Player Matchup

Baron Samedi
Baron Samedi
DALINARxKHOLIN
Baron Samedi
Level 148
God Stats
5W - 3L
1,897 SR
Queue Stats
137W - 108L
1,652 Elo+
Party 2
Kuzenbo
Kuzenbo
Lunulite
Kuzenbo
Level 127
God Stats
0W - 1L
1,145 SR
Queue Stats
80W - 51L
1,620 Elo+
Party 2
Thor
Thor
Woadington
Thor
Level 129
God Stats
11W - 12L
1,545 SR
Queue Stats
301W - 245L
1,637 Elo+
Party 2
Team Averages
Level 135
1,529 SR
1,636 Elo+

VS

Team Averages
Level 150
1,502 SR
1,472 Elo+
Persephone
Persephone
 
Persephone
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IgnisKasai
Neith
Level 144
God Stats
29W - 26L
1,621 SR
Queue Stats
221W - 299L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
Lightpol
Sun Wukong
Level 155
God Stats
12W - 20L
1,386 SR
Queue Stats
285W - 332L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DALINARxKHOLIN
Baron Samedi
17
4 / 7 / 9
12,984
618
14,081
24,804
14,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Lunulite
Kuzenbo
17
3 / 3 / 9
13,580
647
9,127
32,365
67,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
11 / 11 / 6
15,250
726
25,903
32,367
15,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 7 / 12
14,800
705
25,362
16,550
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
20
10 / 7 / 10
16,404
781
27,487
18,772
7,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Lightpol
Sun Wukong
20
7 / 5 / 10
15,602
743
20,311
25,430
26,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
18
Kills
21
21
Deaths
19
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
7
12
1.43
L
Baron Samedi
DALINARxKHOLIN
Baron Samedi
4
7
9
1.21
W
Neith
10
7
10
2.14
W
Sun Wukong
Lightpol
Sun Wukong
7
5
10
2.4
L
Kuzenbo
Lunulite
Kuzenbo
3
3
9
2.5
L
11
11
6
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,111
Damage
73,160
89,536
Taken
60,752
98,260
Mitigated
40,028
16,785
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
25,362
3,583
0
2,832
16,550
5,925
0
7,924
8,619
53,643
0
L
Baron Samedi
DALINARxKHOLIN
Baron Samedi
14,081
1,003
1,629
4,495
24,804
14,916
205
10,666
14,138
45,590
0
W
Neith
27,487
12,126
0
5,445
18,772
7,852
2,797
6,201
12,571
0
88,329
W
Sun Wukong
Lightpol
Sun Wukong
20,311
3,498
85
5,781
25,430
26,251
217
9,547
15,883
14,209
44,028
L
Kuzenbo
Lunulite
Kuzenbo
9,127
3,861
0
3,011
32,365
67,567
254
9,968
22,397
36,531
0
L
25,903
5,461
0
7,650
32,367
15,777
0
9,820
22,547
0
53,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
46,806
154
Minions Killed
224
4
Camps Cleared
13
924,206
Distance Traveled
970,812
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,800
705
64
3
2
323,437
3
L
Baron Samedi
12,984
618
62
3
0
285,211
0
W
Neith
16,404
781
101
5
7
321,161
2
W
Sun Wukong
15,602
743
59
3
4
326,214
4
L
Kuzenbo
13,580
647
37
2
2
372,181
2
L
Thor
15,250
726
55
3
2
266,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role