Player Matchup

Tyr
Tyr
 
Tyr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bex12
Olorun
Level 98
God Stats
2W - 5L
1,269 SR
Queue Stats
119W - 120L
1,340 Elo+
Party 2
Jing Wei
Jing Wei
Happosai96
Jing Wei
Level 66
God Stats
8W - 13L
1,383 SR
Queue Stats
127W - 136L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
MitOnSmite
Baron Samedi
Level 69
God Stats
30W - 20L
1,581 SR
Queue Stats
485W - 509L
1,402 Elo+
Solo
Lancelot
Lancelot
Xenoviguroth
Lancelot
Level 85
God Stats
5W - 2L
1,441 SR
Queue Stats
101W - 102L
1,349 Elo+
Party 2
Team Averages
Level 75
1,435 SR
1,381 Elo+

VS

Team Averages
Level 48
1,513 SR
1,347 Elo+
Poseidon
Poseidon
AlanPolloton16
Poseidon
Level 79
God Stats
12W - 6L
1,499 SR
Queue Stats
62W - 62L
1,390 Elo+
Party 1
Thanatos
Thanatos
DidUForget
Thanatos
Level 35
God Stats
11W - 15L
1,223 SR
Queue Stats
307W - 396L
1,297 Elo+
Solo
Neith
Neith
DinkinFlikaa
Neith
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 40L
1,350 Elo+
Party 3
Shiva
Shiva
FrankCotirador
Shiva
Level 17
God Stats
3W - 0L
1,684 SR
Queue Stats
18W - 14L
1,306 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jackalisteh
Kumbhakarna
Level 81
God Stats
10W - 9L
1,659 SR
Queue Stats
72W - 82L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 1 / 0
2,817
470
159
1,168
467
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Bex12
Olorun
7
0 / 3 / 1
3,754
626
771
4,084
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Happosai96
Jing Wei
5
1 / 1 / 1
3,414
569
2,545
4,563
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MitOnSmite
Baron Samedi
5
0 / 2 / 2
3,625
604
2,624
5,863
1,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Xenoviguroth
Lancelot
7
2 / 1 / 1
4,301
717
899
3,867
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
1 / 0 / 0
3,909
652
906
1,901
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
DidUForget
Thanatos
7
2 / 0 / 1
4,372
729
2,716
3,704
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 1
3,944
657
4,127
3,244
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 1 / 1
4,759
793
1,509
3,326
1,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Jackalisteh
Kumbhakarna
6
1 / 1 / 2
4,110
685
2,448
6,049
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
8
8
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Poseidon
1
0
0
1
L
Olorun
Bex12
Olorun
0
3
1
0.17
W
Thanatos
DidUForget
Thanatos
2
0
1
2.5
W
2
1
1
2.5
W
2
1
1
2.5
L
Jing Wei
Happosai96
Jing Wei
1
1
1
1.5
W
Kumbhakarna
Jackalisteh
Kumbhakarna
1
1
2
2
L
Baron Samedi
MitOnSmite
Baron Samedi
0
2
2
0.5
L
Lancelot
Xenoviguroth
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,998
Damage
11,706
19,545
Taken
18,224
5,958
Mitigated
6,826
7,059
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
159
159
0
180
1,168
467
0
0
1,168
0
1,866
W
Poseidon
906
77
44
848
1,901
478
145
508
1,393
17,715
0
L
Olorun
Bex12
Olorun
771
237
0
957
4,084
1,185
1,104
788
3,296
18,068
0
W
Thanatos
DidUForget
Thanatos
2,716
831
0
3,924
3,704
1,429
135
430
3,274
0
18,923
W
4,127
1,942
0
1,578
3,244
1,195
0
1,028
2,216
0
17,007
W
1,509
327
0
493
3,326
1,168
474
57
3,269
0
19,192
L
Jing Wei
Happosai96
Jing Wei
2,545
2,383
0
1,160
4,563
1,215
153
1,264
3,299
0
9,222
W
Kumbhakarna
Jackalisteh
Kumbhakarna
2,448
649
113
2,398
6,049
2,556
0
1,372
4,677
8,581
0
L
Baron Samedi
MitOnSmite
Baron Samedi
2,624
595
1,062
1,689
5,863
1,863
0
1,162
4,701
11,589
0
L
Lancelot
Xenoviguroth
Lancelot
899
234
0
2,011
3,867
1,228
0
140
3,727
0
16,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,911
Gold Earned
21,094
105
Minions Killed
145
0
Camps Cleared
0
500,526
Distance Traveled
571,709
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
2,817
470
4
1
0
24,346
0
W
Poseidon
3,909
652
31
5
0
90,097
2
L
Olorun
3,754
626
31
5
0
107,580
0
W
Thanatos
4,372
729
40
7
0
130,611
1
W
Neith
3,944
657
25
4
0
113,275
0
W
Shiva
4,759
793
36
6
0
117,761
1
L
Jing Wei
3,414
569
13
2
0
125,519
3
W
Kumbhakarna
4,110
685
13
2
0
119,965
0
L
Baron Samedi
3,625
604
11
2
0
100,453
2
L
Lancelot
4,301
717
46
8
0
142,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role