Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Done5766
Cabrakan
Level 69
God Stats
16W - 9L
1,518 SR
Queue Stats
258W - 271L
1,360 Elo+
Solo
Lancelot
Lancelot
JoshuJoestar
Lancelot
Level 77
God Stats
13W - 8L
1,452 SR
Queue Stats
284W - 329L
1,330 Elo+
Solo
Shiva
Shiva
SolTheGod
Shiva
Level 48
God Stats
2W - 1L
1,531 SR
Queue Stats
92W - 107L
1,323 Elo+
Solo
Danzaburou
Danzaburou
bce360
Danzaburou
Level 126
God Stats
10W - 9L
1,697 SR
Queue Stats
281W - 272L
1,388 Elo+
Solo
Team Averages
Level 88
1,540 SR
1,380 Elo+

VS

Team Averages
Level 45
1,387 SR
1,300 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Chubaca 7u7
Heimdallr
Level 86
God Stats
25W - 23L
1,605 SR
Queue Stats
156W - 162L
1,366 Elo+
Solo
Ymir
Ymir
Codedx_sainz1717
Ymir
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,129 Elo+
Party 1
Anubis
Anubis
Darvi2002
Anubis
Level 22
God Stats
4W - 9L
1,356 SR
Queue Stats
18W - 33L
1,227 Elo+
Party 1
Fenrir
Fenrir
FS BecNua11
Fenrir
Level 76
God Stats
0W - 7L
976 SR
Queue Stats
101W - 115L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 3 / 4
9,091
568
11,373
11,892
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Done5766
Cabrakan
12
3 / 4 / 8
7,845
490
7,593
12,310
14,700
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JoshuJoestar
Lancelot
16
10 / 2 / 0
10,238
640
10,487
12,995
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
SolTheGod
Shiva
15
2 / 2 / 1
9,577
599
10,370
16,392
9,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
bce360
Danzaburou
13
2 / 0 / 9
8,345
522
9,818
9,843
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 2
7,156
447
8,076
14,936
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Chubaca 7u7
Heimdallr
13
4 / 4 / 1
7,571
473
8,933
11,195
4,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 4
6,016
376
2,236
11,902
7,351
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Darvi2002
Anubis
13
2 / 2 / 4
7,536
471
4,419
8,725
4,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
12
3 / 6 / 4
7,872
492
8,511
16,667
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
11
11
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
4
2
L
Chaac
 
Chaac
2
3
2
1
L
Heimdallr
Chubaca 7u7
Heimdallr
4
4
1
1.13
L
0
6
4
0.33
L
Anubis
Darvi2002
Anubis
2
2
4
2
W
Cabrakan
Done5766
Cabrakan
3
4
8
1.75
L
Fenrir
3
6
4
0.83
W
Lancelot
JoshuJoestar
Lancelot
10
2
0
5
W
Shiva
SolTheGod
Shiva
2
2
1
1.25
W
Danzaburou
bce360
Danzaburou
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,641
Damage
32,175
63,432
Taken
63,425
38,150
Mitigated
36,811
23,933
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,373
5,776
0
5,267
11,892
4,084
5,891
1,750
10,113
65,668
0
L
Chaac
 
Chaac
8,076
1,703
0
5,981
14,936
12,625
0
427
14,509
7,604
26,507
L
Heimdallr
Chubaca 7u7
Heimdallr
8,933
5,612
0
3,667
11,195
4,796
0
2,821
8,374
0
50,799
L
2,236
818
0
0
11,902
7,351
0
4,767
7,135
8,797
0
L
Anubis
Darvi2002
Anubis
4,419
389
0
2,460
8,725
4,680
0
3,898
4,827
46,481
0
W
Cabrakan
Done5766
Cabrakan
7,593
1,509
0
2,730
12,310
14,700
457
2,004
10,306
31,962
0
L
Fenrir
8,511
2,232
0
3,315
16,667
7,359
0
7,053
9,614
0
34,761
W
Lancelot
JoshuJoestar
Lancelot
10,487
2,716
0
5,124
12,995
6,061
0
2,158
10,779
0
80,642
W
Shiva
SolTheGod
Shiva
10,370
2,845
0
4,980
16,392
9,082
0
1,857
13,890
0
66,375
W
Danzaburou
bce360
Danzaburou
9,818
6,202
149
5,683
9,843
4,223
1,459
833
9,010
0
54,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
36,151
471
Minions Killed
278
0
Camps Cleared
0
1,597,273
Distance Traveled
1,393,564
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,091
568
89
6
0
292,930
1
L
Chaac
7,156
447
59
4
0
322,829
1
L
Heimdallr
7,571
473
78
5
0
271,495
1
L
Ymir
6,016
376
5
0
0
204,346
0
L
Anubis
7,536
471
78
5
0
277,259
2
W
Cabrakan
7,845
490
54
3
0
270,038
3
L
Fenrir
7,872
492
58
4
0
317,635
0
W
Lancelot
10,238
640
132
8
0
363,498
0
W
Shiva
9,577
599
120
8
0
326,463
0
W
Danzaburou
8,345
522
76
5
0
344,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role