Player Matchup

Cupid
Cupid
FyrePhoenix4
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,386 Elo+
Party 1
Bellona
Bellona
GrandMasterYojo
Bellona
Level 16
God Stats
3W - 3L
1,402 SR
Queue Stats
101W - 104L
1,528 Elo+
Party 2
Scylla
Scylla
Zack07
Scylla
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,455 Elo+
Party 1
Arachne
Arachne
xNohellz
Arachne
Level 61
God Stats
6W - 3L
1,587 SR
Queue Stats
156W - 170L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
yeetgod69
Kuzenbo
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 32L
1,559 Elo+
Party 1
Team Averages
Level 65
1,498 SR
1,498 Elo+

VS

Team Averages
Level 38
1,530 SR
1,518 Elo+
Chaac
Chaac
Amportis
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
Azieda
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
BoogeyMan09
Zhong Kui
Level 26
God Stats
9W - 11L
1,650 SR
Queue Stats
17W - 18L
1,512 Elo+
Party 3
Chernobog
Chernobog
LaYaga
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 3
Mercury
Mercury
RealHomie
Mercury
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 131L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
16,097
596
20,918
27,184
14,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 4 / 5
14,650
543
13,270
20,126
22,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Zack07
Scylla
19
5 / 1 / 14
14,386
533
16,480
12,999
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
xNohellz
Arachne
20
15 / 2 / 8
17,065
632
29,119
32,098
19,527
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
yeetgod69
Kuzenbo
18
1 / 3 / 29
14,525
538
16,283
32,004
56,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amportis
Chaac
17
0 / 7 / 10
11,161
413
17,138
30,303
26,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Azieda
Kumbhakarna
16
2 / 7 / 7
11,200
415
5,637
29,374
31,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
BoogeyMan09
Zhong Kui
20
4 / 6 / 7
12,939
479
19,485
25,167
19,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
LaYaga
Chernobog
16
2 / 9 / 4
10,511
389
13,689
22,082
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
RealHomie
Mercury
20
7 / 5 / 3
13,287
492
13,393
21,171
10,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
34
Kills
15
16
Deaths
34
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amportis
Chaac
0
7
10
0.71
L
Kumbhakarna
Azieda
Kumbhakarna
2
7
7
0.79
L
Zhong Kui
BoogeyMan09
Zhong Kui
4
6
7
1.25
W
8
6
10
2.17
W
5
4
5
1.88
L
Chernobog
LaYaga
Chernobog
2
9
4
0.44
L
Mercury
RealHomie
Mercury
7
5
3
1.7
W
Scylla
Zack07
Scylla
5
1
14
12
W
Arachne
xNohellz
Arachne
15
2
8
9.5
W
Kuzenbo
yeetgod69
Kuzenbo
1
3
29
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,070
Damage
69,342
124,411
Taken
128,097
118,649
Mitigated
97,594
52,957
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amportis
Chaac
17,138
2,965
0
6,613
30,303
26,999
106
6,264
23,881
0
90,832
L
Kumbhakarna
Azieda
Kumbhakarna
5,637
1,147
0
3,513
29,374
31,943
0
7,114
22,088
33,246
0
L
Zhong Kui
BoogeyMan09
Zhong Kui
19,485
1,720
0
11,579
25,167
19,850
0
8,824
16,031
115,300
0
W
20,918
12,554
120
14,573
27,184
14,147
7,859
5,257
21,927
0
170,693
W
13,270
3,436
0
3,374
20,126
22,496
1,971
3,003
17,123
0
91,630
L
Chernobog
LaYaga
Chernobog
13,689
6,218
0
4,068
22,082
8,770
0
7,550
14,394
0
59,736
L
Mercury
RealHomie
Mercury
13,393
4,277
0
1,773
21,171
10,032
516
3,329
17,806
0
106,808
W
Scylla
Zack07
Scylla
16,480
2,505
0
6,401
12,999
6,291
2,886
4,624
8,375
97,357
0
W
Arachne
xNohellz
Arachne
29,119
18,423
0
17,968
32,098
19,527
5,056
8,518
23,580
0
171,883
W
Kuzenbo
yeetgod69
Kuzenbo
16,283
5,905
0
10,521
32,004
56,188
913
6,795
25,209
44,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,723
Gold Earned
59,098
706
Minions Killed
560
0
Camps Cleared
0
2,470,236
Distance Traveled
2,361,539
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,161
413
122
5
0
490,005
0
L
Kumbhakarna
11,200
415
30
1
0
467,196
11
L
Zhong Kui
12,939
479
178
7
0
452,054
8
W
Cupid
16,097
596
194
7
0
422,934
4
W
Bellona
14,650
543
130
5
0
472,855
5
L
Chernobog
10,511
389
79
3
0
400,876
1
L
Mercury
13,287
492
151
6
0
551,408
7
W
Scylla
14,386
533
158
6
0
486,385
5
W
Arachne
17,065
632
182
7
0
578,628
16
W
Kuzenbo
14,525
538
42
2
0
509,434
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role