Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CutiepieLotusTTV
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
OppFendi
Baron Samedi
Level 103
God Stats
2W - 3L
1,557 SR
Queue Stats
33W - 34L
1,475 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,470 Elo+

VS

Team Averages
Level 108
1,609 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Childish Hippie
Yu Huang
Level 139
God Stats
6W - 5L
1,597 SR
Queue Stats
576W - 654L
1,397 Elo+
Solo
Ne Zha
Ne Zha
MrC1ean69
Ne Zha
Level 31
God Stats
2W - 4L
1,729 SR
Queue Stats
6W - 11L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
7 / 0 / 3
9,669
879
6,214
11,496
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 6
8,321
756
4,373
9,816
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OppFendi
Baron Samedi
12
0 / 2 / 9
7,572
688
8,205
9,690
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 3
6,965
633
6,249
8,038
3,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
7
1 / 1 / 0
6,145
559
4,267
3,270
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MrC1ean69
Ne Zha
12
1 / 6 / 2
6,850
623
4,179
10,445
4,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
2
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
3
8.5
L
Neith
 
Neith
0
3
3
0.5
L
Yu Huang
1
1
0
1
W
3
1
6
6
L
Ne Zha
MrC1ean69
Ne Zha
1
6
2
0.33
W
Baron Samedi
OppFendi
Baron Samedi
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
14,695
31,002
Taken
21,753
24,813
Mitigated
9,641
9,059
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,214
1,249
0
2,996
11,496
14,373
276
1,851
9,645
23,109
0
L
Neith
 
Neith
6,249
2,103
0
1,773
8,038
3,600
0
5,431
2,485
0
30,439
L
Yu Huang
4,267
826
0
500
3,270
1,365
0
2,316
954
10,402
0
W
4,373
834
0
2,600
9,816
5,800
1,037
2,188
7,628
0
31,321
L
Ne Zha
MrC1ean69
Ne Zha
4,179
721
0
336
10,445
4,676
0
6,738
3,464
0
11,350
W
Baron Samedi
OppFendi
Baron Samedi
8,205
478
748
2,715
9,690
4,640
861
1,237
8,453
22,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
19,960
118
Minions Killed
83
4
Camps Cleared
5
615,015
Distance Traveled
465,070
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,669
879
38
3
1
205,395
3
L
Neith
6,965
633
50
5
2
183,852
5
L
Yu Huang
6,145
559
19
2
0
72,803
0
W
Pele
8,321
756
52
5
3
227,736
3
L
Ne Zha
6,850
623
14
1
3
208,415
3
W
Baron Samedi
7,572
688
28
3
0
181,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role