Player Matchup

Serqet
Serqet
CWStealth
Serqet
Level 116
God Stats
0W - 3L
1,301 SR
Queue Stats
83W - 80L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
JacobBanFlynn
Kuzenbo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 32L
1,551 Elo+
Party 3
Ullr
Ullr
JoeyNSB
Ullr
Level 122
God Stats
25W - 13L
1,703 SR
Queue Stats
226W - 191L
1,577 Elo+
Party 2
Izanami
Izanami
PopsWonderChild
Izanami
Level 125
God Stats
3W - 3L
1,545 SR
Queue Stats
258W - 228L
1,552 Elo+
Party 3
Agni
Agni
peanutinmymouth
Agni
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 58L
1,600 Elo+
Party 2
Team Averages
Level 79
1,510 SR
1,559 Elo+

VS

Team Averages
Level 84
1,711 SR
1,676 Elo+
Cupid
Cupid
Kebbing
Cupid
Level 89
God Stats
6W - 2L
1,791 SR
Queue Stats
239W - 254L
1,526 Elo+
Party 4
Kumbhakarna
Kumbhakarna
MarkSuck
Kumbhakarna
Level 17
God Stats
7W - 5L
1,753 SR
Queue Stats
33W - 38L
1,508 Elo+
Party 4
Camazotz
Camazotz
SaintKali
Camazotz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,919 Elo+
Party 1
Odin
Odin
SkullerC
Odin
Level 124
God Stats
40W - 17L
1,775 SR
Queue Stats
219W - 129L
1,724 Elo+
Party 1
Eset
Eset
llkoolkyle1
Eset
Level 139
God Stats
109W - 57L
1,737 SR
Queue Stats
184W - 122L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CWStealth
Serqet
17
4 / 8 / 1
11,052
461
9,436
21,098
9,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
16
1 / 1 / 0
10,446
435
12,418
22,203
37,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
JoeyNSB
Ullr
18
3 / 5 / 4
11,605
484
17,606
20,017
9,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 0
10,617
442
12,488
19,700
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 6 / 3
11,391
475
11,412
19,129
10,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kebbing
Cupid
19
2 / 1 / 1
11,102
463
19,519
20,938
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
MarkSuck
Kumbhakarna
16
1 / 0 / 2
10,321
430
5,706
9,677
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
SaintKali
Camazotz
20
12 / 1 / 6
13,207
550
19,548
32,169
19,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
20
4 / 2 / 9
12,910
538
12,183
20,806
21,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 5 / 4
12,653
527
17,705
20,428
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
23
23
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
CWStealth
Serqet
4
8
1
0.56
L
Kuzenbo
1
1
0
1
L
Ullr
JoeyNSB
Ullr
3
5
4
1
W
Cupid
Kebbing
Cupid
2
1
1
2.5
W
Kumbhakarna
MarkSuck
Kumbhakarna
1
0
2
2
L
1
3
0
0.33
W
Camazotz
SaintKali
Camazotz
12
1
6
15
W
Odin
4
2
9
4.25
W
4
5
4
1.2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,360
Damage
74,661
102,147
Taken
104,018
75,143
Mitigated
70,583
26,179
Healing
40,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CWStealth
Serqet
9,436
2,226
0
7,549
21,098
9,399
768
2,942
18,156
0
81,426
L
Kuzenbo
12,418
4,115
0
5,533
22,203
37,843
8
6,229
15,974
41,009
0
L
Ullr
JoeyNSB
Ullr
17,606
6,971
0
565
20,017
9,076
0
9,833
10,184
0
97,975
W
Cupid
Kebbing
Cupid
19,519
12,627
707
13,009
20,938
11,086
1,014
6,635
14,303
0
139,778
W
Kumbhakarna
MarkSuck
Kumbhakarna
5,706
713
0
2,413
9,677
8,882
366
2,645
7,032
23,352
0
L
12,488
8,533
0
6,798
19,700
8,295
616
1,427
18,273
0
117,798
W
Camazotz
SaintKali
Camazotz
19,548
5,892
0
15,809
32,169
19,712
0
4,386
27,155
0
116,880
W
Odin
12,183
2,144
0
4,344
20,806
21,741
192
8,128
12,401
0
100,305
W
17,705
849
1,364
2,684
20,428
9,162
304
2,036
17,978
125,411
0
L
11,412
1,858
0
5,734
19,129
10,530
0
2,980
16,149
92,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,111
Gold Earned
60,193
656
Minions Killed
745
0
Camps Cleared
0
2,134,383
Distance Traveled
2,327,078
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,052
461
124
5
0
488,678
6
L
Kuzenbo
10,446
435
27
1
0
446,558
5
L
Ullr
11,605
484
152
6
0
432,266
9
W
Cupid
11,102
463
207
9
0
418,935
2
W
Kumbhakarna
10,321
430
26
1
0
501,274
0
L
Izanami
10,617
442
194
8
0
411,801
0
W
Camazotz
13,207
550
148
6
0
522,926
1
W
Odin
12,910
538
191
8
0
446,371
3
W
Eset
12,653
527
173
7
0
437,572
1
L
Agni
11,391
475
159
7
0
355,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role