Player Matchup

Ganesha
Ganesha
Silver V
 
Ganesha
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
BigStoops
Erlang Shen
Silver V
Level 47
God Stats
7W - 6L
1,709 SR
Queue Stats
30W - 42L
652 MMR
Solo
Hades
Hades
Silver IV
Mírajane
Hades
Silver IV
Level 159
God Stats
17W - 10L
1,609 SR
Queue Stats
166W - 163L
650 MMR
Solo
Cupid
Cupid
Bronze II
PitterPatterBoiz
Cupid
Bronze II
Level 58
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 181L
251 MMR
Party 1
Fenrir
Fenrir
Bronze III
SamuraiGerbil
Fenrir
Bronze III
Level 147
God Stats
37W - 45L
1,346 SR
Queue Stats
72W - 99L
735 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,533 SR
758 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,467 SR
965 MMR
Baron Samedi
Baron Samedi
Bronze I
 
Baron Samedi
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
FireNymph13
Nu Wa
Silver V
Level 104
God Stats
64W - 54L
1,644 SR
Queue Stats
184W - 201L
641 MMR
Solo
Ne Zha
Ne Zha
Silver IV
KARASU96
Ne Zha
Silver IV
Level 145
God Stats
6W - 13L
1,345 SR
Queue Stats
98W - 114L
677 MMR
Solo
Chernobog
Chernobog
Silver V
ZanyHyena
Chernobog
Silver V
Level 105
God Stats
5W - 9L
1,345 SR
Queue Stats
151W - 178L
507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 9
8,223
484
5,140
13,344
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
BigStoops
Erlang Shen
15
2 / 3 / 4
9,060
533
6,713
15,855
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
Mírajane
Hades
15
5 / 1 / 6
9,789
576
8,210
14,384
7,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 4
8,972
528
7,621
9,848
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 3 / 6
8,871
522
7,836
12,924
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
Jing WeiBastetKing Arthur

VS

Bans
AchillesKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 3 / 2
8,934
526
9,554
11,665
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
 
Bacchus
10
0 / 2 / 0
6,524
384
3,729
10,856
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 3
8,322
490
10,232
9,881
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KARASU96
Ne Zha
13
3 / 2 / 2
8,419
495
7,094
12,642
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chernobog
ZanyHyena
Chernobog
14
2 / 3 / 3
8,607
506
8,847
12,000
5,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
15
Kills
9
9
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
9
4.5
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Bacchus
 
Bacchus
0
2
0
0
W
Erlang Shen
BigStoops
Erlang Shen
2
3
4
1.33
L
2
5
3
0.7
L
Ne Zha
KARASU96
Ne Zha
3
2
2
2
W
Hades
Mírajane
Hades
5
1
6
8
W
3
1
4
5
W
5
3
6
2.67
L
Chernobog
ZanyHyena
Chernobog
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
39,456
66,355
Taken
57,044
39,927
Mitigated
34,757
31,481
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,140
534
296
4,417
13,344
12,714
0
4,361
8,983
28,323
0
L
Baron Samedi
 
Baron Samedi
9,554
1,375
152
4,094
11,665
9,751
86
1,713
9,952
62,233
0
L
Bacchus
 
Bacchus
3,729
200
58
1,663
10,856
11,112
0
1,591
9,265
37,880
0
W
Erlang Shen
BigStoops
Erlang Shen
6,713
3,324
0
5,263
15,855
9,473
424
7,386
8,469
0
60,895
L
10,232
2,067
0
1,853
9,881
3,745
0
5,935
3,946
64,422
0
L
Ne Zha
KARASU96
Ne Zha
7,094
1,484
0
6,102
12,642
4,668
0
2,624
10,018
0
49,754
W
Hades
Mírajane
Hades
8,210
1,907
1,208
9,148
14,384
7,553
162
6,206
8,178
79,119
0
W
7,621
4,164
803
5,485
9,848
3,758
2,477
2,337
7,511
0
67,672
W
7,836
1,522
0
4,861
12,924
6,429
159
3,225
9,699
0
45,146
L
Chernobog
ZanyHyena
Chernobog
8,847
4,979
0
2,331
12,000
5,481
2,246
1,487
10,513
0
71,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
40,806
461
Minions Killed
442
0
Camps Cleared
0
1,632,726
Distance Traveled
1,490,281
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,223
484
3
0
0
339,723
7
L
Baron Samedi
8,934
526
96
6
0
262,926
4
L
Bacchus
6,524
384
33
2
0
270,243
3
W
Erlang Shen
9,060
533
103
6
0
355,664
2
L
Nu Wa
8,322
490
100
6
0
272,327
6
L
Ne Zha
8,419
495
97
6
0
367,564
3
W
Hades
9,789
576
161
9
0
307,849
7
W
Cupid
8,972
528
131
8
0
289,781
6
W
Fenrir
8,871
522
63
4
0
339,709
3
L
Chernobog
8,607
506
116
7
0
317,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role