Player Matchup

Arachne
Arachne
ARblackstarr
Arachne
Level 68
God Stats
25W - 33L
1,396 SR
Queue Stats
30W - 43L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
Jo_Talaband6112
Sun Wukong
Level 101
God Stats
43W - 54L
1,495 SR
Queue Stats
119W - 129L
1,459 Elo+
Party 2
Medusa
Medusa
NecroBss69
Medusa
Level 60
God Stats
1W - 1L
1,580 SR
Queue Stats
40W - 81L
1,354 Elo+
Solo
Chaac
Chaac
Un1t_5Ghz
Chaac
Level 14
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 1L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
playboi-jay222
Baron Samedi
Level 85
God Stats
25W - 24L
1,492 SR
Queue Stats
39W - 47L
1,417 Elo+
Party 2
Team Averages
Level 66
1,536 SR
1,396 Elo+

VS

Team Averages
Level 92
1,576 SR
1,466 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CleanDirt63
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,488 Elo+
Party 1
King Arthur
King Arthur
Fudgemoneky
King Arthur
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
TheOGSims
Izanami
Level 87
God Stats
4W - 4L
1,621 SR
Queue Stats
237W - 232L
1,413 Elo+
Solo
Merlin
Merlin
Tyzeq
Merlin
Level 119
God Stats
1W - 4L
1,756 SR
Queue Stats
147W - 133L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARblackstarr
Arachne
15
2 / 5 / 8
9,877
449
11,890
24,049
11,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Jo_Talaband6112
Sun Wukong
17
14 / 3 / 5
12,450
566
20,781
22,507
26,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
NecroBss69
Medusa
16
2 / 4 / 5
9,666
439
9,728
16,562
7,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Un1t_5Ghz
Chaac
16
2 / 2 / 3
10,020
455
7,740
15,194
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
playboi-jay222
Baron Samedi
19
6 / 1 / 3
11,870
540
17,442
14,669
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 4 / 5
10,809
491
15,059
25,622
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
CleanDirt63
Hun Batz
16
3 / 6 / 4
10,274
467
10,960
23,465
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Fudgemoneky
King Arthur
16
1 / 6 / 1
9,867
449
4,437
13,361
12,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TheOGSims
Izanami
14
2 / 5 / 4
9,399
427
8,376
13,162
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Tyzeq
Merlin
15
4 / 5 / 3
10,248
466
15,792
13,480
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
26
Kills
15
15
Deaths
26
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
5
1.88
W
Arachne
ARblackstarr
Arachne
2
5
8
1.2
L
Hun Batz
CleanDirt63
Hun Batz
3
6
4
0.83
L
King Arthur
Fudgemoneky
King Arthur
1
6
1
0.25
W
Sun Wukong
Jo_Talaband6112
Sun Wukong
14
3
5
5.5
W
Medusa
NecroBss69
Medusa
2
4
5
1.13
L
Izanami
TheOGSims
Izanami
2
5
4
0.8
L
Merlin
Tyzeq
Merlin
4
5
3
1.1
W
Chaac
Un1t_5Ghz
Chaac
2
2
3
1.75
W
Baron Samedi
playboi-jay222
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,581
Damage
54,624
92,981
Taken
89,090
69,418
Mitigated
59,531
40,847
Healing
22,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,059
1,443
914
9,298
25,622
25,107
206
6,696
18,175
41,699
0
W
Arachne
ARblackstarr
Arachne
11,890
6,820
193
10,845
24,049
11,837
0
6,021
18,028
0
60,220
L
Hun Batz
CleanDirt63
Hun Batz
10,960
2,983
0
7,243
23,465
10,772
0
4,796
18,435
0
83,162
L
King Arthur
Fudgemoneky
King Arthur
4,437
402
0
240
13,361
12,819
768
274
12,691
0
54,614
W
Sun Wukong
Jo_Talaband6112
Sun Wukong
20,781
5,295
64
9,789
22,507
26,236
1,625
11,878
10,629
0
67,320
W
Medusa
NecroBss69
Medusa
9,728
5,321
0
4,753
16,562
7,075
559
3,352
13,210
0
66,449
L
Izanami
TheOGSims
Izanami
8,376
5,863
0
2,678
13,162
4,701
806
0
12,781
0
66,246
L
Merlin
Tyzeq
Merlin
15,792
804
198
1,717
13,480
6,132
490
5,676
7,515
75,085
0
W
Chaac
Un1t_5Ghz
Chaac
7,740
951
0
6,790
15,194
15,961
1,572
2,543
12,651
0
64,059
W
Baron Samedi
playboi-jay222
Baron Samedi
17,442
1,642
1,242
7,171
14,669
8,309
1,813
7,057
7,612
113,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
50,597
516
Minions Killed
520
0
Camps Cleared
0
2,103,301
Distance Traveled
1,982,500
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,809
491
53
2
0
440,967
3
W
Arachne
9,877
449
73
3
0
447,217
0
L
Hun Batz
10,274
467
132
6
0
432,740
2
L
King Arthur
9,867
449
101
5
0
387,879
1
W
Sun Wukong
12,450
566
94
4
0
429,466
0
W
Medusa
9,666
439
87
4
0
409,040
3
L
Izanami
9,399
427
122
6
0
329,489
3
L
Merlin
10,248
466
112
5
0
391,425
3
W
Chaac
10,020
455
102
5
0
424,306
0
W
Baron Samedi
11,870
540
160
7
0
393,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role