Player Matchup

Lancelot
Lancelot
DapperDane_98
Lancelot
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
151W - 172L
1,450 Elo+
Party 1
Mercury
Mercury
Prophets_Legend
Mercury
Level 123
God Stats
6W - 10L
1,421 SR
Queue Stats
465W - 427L
1,540 Elo+
Solo
Izanami
Izanami
YingTheBoy
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,482 Elo+
Solo
Scylla
Scylla
deathstrike707
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,620 Elo+
Party 1
Hel
Hel
xThexSinx357x
Hel
Level 156
God Stats
16W - 11L
1,647 SR
Queue Stats
992W - 1,008L
1,467 Elo+
Solo
Team Averages
Level 129
1,514 SR
1,512 Elo+

VS

Team Averages
Level 123
1,454 SR
1,492 Elo+
Nu Wa
Nu Wa
All_Might9421
Nu Wa
Level 123
God Stats
7W - 8L
1,460 SR
Queue Stats
182W - 169L
1,484 Elo+
Party 2
Ganesha
Ganesha
Iced king 11
Ganesha
Level 127
God Stats
6W - 4L
1,678 SR
Queue Stats
482W - 480L
1,506 Elo+
Solo
Achilles
Achilles
KillerRobbyy
Achilles
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
142W - 119L
1,490 Elo+
Solo
Ravana
Ravana
Mike_Oxlong1995
Ravana
Level 116
God Stats
3W - 4L
1,355 SR
Queue Stats
90W - 86L
1,493 Elo+
Party 2
Hachiman
Hachiman
PleasenoIfriend
Hachiman
Level 122
God Stats
1W - 0L
1,279 SR
Queue Stats
60W - 71L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DapperDane_98
Lancelot
20
3 / 3 / 3
13,673
456
12,916
38,393
31,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 8 / 4
13,816
461
10,581
25,683
11,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
YingTheBoy
Izanami
20
5 / 9 / 3
14,483
483
20,686
39,497
15,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 8 / 7
12,785
426
13,522
23,554
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 7
11,789
393
9,880
37,491
33,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 18
16,139
538
41,626
18,595
9,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Iced king 11
Ganesha
20
0 / 2 / 19
14,703
490
14,414
27,137
31,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
KillerRobbyy
Achilles
20
8 / 1 / 6
16,611
554
25,552
37,148
58,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 2 / 9
16,119
537
22,645
17,654
11,854
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
20
12 / 3 / 6
16,018
534
28,811
23,468
10,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
13
Kills
34
34
Deaths
13
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
5
18
3
L
Lancelot
DapperDane_98
Lancelot
3
3
3
1.5
W
Ganesha
Iced king 11
Ganesha
0
2
19
4.75
W
Achilles
KillerRobbyy
Achilles
8
1
6
11
W
8
2
9
6.25
W
Hachiman
12
3
6
5
L
3
8
4
0.63
L
Izanami
YingTheBoy
Izanami
5
9
3
0.72
L
2
8
7
0.69
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,585
Damage
133,048
164,618
Taken
124,002
101,959
Mitigated
122,083
44,538
Healing
37,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,626
6,247
0
4,367
18,595
9,067
2,304
5,840
12,755
177,868
0
L
Lancelot
DapperDane_98
Lancelot
12,916
1,369
0
8,342
38,393
31,787
0
12,385
26,008
0
102,355
W
Ganesha
Iced king 11
Ganesha
14,414
608
1,066
7,297
27,137
31,936
578
4,950
22,187
58,661
0
W
Achilles
KillerRobbyy
Achilles
25,552
5,763
0
12,643
37,148
58,282
946
3,626
33,522
143
142,415
W
22,645
7,919
0
5,329
17,654
11,854
2,325
5,778
11,876
0
158,623
W
Hachiman
28,811
13,351
0
6,789
23,468
10,944
5,715
4,476
18,992
0
164,307
L
10,581
4,251
0
2,994
25,683
11,547
0
10,033
15,650
0
129,693
L
Izanami
YingTheBoy
Izanami
20,686
16,283
0
12,985
39,497
15,676
732
14,409
25,088
0
181,705
L
13,522
1,142
0
726
23,554
9,265
0
10,045
13,509
87,739
0
L
9,880
990
5,562
13,929
37,491
33,684
40
10,631
26,860
58,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,546
Gold Earned
79,590
763
Minions Killed
836
0
Camps Cleared
0
2,672,295
Distance Traveled
2,839,621
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,139
538
200
7
0
528,419
2
L
Lancelot
13,673
456
130
4
0
596,479
0
W
Ganesha
14,703
490
15
1
0
555,938
3
W
Achilles
16,611
554
239
8
0
569,289
5
W
Ravana
16,119
537
178
6
0
648,524
6
W
Hachiman
16,018
534
204
7
0
537,451
3
L
Mercury
13,816
461
183
6
0
600,315
3
L
Izanami
14,483
483
248
8
0
486,494
3
L
Scylla
12,785
426
127
4
0
489,071
5
L
Hel
11,789
393
75
3
0
499,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role