Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
OddButGod
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,588 Elo+
Party 2
Nemesis
Nemesis
SlappyMcBalls
Nemesis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 107L
1,513 Elo+
Party 3
Thoth
Thoth
SwoleboyTwisdom
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,732 Elo+
Party 3
Yu Huang
Yu Huang
XShadowxMosesX
Yu Huang
Level 160
God Stats
17W - 21L
1,457 SR
Queue Stats
1,145W - 1,180L
1,554 Elo+
Party 2
Team Averages
Level 104
1,491 SR
1,578 Elo+

VS

Team Averages
Level 125
1,493 SR
1,536 Elo+
Bacchus
Bacchus
Batosi86
Bacchus
Level 108
God Stats
1W - 4L
1,170 SR
Queue Stats
142W - 164L
1,489 Elo+
Solo
Hachiman
Hachiman
ElDooby
Hachiman
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,449 Elo+
Party 1
Yemoja
Yemoja
UplandChimera89
Yemoja
Level 147
God Stats
3W - 2L
1,709 SR
Queue Stats
944W - 984L
1,525 Elo+
Solo
Thoth
Thoth
lilben42
Thoth
Level 158
God Stats
3W - 3L
1,586 SR
Queue Stats
99W - 105L
1,628 Elo+
Solo
Janus
Janus
sh0ww
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 3 / 4
8,401
764
4,763
14,012
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
OddButGod
Thanatos
12
1 / 8 / 3
6,986
635
5,944
14,376
6,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
13
4 / 7 / 2
8,387
762
9,146
15,022
11,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 6 / 6
7,984
726
11,630
10,718
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
15
2 / 4 / 3
8,013
728
10,103
10,463
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Batosi86
Bacchus
17
6 / 3 / 17
10,235
930
9,842
14,726
16,571
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ElDooby
Hachiman
17
12 / 1 / 9
10,377
943
19,745
9,932
4,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 18
9,442
858
2,884
11,437
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
lilben42
Thoth
14
2 / 2 / 18
8,613
783
10,942
10,126
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
sh0ww
Janus
16
6 / 3 / 16
9,412
856
15,282
9,128
4,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
9
Kills
28
28
Deaths
9
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
4
1
W
Bacchus
Batosi86
Bacchus
6
3
17
4.83
W
Hachiman
ElDooby
Hachiman
12
1
9
16.5
L
Thanatos
OddButGod
Thanatos
1
8
3
0.31
L
Nemesis
4
7
2
0.71
L
1
6
6
0.67
W
2
0
18
11
L
Yu Huang
2
4
3
0.88
W
Thoth
lilben42
Thoth
2
2
18
5.5
W
Janus
sh0ww
Janus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
58,695
64,591
Taken
55,349
42,084
Mitigated
42,065
21,190
Healing
28,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,763
1,053
6,107
4,618
14,012
15,684
0
8,862
5,150
14,760
0
W
Bacchus
Batosi86
Bacchus
9,842
640
1,885
2,658
14,726
16,571
237
4,659
9,917
16,436
0
W
Hachiman
ElDooby
Hachiman
19,745
9,939
1,415
2,910
9,932
4,872
2,352
5,409
4,441
0
32,285
L
Thanatos
OddButGod
Thanatos
5,944
1,160
825
3,902
14,376
6,163
0
8,757
5,619
0
8,336
L
Nemesis
9,146
1,160
856
2,096
15,022
11,320
0
8,437
6,585
0
12,207
L
11,630
139
674
397
10,718
4,180
0
6,619
4,099
18,091
0
W
2,884
1,185
10,501
4,235
11,437
11,816
590
6,015
5,202
7,058
0
L
Yu Huang
10,103
403
789
926
10,463
4,737
0
6,275
4,188
24,922
0
W
Thoth
lilben42
Thoth
10,942
233
2,012
2,591
10,126
4,447
1,677
4,466
5,420
23,680
0
W
Janus
sh0ww
Janus
15,282
838
2
467
9,128
4,359
429
5,143
3,873
29,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
48,079
82
Minions Killed
123
0
Camps Cleared
0
886,534
Distance Traveled
1,033,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,401
764
13
1
0
180,595
0
W
Bacchus
10,235
930
13
1
0
210,591
1
W
Hachiman
10,377
943
31
3
0
200,755
0
L
Thanatos
6,986
635
1
0
0
164,783
0
L
Nemesis
8,387
762
13
1
0
200,953
0
L
Thoth
7,984
726
13
1
0
177,781
0
W
Yemoja
9,442
858
11
1
0
206,872
0
L
Yu Huang
8,013
728
42
4
0
162,422
0
W
Thoth
8,613
783
32
3
0
207,710
1
W
Janus
9,412
856
36
3
0
207,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role