Player Matchup

Fenrir
Fenrir
BentoBoxHiro
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
FallenAtlas
Zhong Kui
Level 109
God Stats
1W - 2L
1,402 SR
Queue Stats
52W - 57L
1,506 Elo+
Party 1
Horus
Horus
Skeletalion
Horus
Level 61
God Stats
2W - 2L
1,691 SR
Queue Stats
47W - 45L
1,546 Elo+
Party 1
Artemis
Artemis
Yellvis
Artemis
Level 128
God Stats
0W - 1L
1,666 SR
Queue Stats
22W - 20L
1,591 Elo+
Party 1
Eset
Eset
ZendM
Eset
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 91L
1,618 Elo+
Party 1
Team Averages
Level 93
1,552 SR
1,565 Elo+

VS

Team Averages
Level 142
1,590 SR
1,555 Elo+
Horus
Horus
ACRAZYG3RMAN
Horus
Level 154
God Stats
1W - 2L
1,316 SR
Queue Stats
86W - 84L
1,516 Elo+
Party 2
Lancelot
Lancelot
SaintViceroy
Lancelot
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
442W - 471L
1,544 Elo+
Solo
Neith
Neith
YungStallion858
Neith
Level 153
God Stats
3W - 2L
1,534 SR
Queue Stats
326W - 338L
1,553 Elo+
Solo
Ne Zha
Ne Zha
ohButta
Ne Zha
Level 119
God Stats
18W - 7L
1,840 SR
Queue Stats
355W - 325L
1,572 Elo+
Party 2
Discordia
Discordia
taxer21
Discordia
Level 128
God Stats
2W - 0L
1,759 SR
Queue Stats
135W - 138L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 9 / 15
12,551
697
12,881
24,662
16,780
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FallenAtlas
Zhong Kui
19
5 / 6 / 13
11,962
665
14,427
25,654
27,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 4 / 17
11,661
648
13,325
22,747
34,587
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Yellvis
Artemis
20
5 / 7 / 13
12,255
681
26,922
20,661
10,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
ZendM
Eset
18
5 / 7 / 11
11,275
626
14,749
19,635
12,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 23
12,444
691
11,292
23,914
40,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
SaintViceroy
Lancelot
17
1 / 8 / 16
11,895
661
6,028
22,597
12,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 5 / 16
13,155
731
21,920
18,872
11,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ohButta
Ne Zha
19
5 / 7 / 13
12,226
679
20,121
18,119
11,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
taxer21
Discordia
20
14 / 3 / 10
14,846
825
36,767
16,151
9,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
110
26
Kills
32
33
Deaths
26
69
Assists
78
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
Fenrir
6
9
15
1.5
L
Zhong Kui
FallenAtlas
Zhong Kui
5
6
13
1.92
W
Lancelot
SaintViceroy
Lancelot
1
8
16
1.13
L
5
4
17
3.38
L
Artemis
Yellvis
Artemis
5
7
13
1.64
W
8
5
16
3.2
L
Eset
ZendM
Eset
5
7
11
1.5
W
Ne Zha
ohButta
Ne Zha
5
7
13
1.64
W
Discordia
taxer21
Discordia
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,304
Damage
96,128
113,359
Taken
99,653
102,950
Mitigated
85,006
25,199
Healing
42,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,292
4,778
5,921
8,810
23,914
40,606
428
6,656
17,258
0
17,714
L
Fenrir
12,881
3,879
10
1,285
24,662
16,780
0
9,225
15,437
60
15,502
L
Zhong Kui
FallenAtlas
Zhong Kui
14,427
1,074
267
2,699
25,654
27,965
796
5,384
20,270
34,341
0
W
Lancelot
SaintViceroy
Lancelot
6,028
535
2,973
3,339
22,597
12,875
228
6,057
16,540
0
20,534
L
13,325
5,319
6,382
6,031
22,747
34,587
214
7,449
15,298
0
21,847
L
Artemis
Yellvis
Artemis
26,922
11,313
756
2,879
20,661
10,796
475
7,837
12,824
0
60,338
W
21,920
11,700
1,402
5,857
18,872
11,398
4,056
6,529
12,343
0
46,222
L
Eset
ZendM
Eset
14,749
749
2,218
2,672
19,635
12,822
199
6,872
12,763
26,552
0
W
Ne Zha
ohButta
Ne Zha
20,121
3,422
2,289
4,113
18,119
11,025
2,261
5,457
12,662
0
40,301
W
Discordia
taxer21
Discordia
36,767
1,919
1,592
5,834
16,151
9,102
820
4,537
11,614
64,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
64,566
159
Minions Killed
156
0
Camps Cleared
0
1,479,596
Distance Traveled
1,573,839
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,444
691
14
1
0
345,492
2
L
Fenrir
12,551
697
14
1
0
271,574
0
L
Zhong Kui
11,962
665
49
3
0
295,890
0
W
Lancelot
11,895
661
21
1
0
328,931
4
L
Horus
11,661
648
11
1
0
326,183
2
L
Artemis
12,255
681
66
4
0
288,831
1
W
Neith
13,155
731
48
3
0
273,564
1
L
Eset
11,275
626
19
1
0
297,118
0
W
Ne Zha
12,226
679
22
1
0
307,067
0
W
Discordia
14,846
825
51
3
0
318,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role