Player Matchup

Da Ji
Da Ji
ARchit3KT
Da Ji
Level 129
God Stats
3W - 3L
1,528 SR
Queue Stats
300W - 319L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Jaigon12
Nu Wa
Level 46
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 3L
1,260 Elo+
Solo
Freya
Freya
SoullessSole
Freya
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 15L
1,049 Elo+
Solo
Horus
Horus
Sulfuricpower32
Horus
Level 119
God Stats
1W - 0L
1,776 SR
Queue Stats
41W - 53L
1,350 Elo+
Solo
Kukulkan
Kukulkan
ZoberzsGX
Kukulkan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 161L
1,374 Elo+
Solo
Team Averages
Level 82
1,611 SR
1,294 Elo+

VS

Team Averages
Level 103
1,498 SR
1,372 Elo+
Cernunnos
Cernunnos
Jorem31
Cernunnos
Level 104
God Stats
11W - 11L
1,348 SR
Queue Stats
68W - 91L
1,332 Elo+
Solo
Athena
Athena
ParkoParkoParko
Athena
Level 101
God Stats
5W - 6L
1,656 SR
Queue Stats
106W - 113L
1,381 Elo+
Party 1
Lancelot
Lancelot
Robespierre1226
Lancelot
Level 102
God Stats
7W - 12L
1,500 SR
Queue Stats
134W - 156L
1,344 Elo+
Party 1
Sol
Sol
squanchy024
Sol
Level 99
God Stats
80W - 60L
1,484 SR
Queue Stats
284W - 278L
1,442 Elo+
Solo
Set
Set
zokadokid
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 157L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ARchit3KT
Da Ji
19
5 / 4 / 8
12,188
508
13,374
22,131
11,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Jaigon12
Nu Wa
16
2 / 4 / 10
9,816
409
13,830
12,203
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 4 / 8
10,767
449
15,334
20,305
8,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 9
12,333
514
17,420
23,456
26,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ZoberzsGX
Kukulkan
18
3 / 2 / 8
11,718
488
18,858
18,670
10,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jorem31
Cernunnos
14
4 / 5 / 4
9,556
398
13,064
19,104
8,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 8
10,383
433
7,660
26,879
27,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lancelot
17
6 / 7 / 3
11,765
490
23,203
29,410
24,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 3
11,397
475
15,466
24,201
10,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 2
10,476
437
5,892
22,360
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
25
Kills
17
17
Deaths
25
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ARchit3KT
Da Ji
5
4
8
2.25
W
Nu Wa
Jaigon12
Nu Wa
2
4
10
1.75
L
Cernunnos
Jorem31
Cernunnos
4
5
4
1.2
L
1
4
8
1.25
L
Lancelot
6
7
3
1.07
W
5
4
8
2.25
W
10
3
9
4.83
W
Kukulkan
ZoberzsGX
Kukulkan
3
2
8
3.5
L
3
4
3
1.13
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,816
Damage
65,285
96,765
Taken
121,954
61,507
Mitigated
80,929
38,762
Healing
43,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ARchit3KT
Da Ji
13,374
3,153
1,081
8,482
22,131
11,227
33
5,194
16,937
0
102,306
W
Nu Wa
Jaigon12
Nu Wa
13,830
4,676
565
3,966
12,203
4,422
664
3,713
8,490
59,588
0
L
Cernunnos
Jorem31
Cernunnos
13,064
4,743
0
7,175
19,104
8,866
1,697
9,520
9,377
0
65,240
L
7,660
1,810
702
5,217
26,879
27,536
1,059
11,559
15,127
54,466
0
L
Lancelot
23,203
3,247
0
10,841
29,410
24,359
2,482
11,732
17,232
0
100,679
W
15,334
4,965
0
8,011
20,305
8,861
876
4,197
16,108
57,123
0
W
17,420
7,914
3,534
7,362
23,456
26,265
594
4,790
18,666
0
68,206
W
Kukulkan
ZoberzsGX
Kukulkan
18,858
2,589
300
5,461
18,670
10,732
939
6,216
12,454
102,376
0
L
15,466
5,452
0
13,546
24,201
10,776
979
8,932
15,088
104,967
0
L
5,892
1,692
0
5,651
22,360
9,392
966
6,279
15,879
0
82,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
53,577
516
Minions Killed
568
0
Camps Cleared
0
2,046,970
Distance Traveled
2,010,484
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,188
508
143
6
0
424,963
3
W
Nu Wa
9,816
409
73
3
0
378,651
8
L
Cernunnos
9,556
398
87
4
0
391,257
4
L
Athena
10,383
433
68
3
0
448,426
12
L
Lancelot
11,765
490
149
6
0
451,438
5
W
Freya
10,767
449
64
3
0
428,189
3
W
Horus
12,333
514
77
3
0
418,631
0
W
Kukulkan
11,718
488
159
7
0
396,536
2
L
Sol
11,397
475
140
6
0
343,143
4
L
Set
10,476
437
124
5
0
376,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role