Player Matchup

Cerberus
Cerberus
Hxpershot
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,590 Elo+
Party 2
Bakasura
Bakasura
Jimaco
Bakasura
Level 129
God Stats
31W - 21L
1,596 SR
Queue Stats
387W - 378L
1,632 Elo+
Solo
Neith
Neith
Shipmaster54
Neith
Level 18
God Stats
1W - 3L
1,174 SR
Queue Stats
100W - 117L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Varieation
Kukulkan
Level 104
God Stats
0W - 3L
1,745 SR
Queue Stats
281W - 267L
1,564 Elo+
Party 2
Freya
Freya
Zukarinokushi
Freya
Level 107
God Stats
0W - 2L
1,308 SR
Queue Stats
520W - 539L
1,468 Elo+
Party 2
Team Averages
Level 76
1,465 SR
1,536 Elo+

VS

Team Averages
Level 90
1,609 SR
1,515 Elo+
Sun Wukong
Sun Wukong
ElPapiPine21
Sun Wukong
Level 142
God Stats
8W - 3L
1,596 SR
Queue Stats
295W - 287L
1,436 Elo+
Party 3
Sol
Sol
VolairHydra
Sol
Level 124
God Stats
8W - 6L
1,598 SR
Queue Stats
125W - 118L
1,615 Elo+
Party 1
Apollo
Apollo
alexzzz951
Apollo
Level 115
God Stats
1W - 1L
1,343 SR
Queue Stats
202W - 204L
1,440 Elo+
Party 3
Fafnir
Fafnir
thecomfycouch14
Fafnir
Level 49
God Stats
28W - 21L
1,592 SR
Queue Stats
182W - 185L
1,480 Elo+
Solo
Nemesis
Nemesis
volai
Nemesis
Level 22
God Stats
8W - 4L
1,916 SR
Queue Stats
67W - 68L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hxpershot
Cerberus
6
0 / 1 / 0
4,111
514
1,055
5,548
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Jimaco
Bakasura
4
0 / 0 / 0
3,699
462
379
2,595
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 4 / 0
3,743
468
1,726
4,544
1,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Varieation
Kukulkan
8
1 / 3 / 0
4,751
594
2,740
4,886
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 0
4,981
623
4,783
9,387
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElPapiPine21
Sun Wukong
9
3 / 2 / 0
5,486
686
6,388
7,887
4,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,712
714
3,891
6,080
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
alexzzz951
Apollo
9
3 / 0 / 3
5,506
688
6,545
3,519
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 0 / 5
5,893
737
1,308
5,632
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
volai
Nemesis
8
1 / 1 / 0
4,769
596
1,806
5,983
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
12
12
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ElPapiPine21
Sun Wukong
3
2
0
1.5
L
Cerberus
Hxpershot
Cerberus
0
1
0
0
L
Bakasura
Jimaco
Bakasura
0
0
0
0
L
0
4
0
0
L
Kukulkan
Varieation
Kukulkan
1
3
0
0.33
W
2
0
1
2.5
L
2
4
0
0.5
W
Apollo
alexzzz951
Apollo
3
0
3
4.5
W
3
0
5
5.5
W
Nemesis
volai
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,683
Damage
19,938
26,960
Taken
29,101
9,136
Mitigated
13,443
8,734
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ElPapiPine21
Sun Wukong
6,388
2,192
0
1,173
7,887
4,598
417
4,783
3,104
0
33,744
L
Cerberus
Hxpershot
Cerberus
1,055
288
0
1,684
5,548
2,461
0
999
4,549
11,373
0
L
Bakasura
Jimaco
Bakasura
379
329
0
1,143
2,595
899
0
683
1,912
0
6,843
L
1,726
763
0
210
4,544
1,190
0
525
4,019
0
10,484
L
Kukulkan
Varieation
Kukulkan
2,740
355
0
750
4,886
1,968
0
2,843
2,043
27,865
0
W
3,891
2,389
0
3,719
6,080
2,095
511
2,663
3,417
42,791
0
L
4,783
1,972
0
4,947
9,387
2,618
0
149
9,238
25,505
0
W
Apollo
alexzzz951
Apollo
6,545
4,413
143
1,433
3,519
1,109
406
553
2,966
0
37,888
W
1,308
507
1,438
2,650
5,632
3,806
0
326
5,306
9,613
0
W
Nemesis
volai
Nemesis
1,806
810
0
3,082
5,983
1,835
0
253
5,680
0
27,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,285
Gold Earned
27,366
165
Minions Killed
287
0
Camps Cleared
0
705,464
Distance Traveled
852,181
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,486
686
60
8
0
153,737
1
L
Cerberus
4,111
514
21
3
0
162,966
0
L
Bakasura
3,699
462
27
3
0
95,722
1
L
Neith
3,743
468
23
3
0
151,448
0
L
Kukulkan
4,751
594
49
6
0
156,379
1
W
Sol
5,712
714
86
11
0
157,965
2
L
Freya
4,981
623
45
6
0
138,949
0
W
Apollo
5,506
688
71
9
0
169,993
4
W
Fafnir
5,893
737
7
1
0
177,451
2
W
Nemesis
4,769
596
63
8
0
193,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role