Player Matchup

Bakasura
Bakasura
Astrovan99
Bakasura
Level 72
God Stats
4W - 1L
1,696 SR
Queue Stats
202W - 180L
1,534 Elo+
Solo
Merlin
Merlin
B17shhhhh
Merlin
Level 124
God Stats
4W - 4L
1,582 SR
Queue Stats
149W - 160L
1,540 Elo+
Solo
Cerberus
Cerberus
Beetus17
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,608 Elo+
Solo
Cernunnos
Cernunnos
Captin Spit
Cernunnos
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 187L
1,476 Elo+
Solo
Ne Zha
Ne Zha
protoman757
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 82L
1,515 Elo+
Solo
Team Averages
Level 118
1,556 SR
1,534 Elo+

VS

Team Averages
Level 138
1,525 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Armetis87
Fafnir
Level 129
God Stats
2W - 0L
1,696 SR
Queue Stats
142W - 166L
1,457 Elo+
Party 1
Discordia
Discordia
DraGonPerFecT
Discordia
Level 159
God Stats
12W - 2L
1,725 SR
Queue Stats
449W - 448L
1,547 Elo+
Solo
Bacchus
Bacchus
JDUNN3206
Bacchus
Level 141
God Stats
2W - 2L
1,333 SR
Queue Stats
230W - 265L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RM BloodBath
Morgan Le Fay
Level 129
God Stats
11W - 7L
1,372 SR
Queue Stats
418W - 450L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Astrovan99
Bakasura
10
0 / 6 / 4
7,072
707
2,784
11,213
7,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
B17shhhhh
Merlin
16
4 / 2 / 3
8,407
841
13,054
6,491
3,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Beetus17
Cerberus
13
1 / 5 / 4
7,173
717
5,514
15,508
19,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Captin Spit
Cernunnos
13
2 / 6 / 5
7,433
743
8,888
11,210
5,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
13
2 / 6 / 4
7,878
788
11,892
12,389
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 1 / 16
9,291
929
8,925
10,845
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Armetis87
Fafnir
14
0 / 3 / 21
8,848
885
5,107
14,754
19,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
DraGonPerFecT
Discordia
15
6 / 2 / 17
9,691
969
12,117
10,276
4,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JDUNN3206
Bacchus
15
5 / 2 / 18
8,814
881
10,272
13,558
19,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
RM BloodBath
Morgan Le Fay
15
8 / 3 / 14
9,077
908
15,916
11,546
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
9
Kills
25
25
Deaths
11
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
16
14
W
Fafnir
Armetis87
Fafnir
0
3
21
3.5
L
Bakasura
Astrovan99
Bakasura
0
6
4
0.33
L
Merlin
B17shhhhh
Merlin
4
2
3
2.75
L
Cerberus
Beetus17
Cerberus
1
5
4
0.6
L
Cernunnos
Captin Spit
Cernunnos
2
6
5
0.75
W
Discordia
DraGonPerFecT
Discordia
6
2
17
7.25
W
Bacchus
JDUNN3206
Bacchus
5
2
18
7
W
Morgan Le Fay
RM BloodBath
Morgan Le Fay
8
3
14
5
L
Ne Zha
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
52,337
56,811
Taken
60,979
43,184
Mitigated
53,932
12,086
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,925
3,934
695
2,397
10,845
5,382
1,580
3,193
7,632
0
25,983
W
Fafnir
Armetis87
Fafnir
5,107
2,152
957
2,247
14,754
19,152
273
4,309
10,316
9,446
0
L
Bakasura
Astrovan99
Bakasura
2,784
2,192
802
1,190
11,213
7,380
0
8,784
2,429
0
3,889
L
Merlin
B17shhhhh
Merlin
13,054
230
236
1,610
6,491
3,394
0
5,339
1,152
29,224
0
L
Cerberus
Beetus17
Cerberus
5,514
222
1,049
3,205
15,508
19,605
0
11,729
3,779
11,220
0
L
Cernunnos
Captin Spit
Cernunnos
8,888
3,621
160
1,229
11,210
5,960
0
9,333
1,877
0
13,495
W
Discordia
DraGonPerFecT
Discordia
12,117
515
394
2,285
10,276
4,176
1,607
2,651
7,605
28,753
0
W
Bacchus
JDUNN3206
Bacchus
10,272
1,426
2,155
1,597
13,558
19,426
90
4,337
9,110
13,308
0
W
Morgan Le Fay
RM BloodBath
Morgan Le Fay
15,916
2,561
2,888
2,585
11,546
5,796
702
4,078
7,458
22,773
0
L
Ne Zha
11,892
1,873
396
2,209
12,389
6,845
0
8,227
4,162
0
21,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
45,721
106
Minions Killed
106
0
Camps Cleared
0
856,272
Distance Traveled
960,865
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,291
929
35
4
0
193,069
2
W
Fafnir
8,848
885
11
1
0
188,846
1
L
Bakasura
7,072
707
12
1
0
165,904
0
L
Merlin
8,407
841
42
4
0
206,668
4
L
Cerberus
7,173
717
18
2
0
186,834
1
L
Cernunnos
7,433
743
18
2
0
140,013
0
W
Discordia
9,691
969
39
4
0
183,346
4
W
Bacchus
8,814
881
11
1
0
195,444
0
W
Morgan Le Fay
9,077
908
10
1
0
200,160
2
L
Ne Zha
7,878
788
16
2
0
156,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role