Player Matchup

Neith
Neith
Ajota710
Neith
Level 56
God Stats
14W - 10L
1,584 SR
Queue Stats
215W - 228L
1,323 Elo+
Party 2
Khepri
Khepri
JAndrEE
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,359 Elo+
Party 2
Bellona
Bellona
jaidenthedino
Bellona
Level 57
God Stats
12W - 8L
1,534 SR
Queue Stats
164W - 166L
1,363 Elo+
Party 1
Cupid
Cupid
sTCarbon
Cupid
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 56L
1,224 Elo+
Party 1
Hel
Hel
sTPoseidon
Hel
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 54L
1,224 Elo+
Party 1
Team Averages
Level 80
1,524 SR
1,299 Elo+

VS

Team Averages
Level 89
1,478 SR
1,324 Elo+
Lancelot
Lancelot
EKimball
Lancelot
Level 121
God Stats
1W - 2L
1,521 SR
Queue Stats
187W - 209L
1,328 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Maverick275336
Morgan Le Fay
Level 28
God Stats
8W - 7L
1,393 SR
Queue Stats
14W - 19L
1,214 Elo+
Party 3
Nu Wa
Nu Wa
MommyCaroline
Nu Wa
Level 97
God Stats
134W - 161L
1,345 SR
Queue Stats
224W - 332L
1,269 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saro5
Ah Muzen Cab
Level 82
God Stats
3W - 7L
1,498 SR
Queue Stats
45W - 43L
1,514 Elo+
Solo
Geb
Geb
coneface
Geb
Level 116
God Stats
2W - 2L
1,632 SR
Queue Stats
69W - 101L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajota710
Neith
17
2 / 0 / 6
10,070
530
3,360
8,904
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
JAndrEE
Khepri
11
2 / 1 / 9
8,517
448
1,630
8,301
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
15
2 / 1 / 5
10,002
526
5,032
15,746
11,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
sTCarbon
Cupid
19
15 / 2 / 6
12,566
661
17,455
21,778
10,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 14
10,448
550
11,514
13,609
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EKimball
Lancelot
12
1 / 8 / 1
7,844
413
10,511
18,094
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Maverick275336
Morgan Le Fay
13
0 / 3 / 2
8,339
439
12,053
9,157
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 1
8,387
441
5,470
12,556
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Saro5
Ah Muzen Cab
14
2 / 5 / 1
9,396
495
11,202
12,082
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 1
7,755
408
1,797
8,745
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
27
Kills
4
5
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Ajota710
Neith
2
0
6
5
L
Lancelot
EKimball
Lancelot
1
8
1
0.19
W
Khepri
JAndrEE
Khepri
2
1
9
6.5
L
Morgan Le Fay
Maverick275336
Morgan Le Fay
0
3
2
0.33
L
1
7
1
0.21
L
Ah Muzen Cab
Saro5
Ah Muzen Cab
2
5
1
0.5
L
0
4
1
0.13
W
Bellona
2
1
5
4.5
W
Cupid
sTCarbon
Cupid
15
2
6
9
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
41,033
68,338
Taken
60,634
37,942
Mitigated
32,943
33,395
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ajota710
Neith
3,360
1,217
0
5,462
8,904
3,722
818
1,685
7,219
0
67,466
L
Lancelot
EKimball
Lancelot
10,511
2,041
0
2,838
18,094
7,529
0
5,057
12,281
0
49,112
W
Khepri
JAndrEE
Khepri
1,630
189
0
1,309
8,301
6,500
313
2,197
6,104
11,597
0
L
Morgan Le Fay
Maverick275336
Morgan Le Fay
12,053
691
0
578
9,157
4,619
0
1,272
7,885
55,768
0
L
5,470
810
0
2,446
12,556
5,047
362
4,898
7,658
52,719
0
L
Ah Muzen Cab
Saro5
Ah Muzen Cab
11,202
2,828
0
1,879
12,082
6,087
739
1,185
10,897
0
93,658
L
1,797
0
0
896
8,745
9,661
288
732
7,299
31,378
0
W
Bellona
5,032
884
231
2,946
15,746
11,584
1,002
7,753
7,993
0
59,019
W
Cupid
sTCarbon
Cupid
17,455
11,366
299
14,212
21,778
10,986
2,995
5,445
16,333
0
130,522
W
11,514
1,486
2,429
6,507
13,609
5,150
723
3,624
9,985
71,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
41,721
554
Minions Killed
410
0
Camps Cleared
0
1,711,255
Distance Traveled
1,698,884
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,070
530
135
7
0
350,166
11
L
Lancelot
7,844
413
68
4
0
404,147
0
W
Khepri
8,517
448
17
1
0
253,043
8
L
Morgan Le Fay
8,339
439
81
4
0
351,534
5
L
Nu Wa
8,387
441
82
4
0
320,886
9
L
Ah Muzen Cab
9,396
495
140
7
0
341,333
3
L
Geb
7,755
408
39
2
0
280,984
11
W
Bellona
10,002
526
115
6
0
396,768
0
W
Cupid
12,566
661
177
9
0
351,269
0
W
Hel
10,448
550
110
6
0
360,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role