Player Matchup

Charybdis
Charybdis
Ragnarx0321
Charybdis
Level 17
God Stats
17W - 13L
1,226 SR
Queue Stats
321W - 333L
1,080 Elo+
Party 1
Hel
Hel
SuciaCasquivana
Hel
Level 60
God Stats
2W - 6L
1,186 SR
Queue Stats
70W - 86L
1,159 Elo+
Party 1
Odin
Odin
SweetTrash451
Odin
Level 43
God Stats
2W - 5L
1,299 SR
Queue Stats
312W - 326L
1,137 Elo+
Party 1
Lancelot
Lancelot
Ugandan7Knucles
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 338L
1,100 Elo+
Party 1
Atlas
Atlas
bu360
Atlas
Level 26
God Stats
0W - 3L
1,093 SR
Queue Stats
142W - 145L
1,088 Elo+
Party 1
Team Averages
Level 35
1,261 SR
1,113 Elo+

VS

Team Averages
Level 63
1,513 SR
1,422 Elo+
Nike
Nike
AirSmurf1
Nike
Level 65
God Stats
4W - 3L
1,282 SR
Queue Stats
139W - 123L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 81
God Stats
304W - 308L
1,468 SR
Queue Stats
730W - 744L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
M3RKXENOFORCE
Sun Wukong
Level 69
God Stats
1W - 0L
1,816 SR
Queue Stats
6W - 2L
1,533 Elo+
Solo
Lancelot
Lancelot
jarobbins1
Lancelot
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 84L
1,398 Elo+
Party 2
Sol
Sol
llllllll8823
Sol
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
412W - 454L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ragnarx0321
Charybdis
20
4 / 4 / 7
14,524
427
20,828
24,936
10,506
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 5
15,207
447
22,088
23,667
10,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 2 / 9
14,968
440
19,588
36,856
52,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lancelot
20
3 / 8 / 4
13,613
400
15,350
33,094
16,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
bu360
Atlas
12
1 / 2 / 8
11,147
328
9,955
18,954
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
6 / 1 / 10
16,286
479
24,070
31,766
30,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
El_Pepito_23_
Baron Samedi
19
2 / 6 / 11
14,781
435
14,551
29,558
21,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
M3RKXENOFORCE
Sun Wukong
20
2 / 6 / 8
17,517
515
19,098
45,907
54,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
jarobbins1
Lancelot
19
5 / 3 / 5
14,840
436
15,670
25,087
13,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 4 / 5
16,398
482
30,393
26,398
12,579
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
19
Kills
22
22
Deaths
20
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
10
11
W
Baron Samedi
El_Pepito_23_
Baron Samedi
2
6
11
1.25
W
Sun Wukong
M3RKXENOFORCE
Sun Wukong
2
6
8
1
L
Charybdis
Ragnarx0321
Charybdis
4
4
7
1.88
L
7
6
5
1.58
L
4
2
9
4.25
L
Lancelot
3
8
4
0.63
L
Atlas
bu360
Atlas
1
2
8
2.5
W
Lancelot
jarobbins1
Lancelot
5
3
5
2.5
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,809
Damage
103,782
137,507
Taken
158,716
110,677
Mitigated
133,163
37,939
Healing
56,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
24,070
7,842
808
3,227
31,766
30,372
4,466
6,422
24,961
0
146,418
W
Baron Samedi
El_Pepito_23_
Baron Samedi
14,551
453
6,155
8,809
29,558
21,994
894
6,771
22,787
74,373
0
W
Sun Wukong
M3RKXENOFORCE
Sun Wukong
19,098
4,783
815
16,917
45,907
54,421
1,421
5,891
40,016
0
146,470
L
Charybdis
Ragnarx0321
Charybdis
20,828
12,340
0
7,050
24,936
10,506
1,822
11,578
13,358
0
120,763
L
22,088
2,800
5,982
8,230
23,667
10,687
1,453
7,837
15,830
111,804
0
L
19,588
2,916
0
2,032
36,856
52,301
0
10,828
26,028
0
119,331
L
Lancelot
15,350
3,519
0
9,768
33,094
16,711
0
7,180
25,411
0
123,502
L
Atlas
bu360
Atlas
9,955
4,463
392
4,485
18,954
20,472
301
7,521
11,433
29,781
0
W
Lancelot
jarobbins1
Lancelot
15,670
3,890
552
3,988
25,087
13,797
2,522
5,194
19,893
0
76,048
W
30,393
8,957
0
14,854
26,398
12,579
12,398
8,412
17,986
127,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,459
Gold Earned
79,822
721
Minions Killed
677
0
Camps Cleared
0
2,885,859
Distance Traveled
3,336,728
3
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
16,286
479
180
5
0
718,353
5
W
Baron Samedi
14,781
435
73
2
0
642,600
13
W
Sun Wukong
17,517
515
187
6
0
593,828
5
L
Charybdis
14,524
427
166
5
0
617,240
1
L
Hel
15,207
447
178
5
0
579,967
1
L
Odin
14,968
440
180
5
0
614,621
0
L
Lancelot
13,613
400
161
5
0
741,118
0
L
Atlas
11,147
328
36
1
0
332,913
1
W
Lancelot
14,840
436
82
2
0
764,188
1
W
Sol
16,398
482
155
5
0
617,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role