Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HElMDAIIR
Chernobog
Level 117
God Stats
1W - 0L
1,683 SR
Queue Stats
87W - 75L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
INTERPOL2007
Morgan Le Fay
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,812 Elo+
Solo
Ne Zha
Ne Zha
x_B_C_x_
Ne Zha
Level 118
God Stats
22W - 20L
1,594 SR
Queue Stats
144W - 168L
1,445 Elo+
Solo
Team Averages
Level 116
1,555 SR
1,546 Elo+

VS

Team Averages
Level 84
1,453 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KRAcKEN67-
Cthulhu
Level 127
God Stats
4W - 7L
1,283 SR
Queue Stats
54W - 73L
1,377 Elo+
Solo
Charybdis
Charybdis
MelissaBeefly
Charybdis
Level 65
God Stats
14W - 16L
1,253 SR
Queue Stats
342W - 386L
1,459 Elo+
Solo
Jormungandr
Jormungandr
nobzin505
Jormungandr
Level 50
God Stats
7W - 14L
1,487 SR
Queue Stats
93W - 110L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
unused_octopus1
Baba Yaga
Level 114
God Stats
1W - 1L
1,742 SR
Queue Stats
39W - 38L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
1 / 0 / 10
10,490
1,049
7,656
4,943
4,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
 
Odin
16
0 / 2 / 7
9,805
981
3,560
13,595
18,545
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
HElMDAIIR
Chernobog
17
9 / 1 / 6
12,268
1,227
27,495
13,081
6,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
INTERPOL2007
Morgan Le Fay
16
4 / 2 / 5
10,711
1,071
12,989
8,970
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
x_B_C_x_
Ne Zha
16
2 / 1 / 4
10,380
1,038
9,364
9,236
4,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

252

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 5 / 3
10,055
1,006
9,697
13,369
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
KRAcKEN67-
Cthulhu
16
2 / 1 / 1
10,426
1,043
7,242
9,044
6,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MelissaBeefly
Charybdis
15
0 / 4 / 2
9,483
948
5,458
14,345
6,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
nobzin505
Jormungandr
15
1 / 5 / 4
9,779
978
11,338
17,913
21,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
unused_octopus1
Baba Yaga
15
2 / 1 / 2
10,436
1,044
11,109
10,368
5,238
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
16
Kills
6
6
Deaths
16
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
10
6
W
Odin
 
Odin
0
2
7
1.75
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
3
0.5
W
Chernobog
HElMDAIIR
Chernobog
9
1
6
12
W
Morgan Le Fay
INTERPOL2007
Morgan Le Fay
4
2
5
3.25
L
Cthulhu
KRAcKEN67-
Cthulhu
2
1
1
2.5
L
Charybdis
MelissaBeefly
Charybdis
0
4
2
0.25
L
Jormungandr
nobzin505
Jormungandr
1
5
4
0.6
L
Baba Yaga
unused_octopus1
Baba Yaga
2
1
2
3
W
Ne Zha
x_B_C_x_
Ne Zha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,064
Damage
44,844
49,825
Taken
65,039
37,420
Mitigated
47,016
8,191
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,656
789
0
300
4,943
4,065
0
3,216
1,574
20,340
0
W
Odin
 
Odin
3,560
224
0
0
13,595
18,545
0
7,925
5,475
448
16,234
L
Ah Muzen Cab
 
Ah Muzen Cab
9,697
3,462
0
1,900
13,369
6,946
0
3,571
9,798
0
22,948
W
Chernobog
HElMDAIIR
Chernobog
27,495
18,848
0
4,824
13,081
6,453
0
7,500
5,229
0
46,654
W
Morgan Le Fay
INTERPOL2007
Morgan Le Fay
12,989
1,003
11
681
8,970
4,284
0
5,812
2,983
35,695
0
L
Cthulhu
KRAcKEN67-
Cthulhu
7,242
789
573
354
9,044
6,350
0
4,981
4,063
35,308
0
L
Charybdis
MelissaBeefly
Charybdis
5,458
1,940
52
42
14,345
6,543
0
3,347
10,998
0
11,015
L
Jormungandr
nobzin505
Jormungandr
11,338
3,052
0
599
17,913
21,939
0
6,335
11,578
21,752
0
L
Baba Yaga
unused_octopus1
Baba Yaga
11,109
687
0
1,861
10,368
5,238
0
2,746
7,622
36,975
0
W
Ne Zha
x_B_C_x_
Ne Zha
9,364
4,543
0
2,375
9,236
4,073
0
4,226
4,875
0
25,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
50,179
230
Minions Killed
197
11
Camps Cleared
5
1,114,802
Distance Traveled
931,731
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,490
1,049
54
5
0
220,443
0
W
Odin
9,805
981
30
3
0
245,656
0
L
Ah Muzen Cab
10,055
1,006
19
2
4
208,102
0
W
Chernobog
12,268
1,227
56
6
4
212,117
0
W
Morgan Le Fay
10,711
1,071
59
6
1
215,777
0
L
Cthulhu
10,426
1,043
61
6
0
188,992
1
L
Charybdis
9,483
948
18
2
0
156,799
0
L
Jormungandr
9,779
978
20
2
0
173,710
1
L
Baba Yaga
10,436
1,044
79
8
1
204,128
0
W
Ne Zha
10,380
1,038
31
3
6
220,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role