Player Matchup

Ares
Ares
Drewdini 13
Ares
Level 128
God Stats
4W - 1L
1,770 SR
Queue Stats
68W - 51L
1,534 Elo+
Party 2
Agni
Agni
King LouLouL
Agni
Level 106
God Stats
1W - 4L
1,123 SR
Queue Stats
109W - 117L
1,520 Elo+
Solo
Eset
Eset
MasterJimP
Eset
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,497 Elo+
Party 2
Hercules
Hercules
NeckChameleon
Hercules
Level 144
God Stats
2W - 0L
1,473 SR
Queue Stats
100W - 76L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xNCHAMMERx
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,443 Elo+
Party 2
Team Averages
Level 121
1,473 SR
1,517 Elo+

VS

Team Averages
Level 112
1,495 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Arthridis
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,571 Elo+
Party 3
Thoth
Thoth
CD047
Thoth
Level 156
God Stats
2W - 4L
1,768 SR
Queue Stats
489W - 489L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gliqe
Cu Chulainn
Level 129
God Stats
0W - 4L
1,207 SR
Queue Stats
242W - 269L
1,468 Elo+
Party 3
Vulcan
Vulcan
Spaz003
Vulcan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 215L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 22
9,190
835
6,270
15,769
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 0 / 15
9,985
908
11,651
7,510
4,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
9 / 3 / 17
10,244
931
10,477
10,793
6,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NeckChameleon
Hercules
14
2 / 4 / 23
8,589
781
11,712
19,610
22,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
xNCHAMMERx
Kumbhakarna
16
7 / 1 / 18
9,073
825
12,610
11,692
7,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 5 / 4
8,086
735
7,703
8,719
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Arthridis
Zhong Kui
9
0 / 8 / 4
6,549
595
3,806
11,601
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
CD047
Thoth
15
1 / 4 / 8
8,782
798
9,611
9,024
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Gliqe
Cu Chulainn
15
5 / 5 / 4
8,966
815
16,672
19,587
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Spaz003
Vulcan
14
2 / 7 / 4
7,969
724
13,164
10,176
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
29
Kills
10
10
Deaths
29
95
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
4
0.8
L
Zhong Kui
Arthridis
Zhong Kui
0
8
4
0.25
L
Thoth
CD047
Thoth
1
4
8
1.25
W
4
2
22
7.5
L
Cu Chulainn
Gliqe
Cu Chulainn
5
5
4
1.4
W
7
0
15
14.5
W
9
3
17
5.83
W
Hercules
NeckChameleon
Hercules
2
4
23
3.38
L
Vulcan
Spaz003
Vulcan
2
7
4
0.57
W
Kumbhakarna
xNCHAMMERx
Kumbhakarna
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,720
Damage
50,956
65,374
Taken
59,107
60,349
Mitigated
34,713
23,005
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,703
1,770
0
557
8,719
3,854
0
5,119
3,418
20,117
0
L
Zhong Kui
Arthridis
Zhong Kui
3,806
445
179
638
11,601
6,050
0
9,312
2,157
4,534
0
L
Thoth
CD047
Thoth
9,611
581
354
1,399
9,024
4,020
69
5,916
2,982
20,358
0
W
6,270
176
1,516
3,055
15,769
19,062
357
8,426
7,135
12,714
0
L
Cu Chulainn
Gliqe
Cu Chulainn
16,672
1,492
75
5,241
19,587
16,100
0
12,915
6,262
1,139
27,539
W
11,651
395
117
874
7,510
4,003
82
4,004
3,391
32,883
0
W
10,477
1,458
3,336
1,066
10,793
6,714
1,136
6,645
3,866
23,987
0
W
Hercules
NeckChameleon
Hercules
11,712
3,336
715
6,334
19,610
22,826
0
9,456
9,902
0
17,408
L
Vulcan
Spaz003
Vulcan
13,164
5,983
762
767
10,176
4,689
0
6,766
3,280
23,985
0
W
Kumbhakarna
xNCHAMMERx
Kumbhakarna
12,610
736
3,201
2,791
11,692
7,744
677
6,127
5,464
16,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
40,352
121
Minions Killed
107
0
Camps Cleared
0
1,195,513
Distance Traveled
1,019,971
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,086
735
31
3
0
208,953
0
L
Zhong Kui
6,549
595
2
0
0
183,394
0
L
Thoth
8,782
798
27
2
0
219,490
1
W
Ares
9,190
835
10
1
0
239,250
0
L
Cu Chulainn
8,966
815
15
1
0
202,476
0
W
Agni
9,985
908
37
3
0
239,501
2
W
Eset
10,244
931
42
4
0
226,180
2
W
Hercules
8,589
781
11
1
0
233,715
3
L
Vulcan
7,969
724
32
3
0
205,658
1
W
Kumbhakarna
9,073
825
21
2
0
256,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role