Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JoJolity5
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 2
Da Ji
Da Ji
Lastglimmy
Da Ji
Level 112
God Stats
1W - 1L
1,764 SR
Queue Stats
119W - 96L
1,539 Elo+
Party 2
King Arthur
King Arthur
Millonbeast67
King Arthur
Level 106
God Stats
3W - 6L
1,504 SR
Queue Stats
13W - 18L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
Slick Problems
Hou Yi
Level 124
God Stats
4W - 3L
1,834 SR
Queue Stats
214W - 195L
1,571 Elo+
Party 2
Team Averages
Level 105
1,620 SR
1,583 Elo+

VS

Team Averages
Level 85
1,682 SR
1,608 Elo+
Loki
Loki
Clifford Inc
Loki
Level 125
God Stats
4W - 3L
1,728 SR
Queue Stats
26W - 9L
1,698 Elo+
Party 1
Rama
Rama
Cylbi
Rama
Level 117
God Stats
3W - 0L
1,894 SR
Queue Stats
43W - 19L
1,674 Elo+
Party 1
Izanami
Izanami
Prod by 6ixx
Izanami
Level 15
God Stats
10W - 9L
1,500 SR
Queue Stats
90W - 100L
1,451 Elo+
Party 3
Lancelot
Lancelot
ehh squidwarddd
Lancelot
Level 141
God Stats
15W - 15L
1,491 SR
Queue Stats
345W - 357L
1,495 Elo+
Party 3
Baron Samedi
Baron Samedi
Ägіr
Baron Samedi
Level 25
God Stats
6W - 0L
1,798 SR
Queue Stats
32W - 11L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 3 / 1
5,150
468
4,189
5,649
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
JoJolity5
Cthulhu
8
1 / 0 / 0
5,109
464
2,227
6,354
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
10
2 / 2 / 1
5,897
536
4,437
7,985
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Millonbeast67
King Arthur
11
1 / 0 / 0
6,239
567
4,330
8,761
5,332
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,187
472
4,677
7,562
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,811
528
4,013
5,437
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Cylbi
Rama
9
0 / 1 / 2
5,599
509
4,384
6,996
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Prod by 6ixx
Izanami
11
3 / 2 / 1
6,198
563
4,165
7,685
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
10
1 / 0 / 0
5,802
527
2,848
7,573
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ägіr
Baron Samedi
9
1 / 0 / 3
5,998
545
5,785
7,355
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
1
0.17
W
1
1
0
1
W
Rama
Cylbi
Rama
0
1
2
1
L
Cthulhu
JoJolity5
Cthulhu
1
0
0
1
L
Da Ji
2
2
1
1.25
L
King Arthur
Millonbeast67
King Arthur
1
0
0
1
W
Izanami
Prod by 6ixx
Izanami
3
2
1
1.75
L
0
1
0
0
W
Lancelot
1
0
0
1
W
Baron Samedi
Ägіr
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
21,195
36,311
Taken
35,046
16,537
Mitigated
15,413
10,017
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,189
392
144
781
5,649
1,726
0
740
4,909
30,634
0
W
4,013
636
0
885
5,437
1,953
0
0
5,437
0
38,740
W
Rama
Cylbi
Rama
4,384
3,514
0
3,077
6,996
2,058
49
1,415
5,581
0
43,399
L
Cthulhu
JoJolity5
Cthulhu
2,227
563
0
1,196
6,354
3,987
50
1,285
5,069
16,665
0
L
Da Ji
4,437
1,011
0
2,932
7,985
3,132
0
1,377
6,608
0
30,945
L
King Arthur
Millonbeast67
King Arthur
4,330
368
0
2,830
8,761
5,332
41
0
8,761
0
43,556
W
Izanami
Prod by 6ixx
Izanami
4,165
3,264
0
2,792
7,685
3,226
1,026
3,660
4,025
0
49,957
L
4,677
1,863
137
1,997
7,562
2,360
0
2,383
5,179
0
35,643
W
Lancelot
2,848
766
0
4,398
7,573
3,010
0
551
7,022
0
35,395
W
Baron Samedi
Ägіr
Baron Samedi
5,785
1,205
922
3,486
7,355
5,166
13
790
6,565
20,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
29,408
295
Minions Killed
319
0
Camps Cleared
0
1,055,462
Distance Traveled
1,026,772
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,150
468
58
5
0
198,401
4
W
Loki
5,811
528
62
6
0
223,889
2
W
Rama
5,599
509
76
7
0
180,714
3
L
Cthulhu
5,109
464
27
2
0
211,816
4
L
Da Ji
5,897
536
52
5
0
234,994
3
L
King Arthur
6,239
567
92
8
0
221,281
3
W
Izanami
6,198
563
86
8
0
188,164
1
L
Hou Yi
5,187
472
66
6
0
188,970
5
W
Lancelot
5,802
527
76
7
0
240,644
0
W
Baron Samedi
5,998
545
19
2
0
193,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role