Player Matchup

Bastet
Bastet
Alizilith
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 1
Lancelot
Lancelot
McBarb87
Lancelot
Level 25
God Stats
2W - 1L
1,478 SR
Queue Stats
3W - 2L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
SsG Boss
Baron Samedi
Level 142
God Stats
1W - 1L
1,585 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 1
Team Averages
Level 65
1,521 SR
1,292 Elo+

VS

Team Averages
Level 106
1,363 SR
1,420 Elo+
Eset
Eset
 
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
WARLOCKINGPC
Yemoja
Level 69
God Stats
6W - 12L
1,180 SR
Queue Stats
73W - 124L
1,357 Elo+
Party 2
Bastet
Bastet
pizzamann22
Bastet
Level 145
God Stats
0W - 4L
1,410 SR
Queue Stats
258W - 326L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alizilith
Bastet
16
4 / 5 / 7
11,293
664
9,128
14,861
6,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
McBarb87
Lancelot
19
12 / 4 / 6
13,636
802
23,153
18,173
8,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SsG Boss
Baron Samedi
19
3 / 1 / 13
12,391
729
23,170
14,157
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 7 / 6
10,346
609
11,524
15,497
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
16
1 / 5 / 7
11,271
663
7,289
26,646
37,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
15
7 / 7 / 0
10,913
642
13,152
19,647
9,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
9
10
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
7
6
0.57
W
Bastet
Alizilith
Bastet
4
5
7
1.5
W
Lancelot
McBarb87
Lancelot
12
4
6
3.75
W
Baron Samedi
SsG Boss
Baron Samedi
3
1
13
9.5
L
Yemoja
1
5
7
0.9
L
Bastet
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,451
Damage
31,965
47,191
Taken
61,790
21,731
Mitigated
54,528
15,816
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,524
654
1,319
1,410
15,497
7,754
175
6,109
9,388
50,987
0
W
Bastet
Alizilith
Bastet
9,128
3,276
0
1,666
14,861
6,076
1,053
6,684
8,177
0
23,655
W
Lancelot
McBarb87
Lancelot
23,153
3,576
0
2,531
18,173
8,369
335
6,326
10,719
0
59,132
W
Baron Samedi
SsG Boss
Baron Samedi
23,170
1,712
2,984
8,635
14,157
7,286
937
6,306
7,851
75,283
0
L
Yemoja
7,289
862
1,396
3,727
26,646
37,631
100
9,645
17,001
20,836
0
L
Bastet
13,152
2,478
0
2,623
19,647
9,143
0
8,085
11,562
0
29,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
32,530
209
Minions Killed
145
9
Camps Cleared
6
958,743
Distance Traveled
776,763
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,346
609
80
5
5
263,166
6
W
Bastet
11,293
664
34
2
2
300,731
0
W
Lancelot
13,636
802
51
3
4
348,595
3
W
Baron Samedi
12,391
729
124
7
3
309,417
6
L
Yemoja
11,271
663
26
2
0
261,157
4
L
Bastet
10,913
642
39
2
1
252,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role