Player Matchup

Skadi
Skadi
HandMeThe_Pistol
Skadi
Level 139
God Stats
32W - 21L
1,550 SR
Queue Stats
220W - 295L
1,330 Elo+
Party 1
Osiris
Osiris
Sniperwolf7573
Osiris
Level 69
God Stats
19W - 18L
1,386 SR
Queue Stats
193W - 260L
1,322 Elo+
Party 1
Hades
Hades
playboistretch
Hades
Level 27
God Stats
24W - 17L
1,369 SR
Queue Stats
82W - 131L
1,265 Elo+
Party 1
Team Averages
Level 78
1,435 SR
1,306 Elo+

VS

Team Averages
Level 23
1,506 SR
1,148 Elo+
Nemesis
Nemesis
Cody Eclipse
Nemesis
Level 31
God Stats
4W - 11L
1,512 SR
Queue Stats
25W - 51L
1,149 Elo+
Party 2
Bacchus
Bacchus
Forsaken MU
Bacchus
Level 22
God Stats
1W - 5L
1,505 SR
Queue Stats
11W - 27L
1,149 Elo+
Party 2
Jing Wei
Jing Wei
Z FromStateFarm
Jing Wei
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 6
10,485
953
16,505
7,545
2,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 15
8,579
780
9,049
10,933
9,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 16
9,050
823
9,401
10,077
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cody Eclipse
Nemesis
10
0 / 8 / 1
6,678
607
4,762
14,474
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Forsaken MU
Bacchus
10
0 / 7 / 1
6,685
608
3,887
13,870
17,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
11
2 / 7 / 0
7,409
674
5,427
12,748
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
22
Kills
2
3
Deaths
22
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cody Eclipse
Nemesis
0
8
1
0.06
L
Bacchus
Forsaken MU
Bacchus
0
7
1
0.07
W
15
0
6
18
W
3
2
15
5.25
L
Jing Wei
2
7
0
0.29
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
14,076
28,555
Taken
41,092
18,659
Mitigated
28,113
5,944
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cody Eclipse
Nemesis
4,762
1,752
0
698
14,474
5,978
0
3,606
10,868
0
18,280
L
Bacchus
Forsaken MU
Bacchus
3,887
207
54
393
13,870
17,235
0
4,324
9,546
12,993
0
W
16,505
8,296
0
1,712
7,545
2,970
1,579
919
6,626
0
49,096
W
9,049
2,245
0
1,453
10,933
9,870
462
1,608
9,325
0
23,012
L
Jing Wei
5,427
3,987
0
585
12,748
4,900
28
1,747
11,001
0
21,788
W
9,401
566
544
2,235
10,077
5,819
688
1,641
8,436
24,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
20,772
120
Minions Killed
86
8
Camps Cleared
2
656,783
Distance Traveled
566,682
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,678
607
30
3
2
197,514
1
L
Bacchus
6,685
608
18
2
0
189,096
0
W
Skadi
10,485
953
62
6
4
223,321
2
W
Osiris
8,579
780
25
2
0
223,078
0
L
Jing Wei
7,409
674
38
3
0
180,072
1
W
Hades
9,050
823
33
3
4
210,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role