Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ImNumbButInPain
Ravana
Level 118
God Stats
3W - 4L
1,447 SR
Queue Stats
242W - 225L
1,508 Elo+
Party 2
Chang'e
Chang'e
disker123
Chang'e
Level 134
God Stats
4W - 4L
1,566 SR
Queue Stats
69W - 78L
1,538 Elo+
Solo
Heimdallr
Heimdallr
iCrossyP
Heimdallr
Level 119
God Stats
5W - 9L
1,334 SR
Queue Stats
209W - 205L
1,595 Elo+
Solo
Da Ji
Da Ji
scarlingz
Da Ji
Level 147
God Stats
7W - 7L
1,570 SR
Queue Stats
454W - 428L
1,511 Elo+
Party 2
Team Averages
Level 135
1,484 SR
1,530 Elo+

VS

Team Averages
Level 142
1,687 SR
1,567 Elo+
Osiris
Osiris
Këyoh
Osiris
Level 158
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
LuxIzLit
Sylvanus
Level 157
God Stats
7W - 3L
1,568 SR
Queue Stats
114W - 115L
1,506 Elo+
Party 1
Skadi
Skadi
Scärlet
Skadi
Level 159
God Stats
2W - 0L
1,920 SR
Queue Stats
31W - 18L
1,741 Elo+
Party 1
Thoth
Thoth
ZNKgame
Thoth
Level 131
God Stats
2W - 2L
1,622 SR
Queue Stats
258W - 296L
1,504 Elo+
Solo
Guan Yu
Guan Yu
thefryawakens
Guan Yu
Level 106
God Stats
170W - 113L
1,639 SR
Queue Stats
282W - 262L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 4 / 4
10,752
467
10,599
16,824
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 5 / 1
11,664
507
17,138
16,911
18,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
disker123
Chang'e
15
2 / 8 / 6
9,630
419
16,335
23,994
17,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
iCrossyP
Heimdallr
18
2 / 4 / 4
11,240
489
10,037
17,245
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
scarlingz
Da Ji
20
8 / 6 / 4
12,861
559
19,453
25,554
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Këyoh
Osiris
20
13 / 4 / 7
13,364
581
25,015
26,610
24,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
LuxIzLit
Sylvanus
15
2 / 4 / 13
9,792
426
10,257
24,364
31,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Scärlet
Skadi
20
5 / 2 / 6
13,883
604
14,206
16,603
9,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
ZNKgame
Thoth
18
3 / 5 / 4
11,552
502
8,722
15,165
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
4 / 2 / 9
13,175
573
15,796
22,587
32,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
17
Kills
27
27
Deaths
17
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
4
1
L
3
5
1
0.7
W
Osiris
Këyoh
Osiris
13
4
7
4.13
W
Sylvanus
LuxIzLit
Sylvanus
2
4
13
2.13
W
Skadi
Scärlet
Skadi
5
2
6
4
W
Thoth
ZNKgame
Thoth
3
5
4
1
L
Chang'e
disker123
Chang'e
2
8
6
0.63
L
Heimdallr
iCrossyP
Heimdallr
2
4
4
1
L
Da Ji
scarlingz
Da Ji
8
6
4
1.67
W
Guan Yu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,562
Damage
73,996
100,528
Taken
105,329
62,116
Mitigated
104,759
28,349
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,599
360
282
3,110
16,824
6,785
0
5,850
10,974
95,946
0
L
17,138
3,818
0
3,364
16,911
18,228
618
961
15,950
0
101,242
W
Osiris
Këyoh
Osiris
25,015
9,081
0
1,590
26,610
24,510
172
7,453
19,157
0
123,313
W
Sylvanus
LuxIzLit
Sylvanus
10,257
2,432
2,028
3,363
24,364
31,493
68
9,904
14,460
27,433
6,908
W
Skadi
Scärlet
Skadi
14,206
5,618
0
2,920
16,603
9,515
540
2,026
14,577
0
146,957
W
Thoth
ZNKgame
Thoth
8,722
449
0
1,394
15,165
6,995
760
3,515
11,650
99,785
0
L
Chang'e
disker123
Chang'e
16,335
2,523
2,597
6,263
23,994
17,273
0
5,786
18,208
62,662
0
L
Heimdallr
iCrossyP
Heimdallr
10,037
4,988
0
4,494
17,245
8,122
0
1,339
15,906
0
92,471
L
Da Ji
scarlingz
Da Ji
19,453
5,680
0
8,239
25,554
11,708
0
4,117
21,437
0
102,223
W
Guan Yu
15,796
1,235
4,571
10,498
22,587
32,246
734
4,316
18,271
0
90,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
61,766
678
Minions Killed
717
0
Camps Cleared
0
2,084,038
Distance Traveled
2,358,852
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,752
467
151
7
0
429,604
5
L
Ravana
11,664
507
173
8
0
384,057
4
W
Osiris
13,364
581
141
6
0
516,342
6
W
Sylvanus
9,792
426
43
2
0
436,638
6
W
Skadi
13,883
604
224
10
0
454,780
7
W
Thoth
11,552
502
153
7
0
453,333
8
L
Chang'e
9,630
419
80
3
0
400,060
9
L
Heimdallr
11,240
489
148
6
0
397,116
7
L
Da Ji
12,861
559
126
5
0
473,201
3
W
Guan Yu
13,175
573
156
7
0
497,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role