Player Matchup

Charybdis
Charybdis
BoricuanExeDrax
Charybdis
Level 136
God Stats
7W - 10L
1,486 SR
Queue Stats
185W - 202L
1,537 Elo+
Party 1
Atlas
Atlas
EchoTheElusive
Atlas
Level 97
God Stats
9W - 15L
1,166 SR
Queue Stats
200W - 196L
1,447 Elo+
Party 2
Vulcan
Vulcan
ThatBoyRoyalty
Vulcan
Level 127
God Stats
5W - 3L
1,718 SR
Queue Stats
207W - 183L
1,478 Elo+
Solo
Da Ji
Da Ji
Toymitten
Da Ji
Level 157
God Stats
6W - 2L
1,756 SR
Queue Stats
132W - 146L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
Zenit_Am
Ao Kuang
Level 82
God Stats
4W - 3L
1,610 SR
Queue Stats
215W - 240L
1,491 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,489 Elo+

VS

Team Averages
Level 96
1,483 SR
1,490 Elo+
Cthulhu
Cthulhu
B1GC3387
Cthulhu
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 140L
1,501 Elo+
Solo
Hou Yi
Hou Yi
DJREDKILLS
Hou Yi
Level 101
God Stats
7W - 20L
1,350 SR
Queue Stats
101W - 99L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WHITEHAMMER HMB
Sun Wukong
Level 116
God Stats
3W - 4L
1,555 SR
Queue Stats
120W - 120L
1,509 Elo+
Party 3
Lancelot
Lancelot
iSpaz lulz
Lancelot
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
tundrahmb
Sylvanus
Level 127
God Stats
8W - 8L
1,510 SR
Queue Stats
180W - 160L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoricuanExeDrax
Charybdis
20
11 / 2 / 6
21,616
636
36,993
31,003
18,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 1 / 21
16,166
475
16,288
33,702
52,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 4 / 10
17,255
508
26,818
20,144
22,318
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Toymitten
Da Ji
20
13 / 5 / 9
18,219
536
31,181
42,193
27,411
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Zenit_Am
Ao Kuang
20
3 / 4 / 16
15,257
449
15,377
39,192
22,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1GC3387
Cthulhu
20
5 / 7 / 4
13,495
397
24,130
37,208
51,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
DJREDKILLS
Hou Yi
20
1 / 7 / 3
15,630
460
12,887
31,035
14,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WHITEHAMMER HMB
Sun Wukong
20
1 / 3 / 4
14,411
424
15,672
36,169
47,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
iSpaz lulz
Lancelot
20
5 / 6 / 6
15,708
462
20,280
28,420
16,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
tundrahmb
Sylvanus
20
4 / 8 / 4
16,035
472
25,317
36,094
24,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
31
Kills
16
16
Deaths
31
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B1GC3387
Cthulhu
5
7
4
1
W
Charybdis
BoricuanExeDrax
Charybdis
11
2
6
7
L
Hou Yi
DJREDKILLS
Hou Yi
1
7
3
0.36
W
2
1
21
12.5
W
2
4
10
1.75
W
Da Ji
Toymitten
Da Ji
13
5
9
3.5
L
Sun Wukong
WHITEHAMMER HMB
Sun Wukong
1
3
4
1
W
Ao Kuang
Zenit_Am
Ao Kuang
3
4
16
2.75
L
Lancelot
iSpaz lulz
Lancelot
5
6
6
1.33
L
Sylvanus
tundrahmb
Sylvanus
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,657
Damage
98,286
166,234
Taken
168,926
143,123
Mitigated
154,466
68,512
Healing
40,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B1GC3387
Cthulhu
24,130
1,536
1,607
4,216
37,208
51,849
145
10,108
26,825
68,116
0
W
Charybdis
BoricuanExeDrax
Charybdis
36,993
22,168
0
19,725
31,003
18,138
8,284
8,820
22,100
0
274,260
L
Hou Yi
DJREDKILLS
Hou Yi
12,887
5,841
0
9,447
31,035
14,864
1,464
4,498
26,377
0
150,628
W
16,288
5,176
845
9,079
33,702
52,430
553
9,919
23,405
73,708
0
W
26,818
13,072
484
4,548
20,144
22,318
894
5,010
14,976
151,934
0
W
Da Ji
Toymitten
Da Ji
31,181
8,019
0
19,495
42,193
27,411
2,184
11,023
30,926
0
184,814
L
Sun Wukong
WHITEHAMMER HMB
Sun Wukong
15,672
1,833
0
5,265
36,169
47,117
375
22,550
13,459
0
122,089
W
Ao Kuang
Zenit_Am
Ao Kuang
15,377
4,135
0
14,336
39,192
22,826
1,175
18,770
19,812
112,263
0
L
Lancelot
iSpaz lulz
Lancelot
20,280
2,670
0
1,809
28,420
16,492
0
8,528
19,892
0
171,721
L
Sylvanus
tundrahmb
Sylvanus
25,317
6,249
6,081
12,253
36,094
24,144
137
13,251
22,681
135,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,513
Gold Earned
75,279
970
Minions Killed
861
0
Camps Cleared
0
3,299,809
Distance Traveled
3,018,174
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,495
397
45
1
0
544,856
3
W
Charybdis
21,616
636
351
10
0
614,447
8
L
Hou Yi
15,630
460
229
7
0
589,501
1
W
Atlas
16,166
475
91
3
0
713,336
2
W
Vulcan
17,255
508
213
6
0
591,576
2
W
Da Ji
18,219
536
189
6
0
681,495
6
L
Sun Wukong
14,411
424
177
5
0
640,949
0
W
Ao Kuang
15,257
449
126
4
0
698,955
1
L
Lancelot
15,708
462
196
6
0
735,147
0
L
Sylvanus
16,035
472
214
6
0
507,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role