Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
jobztyler
Jing Wei
Level 113
God Stats
1W - 0L
1,406 SR
Queue Stats
147W - 165L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
zorozoldyck
Erlang Shen
Level 28
God Stats
1W - 1L
1,271 SR
Queue Stats
60W - 74L
1,419 Elo+
Party 1
Team Averages
Level 83
1,392 SR
1,478 Elo+

VS

Team Averages
Level 76
1,402 SR
1,404 Elo+
Odin
Odin
ElenaTeAmo
Odin
Level 50
God Stats
0W - 1L
1,419 SR
Queue Stats
1W - 9L
1,212 Elo+
Party 2
Heimdallr
Heimdallr
daNIEAmds
Heimdallr
Level 87
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hel
Hel
diegomasterHDX
Hel
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 6
8,495
772
12,605
6,393
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
jobztyler
Jing Wei
14
3 / 1 / 10
8,737
794
8,960
8,941
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
zorozoldyck
Erlang Shen
13
4 / 0 / 8
8,173
743
6,668
8,826
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,774
707
2,498
12,522
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
daNIEAmds
Heimdallr
11
1 / 5 / 1
7,329
666
6,798
11,779
5,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
6,454
587
3,035
7,669
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
6
9
L
1
4
1
0.38
L
Heimdallr
daNIEAmds
Heimdallr
1
5
1
0.3
L
0
4
1
0.13
W
Jing Wei
jobztyler
Jing Wei
3
1
10
8
W
Erlang Shen
zorozoldyck
Erlang Shen
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
12,331
24,160
Taken
31,970
13,175
Mitigated
19,569
5,939
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,605
605
128
2,039
6,393
2,333
659
950
5,443
35,834
0
L
2,498
525
0
2,316
12,522
9,160
0
4,079
8,128
0
8,319
L
Heimdallr
daNIEAmds
Heimdallr
6,798
3,317
0
862
11,779
5,543
0
5,596
5,951
0
22,862
L
3,035
613
1,947
1,629
7,669
4,866
0
3,202
4,333
14,490
0
W
Jing Wei
jobztyler
Jing Wei
8,960
6,670
0
1,493
8,941
3,494
350
1,030
7,911
0
30,072
W
Erlang Shen
zorozoldyck
Erlang Shen
6,668
3,138
188
2,091
8,826
7,348
237
1,545
7,281
0
17,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
21,557
131
Minions Killed
86
8
Camps Cleared
3
704,473
Distance Traveled
560,887
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,495
772
63
6
3
208,457
1
L
Odin
7,774
707
17
2
1
205,443
4
L
Heimdallr
7,329
666
42
4
2
179,004
0
L
Hel
6,454
587
27
2
0
176,440
0
W
Jing Wei
8,737
794
53
5
4
211,341
1
W
Erlang Shen
8,173
743
15
1
1
284,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role