Player Matchup

Hou Yi
Hou Yi
ChRoNiCxHaVoC
Hou Yi
Level 158
God Stats
7W - 5L
1,455 SR
Queue Stats
75W - 87L
1,450 Elo+
Solo
Da Ji
Da Ji
DaGrieper
Da Ji
Level 27
God Stats
1W - 1L
1,510 SR
Queue Stats
21W - 29L
1,389 Elo+
Party 1
Sobek
Sobek
Go11y
Sobek
Level 37
God Stats
6W - 7L
1,490 SR
Queue Stats
21W - 31L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
V0XICxSLAUGHT3R
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,291 Elo+
Party 1
Shiva
Shiva
imtheogre
Shiva
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 17L
1,084 Elo+
Party 1
Team Averages
Level 72
1,491 SR
1,320 Elo+

VS

Team Averages
Level 74
1,460 SR
1,371 Elo+
Vulcan
Vulcan
JustInThePham
Vulcan
Level 45
God Stats
0W - 6L
1,202 SR
Queue Stats
74W - 82L
1,383 Elo+
Party 3
Ganesha
Ganesha
Ns Goldenn
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,400 Elo+
Party 2
Tyr
Tyr
RadicalWasabi
Tyr
Level 91
God Stats
0W - 2L
1,444 SR
Queue Stats
218W - 216L
1,437 Elo+
Party 3
Ullr
Ullr
Serenade108
Ullr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 395L
1,419 Elo+
Party 2
Pele
Pele
stalintkm
Pele
Level 31
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,810
521
9,121
7,977
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
DaGrieper
Da Ji
12
3 / 2 / 2
7,502
500
5,337
13,667
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Go11y
Sobek
11
1 / 0 / 5
7,533
502
3,482
9,558
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
V0XICxSLAUGHT3R
Baron Samedi
15
5 / 0 / 1
8,572
571
6,421
6,855
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
imtheogre
Shiva
11
0 / 3 / 2
6,515
434
8,729
12,619
11,147
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,694
446
3,272
8,612
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Ns Goldenn
Ganesha
11
0 / 1 / 1
6,868
458
2,338
10,058
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 3
7,623
508
4,591
12,114
10,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,253
417
5,590
10,383
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
13
3 / 2 / 2
7,892
526
6,121
12,604
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Da Ji
DaGrieper
Da Ji
3
2
2
2
W
Sobek
Go11y
Sobek
1
0
5
3.5
L
0
5
0
0
L
Ganesha
Ns Goldenn
Ganesha
0
1
1
0.5
L
2
1
3
3.5
L
0
2
0
0
W
Baron Samedi
V0XICxSLAUGHT3R
Baron Samedi
5
0
1
5.5
W
Shiva
imtheogre
Shiva
0
3
2
0.33
L
Pele
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
21,912
50,676
Taken
53,771
30,120
Mitigated
32,678
19,365
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,121
5,350
0
3,575
7,977
2,899
636
1,013
6,964
0
68,031
W
Da Ji
DaGrieper
Da Ji
5,337
1,548
0
5,768
13,667
5,343
460
55
13,612
0
42,358
W
Sobek
Go11y
Sobek
3,482
453
0
4,567
9,558
7,114
0
994
8,564
25,013
0
L
3,272
1,097
0
1,000
8,612
3,815
183
4,697
3,915
36,324
0
L
Ganesha
Ns Goldenn
Ganesha
2,338
194
67
3,285
10,058
9,254
0
1,627
8,431
24,301
0
L
4,591
718
0
4,684
12,114
10,481
366
236
11,878
0
41,183
L
5,590
2,046
157
4,212
10,383
3,993
0
833
9,550
0
44,118
W
Baron Samedi
V0XICxSLAUGHT3R
Baron Samedi
6,421
419
773
2,948
6,855
3,617
750
2,801
4,054
68,759
0
W
Shiva
imtheogre
Shiva
8,729
1,825
102
1,632
12,619
11,147
526
747
11,872
0
34,676
L
Pele
6,121
1,059
0
2,684
12,604
5,135
811
2,510
10,094
0
58,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
35,330
387
Minions Killed
333
0
Camps Cleared
0
1,373,696
Distance Traveled
1,372,294
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,810
521
104
7
0
259,384
4
W
Da Ji
7,502
500
72
5
0
288,501
5
W
Sobek
7,533
502
41
3
0
296,838
6
L
Vulcan
6,694
446
70
5
0
266,014
0
L
Ganesha
6,868
458
25
2
0
238,249
1
L
Tyr
7,623
508
76
5
0
297,327
0
L
Ullr
6,253
417
71
5
0
276,692
5
W
Baron Samedi
8,572
571
122
8
0
275,791
4
W
Shiva
6,515
434
48
3
0
253,182
0
L
Pele
7,892
526
91
6
0
294,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role