Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OneUpOverU
Chaac
Level 107
God Stats
4W - 4L
1,699 SR
Queue Stats
10W - 13L
1,231 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKonohaKid
Baron Samedi
Level 142
God Stats
2W - 0L
1,754 SR
Queue Stats
15W - 24L
1,130 Elo+
Party 2
Nemesis
Nemesis
Virluu
Nemesis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
939 Elo+
Party 2
Ullr
Ullr
krypteck91
Ullr
Level 18
God Stats
1W - 0L
1,526 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 2
Team Averages
Level 113
1,596 SR
1,234 Elo+

VS

Team Averages
Level 63
1,530 SR
1,563 Elo+
Bellona
Bellona
Alizilith
Bellona
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
MadGorillas4530
Freya
Level 93
God Stats
0W - 1L
1,692 SR
Queue Stats
41W - 51L
1,483 Elo+
Party 3
Lancelot
Lancelot
McBarb87
Lancelot
Level 25
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
SsG Boss
Vulcan
Level 142
God Stats
0W - 1L
1,547 SR
Queue Stats
9W - 4L
1,866 Elo+
Party 1
Thanatos
Thanatos
krackhore
Thanatos
Level 28
God Stats
0W - 1L
1,614 SR
Queue Stats
8W - 10L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 4 / 8
10,038
772
12,185
14,519
6,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
17
6 / 2 / 17
10,270
790
14,415
21,724
26,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
TheKonohaKid
Baron Samedi
18
6 / 2 / 13
10,401
800
13,567
9,900
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
Virluu
Nemesis
16
7 / 1 / 9
9,930
764
12,124
12,920
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 2 / 10
9,778
752
6,386
12,576
5,765
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alizilith
Bellona
14
0 / 8 / 4
8,086
622
6,368
18,362
17,862
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 5
8,855
681
12,627
17,410
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
McBarb87
Lancelot
15
3 / 8 / 3
9,027
694
13,695
14,807
7,003
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SsG Boss
Vulcan
18
4 / 0 / 3
10,286
791
20,535
9,748
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
krackhore
Thanatos
14
3 / 5 / 1
9,095
700
5,384
8,881
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
28
Kills
11
11
Deaths
28
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
4
8
2
L
Bellona
Alizilith
Bellona
0
8
4
0.25
L
1
7
5
0.5
L
Lancelot
McBarb87
Lancelot
3
8
3
0.56
W
Chaac
6
2
17
7.25
L
Vulcan
SsG Boss
Vulcan
4
0
3
5.5
W
Baron Samedi
TheKonohaKid
Baron Samedi
6
2
13
6.25
W
Nemesis
Virluu
Nemesis
7
1
9
11.5
L
Thanatos
krackhore
Thanatos
3
5
1
0.7
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,677
Damage
58,609
71,639
Taken
69,208
51,936
Mitigated
41,637
29,222
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,185
1,286
0
4,611
14,519
6,868
1,146
6,320
8,074
0
51,767
L
Bellona
Alizilith
Bellona
6,368
2,007
397
1,573
18,362
17,862
0
4,777
13,214
0
15,294
L
12,627
4,371
353
4,730
17,410
7,347
0
2,578
14,590
30,507
0
L
Lancelot
McBarb87
Lancelot
13,695
2,441
0
345
14,807
7,003
0
2,866
11,801
0
26,354
W
Chaac
14,415
3,089
0
9,352
21,724
26,659
530
10,008
11,692
0
34,360
L
Vulcan
SsG Boss
Vulcan
20,535
4,746
0
2,319
9,748
4,806
0
1,510
8,131
63,101
0
W
Baron Samedi
TheKonohaKid
Baron Samedi
13,567
1,109
3,872
4,239
9,900
5,796
362
5,429
4,453
39,741
0
W
Nemesis
Virluu
Nemesis
12,124
6,076
0
5,045
12,920
6,848
1,815
5,845
7,049
0
27,093
L
Thanatos
krackhore
Thanatos
5,384
1,764
153
2,845
8,881
4,619
0
1,836
7,019
0
14,481
W
6,386
1,890
0
2,103
12,576
5,765
689
5,560
6,921
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
45,349
257
Minions Killed
198
0
Camps Cleared
0
1,382,586
Distance Traveled
1,142,030
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,038
772
81
6
0
298,963
1
L
Bellona
8,086
622
15
1
0
240,355
0
L
Freya
8,855
681
35
3
0
232,536
0
L
Lancelot
9,027
694
40
3
0
271,919
0
W
Chaac
10,270
790
39
3
0
277,469
0
L
Vulcan
10,286
791
97
7
0
296,526
2
W
Baron Samedi
10,401
800
73
6
0
259,549
0
W
Nemesis
9,930
764
26
2
0
274,552
2
L
Thanatos
9,095
700
11
1
0
100,694
0
W
Ullr
9,778
752
38
3
0
272,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role