Player Matchup

Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
Bindez
Ratatoskr
Diamond III
Level 145
God Stats
108W - 87L
1,626 SR
Queue Stats
414W - 391L
2,228 MMR
Solo
Medusa
Medusa
Diamond III
Hazу
Medusa
Diamond III
Level 160
God Stats
11W - 12L
1,502 SR
Queue Stats
330W - 313L
2,108 MMR
Solo
Khepri
Khepri
Platinum II
Laniviwa
Khepri
Platinum II
Level 148
God Stats
5W - 2L
1,689 SR
Queue Stats
192W - 184L
1,939 MMR
Party 1
Vamana
Vamana
Diamond V
Mєєω
Vamana
Diamond V
Level 85
God Stats
3W - 1L
1,719 SR
Queue Stats
43W - 45L
2,095 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,607 SR
1,974 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,604 SR
1,980 MMR
Ra
Ra
Diamond III
 
Ra
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Ashen3clipse
Ah Muzen Cab
Platinum I
Level 159
God Stats
12W - 8L
1,740 SR
Queue Stats
415W - 424L
2,008 MMR
Solo
Thor
Thor
Diamond IV
Delclink
Thor
Diamond IV
Level 67
God Stats
19W - 18L
1,545 SR
Queue Stats
265W - 242L
2,212 MMR
Solo
Ravana
Ravana
Platinum I
RogueRaspberry
Ravana
Platinum I
Level 115
God Stats
1W - 1L
1,864 SR
Queue Stats
295W - 284L
2,079 MMR
Solo
Sylvanus
Sylvanus
Diamond V
SuperGeezer
Sylvanus
Diamond V
Level 68
God Stats
0W - 2L
1,371 SR
Queue Stats
58W - 48L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
2 / 6 / 11
15,275
546
17,232
24,402
14,595
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
Bindez
Ratatoskr
20
15 / 3 / 8
17,681
631
33,657
37,636
43,788
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
Hazу
Medusa
20
9 / 8 / 9
16,060
574
23,012
27,011
12,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Laniviwa
Khepri
19
3 / 2 / 16
14,389
514
7,633
24,965
36,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Mєєω
Vamana
20
13 / 8 / 6
17,439
623
30,991
35,725
23,391
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrBaron SamediGebCliodhna

VS

Bans
MercuryDa JiKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 9 / 6
13,704
489
16,087
26,143
10,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Ashen3clipse
Ah Muzen Cab
20
8 / 8 / 8
14,838
530
28,290
24,645
10,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
20
11 / 8 / 9
16,554
591
26,353
33,549
16,086
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 6
13,264
474
14,627
22,996
19,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
SuperGeezer
Sylvanus
20
4 / 10 / 7
12,829
458
18,911
30,406
32,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
42
Kills
27
27
Deaths
42
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
6
11
1.25
L
Ra
 
Ra
4
9
6
0.78
L
Ah Muzen Cab
Ashen3clipse
Ah Muzen Cab
8
8
8
1.5
W
Ratatoskr
Bindez
Ratatoskr
15
3
8
6.33
L
Thor
11
8
9
1.94
W
Medusa
Hazу
Medusa
9
8
9
1.69
W
Khepri
Laniviwa
Khepri
3
2
16
5.5
W
Vamana
Mєєω
Vamana
13
8
6
2
L
0
7
6
0.43
L
Sylvanus
SuperGeezer
Sylvanus
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,525
Damage
104,268
149,739
Taken
137,739
130,984
Mitigated
88,814
56,851
Healing
34,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,232
976
1,709
9,289
24,402
14,595
2,626
8,586
15,635
119,114
0
L
Ra
 
Ra
16,087
727
1,076
4,227
26,143
10,980
759
9,006
17,137
123,378
0
L
Ah Muzen Cab
Ashen3clipse
Ah Muzen Cab
28,290
9,193
0
5,116
24,645
10,015
0
4,001
20,644
0
116,057
W
Ratatoskr
Bindez
Ratatoskr
33,657
8,602
0
21,467
37,636
43,788
1,006
8,342
29,042
0
146,638
L
Thor
26,353
9,600
0
11,748
33,549
16,086
0
4,757
28,792
0
170,040
W
Medusa
Hazу
Medusa
23,012
12,773
0
9,546
27,011
12,951
9,647
7,010
19,943
0
138,273
W
Khepri
Laniviwa
Khepri
7,633
1,227
0
6,170
24,965
36,259
942
4,060
20,905
36,630
0
W
Vamana
Mєєω
Vamana
30,991
18,087
0
8,670
35,725
23,391
1,763
8,955
26,290
0
162,982
L
14,627
3,493
0
4,967
22,996
19,138
0
1,982
21,014
0
105,814
L
Sylvanus
SuperGeezer
Sylvanus
18,911
4,092
939
6,861
30,406
32,595
0
5,119
25,287
81,312
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,844
Gold Earned
71,189
799
Minions Killed
845
0
Camps Cleared
0
2,841,276
Distance Traveled
2,553,192
36
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,275
546
202
7
0
543,238
8
L
Ra
13,704
489
180
6
0
507,007
4
L
Ah Muzen Cab
14,838
530
175
6
0
554,356
3
W
Ratatoskr
17,681
631
189
7
0
594,040
7
L
Thor
16,554
591
196
7
0
519,318
2
W
Medusa
16,060
574
180
6
0
511,562
10
W
Khepri
14,389
514
46
2
0
582,945
1
W
Vamana
17,439
623
182
7
0
609,491
10
L
Ravana
13,264
474
169
6
0
533,938
2
L
Sylvanus
12,829
458
125
4
0
438,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role