Player Matchup

Cliodhna
Cliodhna
CthulhuReign126
Cliodhna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,210 Elo+
Party 3
Lancelot
Lancelot
GavinPlaysSR
Lancelot
Level 104
God Stats
12W - 10L
1,434 SR
Queue Stats
183W - 209L
1,394 Elo+
Party 4
Hou Yi
Hou Yi
TotallyCoolGuySR
Hou Yi
Level 80
God Stats
17W - 22L
1,433 SR
Queue Stats
59W - 75L
1,386 Elo+
Party 4
Ra
Ra
l3urrito Boy
Ra
Level 122
God Stats
2W - 0L
1,604 SR
Queue Stats
7W - 10L
1,245 Elo+
Party 3
Cthulhu
Cthulhu
oo Deon oo
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,100 Elo+
Party 3
Team Averages
Level 92
1,494 SR
1,267 Elo+

VS

Team Averages
Level 57
1,506 SR
1,358 Elo+
Thor
Thor
AvLReach
Thor
Level 43
God Stats
0W - 5L
1,542 SR
Queue Stats
55W - 70L
1,478 Elo+
Party 2
Freya
Freya
Danthemilkman69
Freya
Level 49
God Stats
9W - 12L
1,498 SR
Queue Stats
45W - 56L
1,401 Elo+
Party 2
Bellona
Bellona
SkullFinder
Bellona
Level 98
God Stats
92W - 80L
1,534 SR
Queue Stats
519W - 559L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
eEunoia
Sylvanus
Level 88
God Stats
29W - 32L
1,457 SR
Queue Stats
106W - 114L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
winkingvik
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
1 / 2 / 1
12,972
519
8,838
12,425
14,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
GavinPlaysSR
Lancelot
19
7 / 2 / 6
12,817
513
14,956
18,527
9,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 5
11,585
463
15,658
19,589
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 6
13,614
545
22,772
17,840
9,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
oo Deon oo
Cthulhu
15
1 / 4 / 1
9,635
385
6,285
18,148
14,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 4 / 2
10,066
403
5,874
15,887
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 1
10,991
440
19,563
18,017
7,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SkullFinder
Bellona
16
2 / 1 / 2
10,293
412
12,483
19,774
11,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
eEunoia
Sylvanus
16
1 / 2 / 6
11,299
452
11,088
24,899
28,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
winkingvik
Morgan Le Fay
15
2 / 6 / 1
10,029
401
7,105
17,075
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
18
Kills
11
11
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
2
0.25
W
Cliodhna
1
2
1
0.75
L
6
5
1
1.3
W
Lancelot
GavinPlaysSR
Lancelot
7
2
6
5
L
Bellona
SkullFinder
Bellona
2
1
2
3
W
4
2
5
3.25
L
Sylvanus
eEunoia
Sylvanus
1
2
6
2
W
5
1
6
8
W
Cthulhu
oo Deon oo
Cthulhu
1
4
1
0.38
L
Morgan Le Fay
winkingvik
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,509
Damage
56,113
86,529
Taken
95,652
56,863
Mitigated
64,639
28,687
Healing
26,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,874
618
272
3,080
15,887
9,835
0
1,581
13,703
0
63,614
W
Cliodhna
8,838
1,060
0
4,054
12,425
14,093
149
1,495
10,930
0
100,614
L
19,563
6,856
0
5,405
18,017
7,331
852
5,328
12,689
83,014
0
W
Lancelot
GavinPlaysSR
Lancelot
14,956
2,710
0
6,440
18,527
9,869
0
7,660
10,867
0
110,619
L
Bellona
SkullFinder
Bellona
12,483
2,182
0
1,187
19,774
11,810
175
6,642
12,855
0
95,837
W
15,658
9,223
0
9,279
19,589
8,716
867
9,124
10,465
0
87,719
L
Sylvanus
eEunoia
Sylvanus
11,088
2,600
2,974
10,783
24,899
28,808
446
8,580
16,227
55,173
0
W
22,772
1,852
737
6,962
17,840
9,352
451
6,895
10,945
135,547
0
W
Cthulhu
oo Deon oo
Cthulhu
6,285
306
0
1,215
18,148
14,833
65
12,665
5,483
48,305
0
L
Morgan Le Fay
winkingvik
Morgan Le Fay
7,105
737
0
2,378
17,075
6,855
0
7,573
9,502
57,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,623
Gold Earned
52,678
740
Minions Killed
517
0
Camps Cleared
0
2,271,271
Distance Traveled
2,306,546
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,066
403
116
5
0
451,513
0
W
Cliodhna
12,972
519
188
8
0
453,883
1
L
Freya
10,991
440
127
5
0
455,273
2
W
Lancelot
12,817
513
148
6
0
527,151
2
L
Bellona
10,293
412
135
5
0
528,791
7
W
Hou Yi
11,585
463
128
5
0
437,648
1
L
Sylvanus
11,299
452
53
2
0
450,391
2
W
Ra
13,614
545
204
8
0
474,821
1
W
Cthulhu
9,635
385
72
3
0
377,768
0
L
Morgan Le Fay
10,029
401
86
3
0
420,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role