Player Matchup

Cerberus
Cerberus
FallenLord81
Cerberus
Level 117
God Stats
2W - 2L
1,190 SR
Queue Stats
136W - 130L
1,340 Elo+
Party 4
Baba Yaga
Baba Yaga
Lou-fail
Baba Yaga
Level 68
God Stats
13W - 9L
1,596 SR
Queue Stats
153W - 152L
1,395 Elo+
Party 2
Camazotz
Camazotz
Malikperreault
Camazotz
Level 39
God Stats
2W - 0L
1,704 SR
Queue Stats
51W - 51L
1,346 Elo+
Party 2
Eset
Eset
Wood_Nymph517
Eset
Level 44
God Stats
6W - 5L
1,378 SR
Queue Stats
87W - 83L
1,356 Elo+
Party 4
Serqet
Serqet
alex304710
Serqet
Level 61
God Stats
3W - 2L
1,714 SR
Queue Stats
99W - 92L
1,422 Elo+
Party 2
Team Averages
Level 66
1,516 SR
1,372 Elo+

VS

Team Averages
Level 52
1,456 SR
1,256 Elo+
Bacchus
Bacchus
Hussein Ali 69
Bacchus
Level 14
God Stats
1W - 3L
1,172 SR
Queue Stats
7W - 19L
1,063 Elo+
Party 1
Lancelot
Lancelot
UnR3alGamer2045
Lancelot
Level 119
God Stats
52W - 49L
1,594 SR
Queue Stats
824W - 862L
1,392 Elo+
Solo
Neith
Neith
haydr
Neith
Level 45
God Stats
0W - 1L
1,741 SR
Queue Stats
9W - 24L
1,174 Elo+
Party 1
Nemesis
Nemesis
mgss_zDog
Nemesis
Level 42
God Stats
4W - 10L
1,272 SR
Queue Stats
61W - 95L
1,289 Elo+
Party 3
Hera
Hera
xablau_do_latex
Hera
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 87L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FallenLord81
Cerberus
17
7 / 2 / 5
10,937
547
17,066
17,453
16,123
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Lou-fail
Baba Yaga
14
7 / 3 / 1
9,540
477
11,178
10,665
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
16
3 / 1 / 5
9,754
488
13,080
18,307
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
10,167
508
7,769
7,863
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
alex304710
Serqet
13
1 / 1 / 7
9,361
468
4,154
12,336
10,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,588
329
4,702
14,445
11,087
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
14
6 / 2 / 1
9,279
464
8,642
18,719
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
haydr
Neith
9
1 / 5 / 2
6,789
339
5,476
10,008
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
mgss_zDog
Nemesis
14
0 / 4 / 1
8,637
432
8,890
17,145
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 0
7,946
397
8,217
14,051
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
8
9
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FallenLord81
Cerberus
7
2
5
4.75
L
0
4
3
0.38
W
Baba Yaga
Lou-fail
Baba Yaga
7
3
1
2.5
W
Camazotz
3
1
5
5.5
L
Lancelot
6
2
1
3.25
W
2
2
4
2
W
Serqet
alex304710
Serqet
1
1
7
4.5
L
Neith
haydr
Neith
1
5
2
0.4
L
Nemesis
mgss_zDog
Nemesis
0
4
1
0.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
35,927
66,624
Taken
74,368
41,339
Mitigated
38,692
23,591
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FallenLord81
Cerberus
17,066
1,432
0
6,402
17,453
16,123
751
3,289
13,315
75,367
0
L
4,702
937
0
2,605
14,445
11,087
0
7,355
6,834
17,698
0
W
Baba Yaga
Lou-fail
Baba Yaga
11,178
434
0
1,274
10,665
4,025
1,510
1,046
9,579
54,831
0
W
Camazotz
13,080
4,604
0
8,830
18,307
7,471
0
3,576
14,294
0
83,036
L
Lancelot
8,642
2,241
0
6,778
18,719
8,659
0
5,635
12,958
0
69,020
W
7,769
825
347
1,704
7,863
3,242
1,228
2,199
5,518
77,003
0
W
Serqet
alex304710
Serqet
4,154
855
2,262
2,772
12,336
10,478
517
2,417
9,879
0
23,144
L
Neith
haydr
Neith
5,476
1,851
0
2,155
10,008
3,648
0
5,539
4,289
0
27,551
L
Nemesis
mgss_zDog
Nemesis
8,890
1,715
0
3,363
17,145
9,862
359
11,016
6,129
0
65,681
L
8,217
3,432
0
3,848
14,051
5,436
358
6,468
7,583
51,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
39,239
515
Minions Killed
378
0
Camps Cleared
0
1,887,330
Distance Traveled
1,761,277
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,937
547
150
8
0
311,938
3
L
Bacchus
6,588
329
27
1
0
365,669
0
W
Baba Yaga
9,540
477
76
4
0
384,084
0
W
Camazotz
9,754
488
126
6
0
431,219
4
L
Lancelot
9,279
464
116
6
0
429,088
0
W
Eset
10,167
508
132
7
0
356,760
5
W
Serqet
9,361
468
31
2
0
403,329
2
L
Neith
6,789
339
44
2
0
257,489
1
L
Nemesis
8,637
432
114
6
0
380,240
1
L
Hera
7,946
397
77
4
0
328,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role