Player Matchup

Baron Samedi
Baron Samedi
DashaqnTheGreat
Baron Samedi
Level 36
God Stats
9W - 2L
1,734 SR
Queue Stats
213W - 151L
1,581 Elo+
Party 2
Khepri
Khepri
HJHAMMER89
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Khufu is King
Cerberus
Level 143
God Stats
45W - 27L
1,539 SR
Queue Stats
236W - 191L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
MeGa_MoRpHeUs
Cernunnos
Level 145
God Stats
3W - 7L
1,533 SR
Queue Stats
140W - 132L
1,504 Elo+
Solo
Lancelot
Lancelot
zero4242
Lancelot
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
253W - 207L
1,543 Elo+
Party 2
Team Averages
Level 102
1,561 SR
1,532 Elo+

VS

Team Averages
Level 80
1,617 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
Level 49
God Stats
2W - 4L
1,454 SR
Queue Stats
71W - 71L
1,473 Elo+
Party 3
Lancelot
Lancelot
CyndaQuad
Lancelot
Level 145
God Stats
5W - 6L
1,601 SR
Queue Stats
127W - 137L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Dark1t0
Baron Samedi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 165L
1,460 Elo+
Party 3
Ullr
Ullr
OnlineNameOne
Ullr
Level 41
God Stats
11W - 14L
1,778 SR
Queue Stats
337W - 339L
1,572 Elo+
Party 1
Khepri
Khepri
SuppOrTroll-
Khepri
Level 138
God Stats
30W - 16L
1,751 SR
Queue Stats
380W - 327L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DashaqnTheGreat
Baron Samedi
15
5 / 0 / 1
8,496
607
6,201
5,692
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
HJHAMMER89
Khepri
10
1 / 1 / 7
7,057
504
2,566
9,874
5,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Khufu is King
Cerberus
15
4 / 0 / 4
8,751
625
9,241
8,607
7,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
MeGa_MoRpHeUs
Cernunnos
10
1 / 0 / 4
5,982
427
7,066
6,619
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
zero4242
Lancelot
13
7 / 2 / 4
7,764
555
8,735
12,160
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
11
1 / 3 / 0
6,929
495
3,420
6,808
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
CyndaQuad
Lancelot
11
2 / 4 / 0
7,017
501
6,861
13,115
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Dark1t0
Baron Samedi
10
0 / 6 / 0
6,244
446
3,591
11,059
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 1
5,550
396
5,512
10,482
2,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
8
0 / 2 / 2
6,141
439
2,133
6,670
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
3
3
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
1
3
0
0.33
L
Lancelot
CyndaQuad
Lancelot
2
4
0
0.5
L
Baron Samedi
Dark1t0
Baron Samedi
0
6
0
0
W
Baron Samedi
DashaqnTheGreat
Baron Samedi
5
0
1
5.5
W
Khepri
HJHAMMER89
Khepri
1
1
7
4.5
W
Cerberus
Khufu is King
Cerberus
4
0
4
6
W
Cernunnos
MeGa_MoRpHeUs
Cernunnos
1
0
4
3
L
0
3
1
0.17
L
Khepri
0
2
2
0.5
W
Lancelot
zero4242
Lancelot
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
21,517
42,952
Taken
48,134
25,326
Mitigated
19,564
19,835
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChemsAngry22
Morgan Le Fay
3,420
145
0
1,252
6,808
2,452
0
3,481
3,327
43,906
0
L
Lancelot
CyndaQuad
Lancelot
6,861
1,980
0
5,237
13,115
5,151
0
2,664
10,451
0
50,256
L
Baron Samedi
Dark1t0
Baron Samedi
3,591
389
125
1,974
11,059
5,727
0
8,228
2,831
36,531
0
W
Baron Samedi
DashaqnTheGreat
Baron Samedi
6,201
558
711
2,564
5,692
3,037
0
2,039
3,653
70,854
0
W
Khepri
HJHAMMER89
Khepri
2,566
289
2,827
3,990
9,874
5,840
0
2,181
7,693
17,493
0
W
Cerberus
Khufu is King
Cerberus
9,241
232
0
3,418
8,607
7,458
0
3,536
5,071
61,642
0
W
Cernunnos
MeGa_MoRpHeUs
Cernunnos
7,066
3,254
0
1,227
6,619
3,152
129
539
6,080
0
35,114
L
5,512
2,691
0
750
10,482
2,993
0
2,507
7,975
0
30,667
L
Khepri
2,133
330
0
1,160
6,670
3,241
0
1,128
5,542
18,932
0
W
Lancelot
zero4242
Lancelot
8,735
1,903
0
5,098
12,160
5,839
0
849
11,311
0
52,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
31,881
436
Minions Killed
322
0
Camps Cleared
0
1,262,365
Distance Traveled
1,283,180
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,929
495
91
7
0
269,098
0
L
Lancelot
7,017
501
81
6
0
289,733
1
L
Baron Samedi
6,244
446
69
5
0
208,356
0
W
Baron Samedi
8,496
607
130
9
0
249,478
2
W
Khepri
7,057
504
21
2
0
278,999
0
W
Cerberus
8,751
625
140
10
0
239,141
2
W
Cernunnos
5,982
427
51
4
0
184,067
1
L
Ullr
5,550
396
46
3
0
256,429
0
L
Khepri
6,141
439
35
3
0
259,564
5
W
Lancelot
7,764
555
94
7
0
310,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role