Player Matchup

Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
espadadotip
Artemis
Level 108
God Stats
18W - 13L
1,622 SR
Queue Stats
324W - 320L
1,521 Elo+
Solo
Tyr
Tyr
x c o l l x
Tyr
Level 140
God Stats
5W - 5L
1,265 SR
Queue Stats
309W - 318L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
xXBURNSZYXx
Sylvanus
Level 132
God Stats
2W - 3L
1,313 SR
Queue Stats
55W - 41L
1,573 Elo+
Party 2
Team Averages
Level 118
1,440 SR
1,521 Elo+

VS

Team Averages
Level 116
1,596 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Deadpixel901
Horus
Level 123
God Stats
3W - 0L
1,900 SR
Queue Stats
34W - 32L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
Izranarati
Nu Wa
Level 154
God Stats
4W - 2L
1,582 SR
Queue Stats
140W - 150L
1,546 Elo+
Solo
Bakasura
Bakasura
M1keHwnt
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,398 Elo+
Party 1
Izanami
Izanami
Shak0131
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 4 / 0
5,365
488
4,905
10,746
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
 
Ah Puch
8
0 / 4 / 1
5,015
456
3,854
8,088
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
espadadotip
Artemis
8
0 / 5 / 0
4,557
414
2,266
8,098
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,244
477
2,397
9,409
6,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
xXBURNSZYXx
Sylvanus
9
0 / 0 / 0
5,005
455
3,090
6,285
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 0
7,374
670
6,065
4,330
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 5
6,800
618
5,474
6,728
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
12
0 / 1 / 5
6,956
632
5,187
5,287
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
M1keHwnt
Bakasura
12
7 / 1 / 1
7,237
658
7,014
10,488
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Shak0131
Izanami
12
2 / 0 / 3
7,058
642
4,155
5,854
2,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
0
0.5
L
Ah Puch
 
Ah Puch
0
4
1
0.13
W
Chang'e
 
Chang'e
2
0
0
2
W
4
0
5
6.5
W
Nu Wa
0
1
5
2.5
W
Bakasura
M1keHwnt
Bakasura
7
1
1
7.5
W
Izanami
Shak0131
Izanami
2
0
3
3.5
L
Artemis
espadadotip
Artemis
0
5
0
0
L
0
2
0
0
L
Sylvanus
xXBURNSZYXx
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
27,895
42,626
Taken
32,687
17,767
Mitigated
15,149
14,761
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,905
1,208
0
3,680
10,746
3,254
0
1,865
8,653
0
32,994
L
Ah Puch
 
Ah Puch
3,854
413
0
1,643
8,088
2,455
0
2,562
4,992
31,912
0
W
Chang'e
 
Chang'e
6,065
1,429
0
3,081
4,330
2,692
192
0
4,330
50,918
0
W
5,474
2,206
741
3,218
6,728
4,861
0
2,146
4,480
0
14,923
W
Nu Wa
5,187
1,535
0
755
5,287
1,590
3,364
1,094
4,019
51,567
0
W
Bakasura
M1keHwnt
Bakasura
7,014
5,348
0
2,490
10,488
3,983
0
2,399
7,975
0
45,667
W
Izanami
Shak0131
Izanami
4,155
3,061
0
3,553
5,854
2,023
0
915
4,939
0
63,500
L
Artemis
espadadotip
Artemis
2,266
637
0
1,888
8,098
1,650
0
409
7,669
0
22,308
L
2,397
143
0
3,641
9,409
6,097
0
5,750
3,163
0
38,359
L
Sylvanus
xXBURNSZYXx
Sylvanus
3,090
1,125
615
3,294
6,285
4,311
0
170
5,925
25,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
35,425
246
Minions Killed
453
0
Camps Cleared
0
961,707
Distance Traveled
1,104,263
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,365
488
61
6
0
204,696
1
L
Ah Puch
5,015
456
56
5
0
182,010
3
W
Chang'e
7,374
670
108
10
0
198,221
0
W
Horus
6,800
618
20
2
0
238,692
2
W
Nu Wa
6,956
632
117
11
0
189,002
1
W
Bakasura
7,237
658
87
8
0
275,177
1
W
Izanami
7,058
642
121
11
0
203,171
0
L
Artemis
4,557
414
31
3
0
181,896
1
L
Tyr
5,244
477
65
6
0
218,627
3
L
Sylvanus
5,005
455
33
3
0
174,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role