
Chernobog
SirPeelBot
Chernobog
1
4
1
0.38
L
1
6
5
0.58
L
2
3
2
1
L
4
5
3
1.1
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,396
Damage
82,461
114,698
Taken
107,851
89,902
Mitigated
84,367
19,215
Healing
39,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AngelLCR1901
Lancelot
19,784
3,797
0
2,989
21,467
16,474
619
3,562
17,905
0
114,715
W
20,919
14,803
0
14,724
23,754
11,907
10,154
4,546
19,208
0
157,706
L
Gilgamesh
Da_BongLord_420
Gilgamesh
11,762
2,210
0
3,104
31,344
29,538
0
3,133
28,211
6,637
59,681
W
Baron Samedi
Gameathon101
Baron Samedi
8,903
598
1,083
3,433
16,111
8,135
2,263
6,918
9,193
82,066
0
W
26,756
18,598
0
6,181
21,046
11,210
4,596
5,186
15,860
0
165,084
L
Chernobog
SirPeelBot
Chernobog
10,351
5,696
0
5,418
17,464
6,683
1,242
1,012
16,452
0
125,601
L
14,367
479
0
1,180
18,407
9,253
0
2,645
15,762
96,167
0
L
9,968
3,321
236
4,363
27,246
34,157
0
6,984
20,262
37,588
0
L
7,948
2,031
0
4,914
20,237
10,271
0
2,707
17,530
0
84,388
W
6,099
2,339
575
10,067
25,473
36,641
1,755
7,741
17,732
28,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,388
Gold Earned
72,292
597
Minions Killed
724
0
Camps Cleared
0
2,051,041
Distance Traveled
2,432,712
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,098
604
170
7
0
510,959
1
W
Anhur
15,114
605
216
9
0
424,042
6
L
Gilgamesh
9,801
392
103
4
0
341,099
6
W
Baron Samedi
12,856
514
136
5
0
434,217
2
W
Mercury
15,992
640
172
7
0
626,059
5
L
Chernobog
11,960
478
199
8
0
398,456
3
L
Janus
10,366
415
144
6
0
435,556
4
L
Atlas
9,806
392
29
1
0
480,553
7
L
Bastet
11,455
458
122
5
0
395,377
2
W
Fafnir
13,232
529
30
1
0
437,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role