Player Matchup

Lancelot
Lancelot
Empress Kurumi
Lancelot
Level 63
God Stats
10W - 6L
1,607 SR
Queue Stats
27W - 18L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
Shojer
Zhong Kui
Level 160
God Stats
3W - 0L
1,760 SR
Queue Stats
125W - 90L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
benfur
Jormungandr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,666 Elo+
Party 1
Team Averages
Level 121
1,622 SR
1,630 Elo+

VS

Team Averages
Level 38
1,624 SR
1,572 Elo+
Ymir
Ymir
DevilsTrigger
Ymir
Level 65
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Poseidon
Poseidon
GlockDookieDon
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
lnzayne
King Arthur
Level 23
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
5 / 1 / 7
7,670
767
4,846
7,347
3,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Shojer
Zhong Kui
14
10 / 0 / 6
8,881
888
14,451
11,936
8,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
benfur
Jormungandr
11
2 / 2 / 13
7,356
736
8,918
9,424
6,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,509
651
3,246
10,749
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
9
1 / 8 / 1
6,522
652
3,910
8,353
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
lnzayne
King Arthur
9
1 / 8 / 1
6,134
613
6,087
13,207
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
2
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Lancelot
5
1
7
8.5
L
Poseidon
1
8
1
0.19
W
Zhong Kui
Shojer
Zhong Kui
10
0
6
13
W
Jormungandr
benfur
Jormungandr
2
2
13
4.25
L
King Arthur
lnzayne
King Arthur
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
13,243
28,707
Taken
32,309
18,073
Mitigated
18,402
9,491
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,246
627
0
2,624
10,749
6,596
0
7,655
2,859
12,883
0
W
Lancelot
4,846
269
0
1,160
7,347
3,188
255
1,511
5,689
0
13,516
L
Poseidon
3,910
794
0
50
8,353
3,455
0
7,234
956
12,129
0
W
Zhong Kui
Shojer
Zhong Kui
14,451
2,337
94
6,172
11,936
8,841
1,676
3,642
8,120
37,658
0
W
Jormungandr
benfur
Jormungandr
8,918
1,931
0
2,065
9,424
6,044
35
2,345
6,967
20,334
0
L
King Arthur
lnzayne
King Arthur
6,087
1,125
0
588
13,207
8,351
0
8,095
4,919
0
16,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
19,165
129
Minions Killed
60
7
Camps Cleared
2
557,298
Distance Traveled
422,295
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,509
651
18
2
1
157,269
0
W
Lancelot
7,670
767
27
3
3
204,984
1
L
Poseidon
6,522
652
18
2
0
126,998
0
W
Zhong Kui
8,881
888
79
8
3
182,368
2
W
Jormungandr
7,356
736
23
2
1
169,946
1
L
King Arthur
6,134
613
24
2
1
138,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role