Player Matchup

Sol
Sol
Caramel-_-Frap
Sol
Level 97
God Stats
24W - 18L
1,615 SR
Queue Stats
62W - 69L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
DougieV12
Ratatoskr
Level 46
God Stats
21W - 17L
1,615 SR
Queue Stats
40W - 32L
1,533 Elo+
Party 1
Chang'e
Chang'e
RagedEmpress521
Chang'e
Level 25
God Stats
7W - 18L
1,329 SR
Queue Stats
21W - 41L
1,348 Elo+
Party 2
Bellona
Bellona
littlewolf432
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,295 Elo+
Party 2
Lancelot
Lancelot
xnightwolf432
Lancelot
Level 105
God Stats
7W - 10L
1,348 SR
Queue Stats
222W - 227L
1,369 Elo+
Party 2
Team Averages
Level 60
1,482 SR
1,410 Elo+

VS

Team Averages
Level 105
1,570 SR
1,441 Elo+
Sobek
Sobek
Un-Cxmplicxted
Sobek
Level 49
God Stats
3W - 2L
1,511 SR
Queue Stats
28W - 26L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
VicWax99
Baron Samedi
Level 140
God Stats
18W - 15L
1,595 SR
Queue Stats
367W - 390L
1,415 Elo+
Party 3
Medusa
Medusa
zl KeNnii lz
Medusa
Level 46
God Stats
17W - 15L
1,582 SR
Queue Stats
261W - 268L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
zl Stan lz
Sun Wukong
Level 146
God Stats
3W - 1L
1,759 SR
Queue Stats
381W - 373L
1,466 Elo+
Party 3
Susano
Susano
zl Toayin lz
Susano
Level 143
God Stats
3W - 3L
1,401 SR
Queue Stats
446W - 474L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
13,936
516
22,072
28,058
20,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DougieV12
Ratatoskr
17
4 / 7 / 7
11,551
428
16,429
31,207
37,031
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 6
10,848
402
12,175
22,014
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
17
1 / 10 / 7
11,877
440
23,806
38,005
43,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
xnightwolf432
Lancelot
19
6 / 9 / 5
12,701
470
26,040
28,013
16,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 16
11,737
435
10,522
33,965
47,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
VicWax99
Baron Samedi
20
12 / 6 / 11
14,283
529
33,199
22,559
15,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
19
8 / 4 / 11
12,824
475
20,038
24,681
13,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
zl Stan lz
Sun Wukong
20
5 / 2 / 21
14,318
530
30,230
37,124
41,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
20
10 / 4 / 9
13,473
499
18,864
25,167
13,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
21
Kills
37
37
Deaths
21
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
L
Ratatoskr
DougieV12
Ratatoskr
4
7
7
1.07
L
2
6
6
0.83
W
2
5
16
2
W
Baron Samedi
VicWax99
Baron Samedi
12
6
11
2.92
L
Bellona
1
10
7
0.45
L
Lancelot
xnightwolf432
Lancelot
6
9
5
0.94
W
Medusa
8
4
11
3.38
W
Sun Wukong
zl Stan lz
Sun Wukong
5
2
21
7.75
W
Susano
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,522
Damage
112,853
147,297
Taken
143,496
126,645
Mitigated
132,592
36,009
Healing
43,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,072
10,496
434
13,493
28,058
20,281
1,134
7,948
20,110
133,926
0
L
Ratatoskr
DougieV12
Ratatoskr
16,429
4,486
316
5,763
31,207
37,031
210
11,047
20,160
0
45,036
L
12,175
1,490
2,461
4,347
22,014
9,501
618
9,657
12,357
59,174
0
W
10,522
2,262
0
6,489
33,965
47,849
369
13,455
20,510
38,128
0
W
Baron Samedi
VicWax99
Baron Samedi
33,199
2,040
3,508
6,800
22,559
15,105
1,413
4,577
17,982
114,406
0
L
Bellona
23,806
11,205
0
8,867
38,005
43,655
0
8,557
29,448
0
89,062
L
Lancelot
xnightwolf432
Lancelot
26,040
6,853
0
328
28,013
16,177
132
6,512
21,501
0
113,689
W
Medusa
20,038
12,339
0
7,344
24,681
13,806
4,571
6,587
18,094
0
98,127
W
Sun Wukong
zl Stan lz
Sun Wukong
30,230
9,739
0
8,568
37,124
41,856
1,313
5,260
31,864
0
114,681
W
Susano
18,864
5,436
0
10,737
25,167
13,976
1,177
4,368
20,799
0
114,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,913
Gold Earned
66,635
582
Minions Killed
635
0
Camps Cleared
0
2,443,718
Distance Traveled
2,519,613
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,936
516
172
6
0
452,396
1
L
Ratatoskr
11,551
428
49
2
0
576,643
0
L
Chang'e
10,848
402
83
3
0
437,097
1
W
Sobek
11,737
435
47
2
0
486,343
8
W
Baron Samedi
14,283
529
157
6
0
466,845
1
L
Bellona
11,877
440
158
6
0
436,177
0
L
Lancelot
12,701
470
120
4
0
541,405
0
W
Medusa
12,824
475
114
4
0
514,571
2
W
Sun Wukong
14,318
530
167
6
0
525,062
5
W
Susano
13,473
499
150
6
0
526,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role