Player Matchup

Artemis
Artemis
AmazeGamer
Artemis
Level 123
God Stats
1W - 1L
1,494 SR
Queue Stats
54W - 51L
1,511 Elo+
Solo
Osiris
Osiris
Chαd
Osiris
Level 158
God Stats
19W - 24L
1,440 SR
Queue Stats
384W - 330L
1,611 Elo+
Solo
Arachne
Arachne
Raxpå
Arachne
Level 101
God Stats
6W - 4L
1,624 SR
Queue Stats
192W - 152L
1,581 Elo+
Solo
Ares
Ares
conorofla2k10
Ares
Level 54
God Stats
1W - 1L
1,251 SR
Queue Stats
6W - 5L
1,323 Elo+
Solo
Kukulkan
Kukulkan
vdshendrik
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 158L
1,628 Elo+
Solo
Team Averages
Level 113
1,462 SR
1,531 Elo+

VS

Team Averages
Level 110
1,549 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kauldrer
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 1
Yemoja
Yemoja
ProUrgot
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Sun Wukong
Sun Wukong
TinyTan
Sun Wukong
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
44W - 50L
1,504 Elo+
Solo
Anhur
Anhur
eliottc
Anhur
Level 160
God Stats
9W - 9L
1,515 SR
Queue Stats
199W - 183L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmazeGamer
Artemis
10
0 / 2 / 1
5,919
493
4,037
8,848
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Chαd
Osiris
12
2 / 1 / 0
6,981
582
8,363
9,844
8,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Raxpå
Arachne
11
4 / 1 / 1
6,807
567
4,041
7,026
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 1 / 1
6,105
509
2,726
8,207
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
vdshendrik
Kukulkan
11
2 / 2 / 1
7,034
586
5,379
4,819
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 2
6,330
528
4,592
11,300
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Kauldrer
Scylla
10
1 / 3 / 0
5,454
455
4,068
6,227
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
ProUrgot
Yemoja
9
0 / 0 / 3
5,830
486
1,937
4,101
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
TinyTan
Sun Wukong
8
0 / 2 / 0
5,083
424
5,186
8,633
4,202
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
eliottc
Anhur
11
4 / 1 / 0
6,752
563
10,224
9,525
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
7
7
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
W
Artemis
AmazeGamer
Artemis
0
2
1
0.25
W
Osiris
Chαd
Osiris
2
1
0
2
L
Scylla
Kauldrer
Scylla
1
3
0
0.33
L
Yemoja
ProUrgot
Yemoja
0
0
3
1.5
W
Arachne
Raxpå
Arachne
4
1
1
4.5
L
Sun Wukong
TinyTan
Sun Wukong
0
2
0
0
W
1
1
1
1.5
L
Anhur
eliottc
Anhur
4
1
0
4
W
Kukulkan
vdshendrik
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
26,007
38,744
Taken
39,786
18,064
Mitigated
16,729
15,340
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,592
1,714
0
3,024
11,300
4,053
0
1,476
9,824
0
39,818
W
Artemis
AmazeGamer
Artemis
4,037
1,332
0
3,350
8,848
1,733
0
738
8,110
0
42,385
W
Osiris
Chαd
Osiris
8,363
3,451
0
5,731
9,844
8,139
618
428
9,416
0
52,518
L
Scylla
Kauldrer
Scylla
4,068
933
0
812
6,227
2,280
0
2,777
3,450
30,228
0
L
Yemoja
ProUrgot
Yemoja
1,937
113
2,451
670
4,101
3,081
0
1,938
2,163
9,224
0
W
Arachne
Raxpå
Arachne
4,041
3,380
0
3,634
7,026
2,451
0
1,049
5,977
0
35,168
L
Sun Wukong
TinyTan
Sun Wukong
5,186
1,171
0
2,320
8,633
4,202
0
0
8,633
0
25,698
W
2,726
331
0
2,375
8,207
3,598
0
1,372
6,835
10,286
0
L
Anhur
eliottc
Anhur
10,224
6,793
0
3,510
9,525
3,113
0
1,914
7,611
0
59,319
W
Kukulkan
vdshendrik
Kukulkan
5,379
923
0
250
4,819
2,143
94
2,418
2,401
55,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
29,449
354
Minions Killed
279
0
Camps Cleared
0
1,205,502
Distance Traveled
1,021,476
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,330
528
68
6
0
228,245
2
W
Artemis
5,919
493
82
7
0
204,601
5
W
Osiris
6,981
582
101
8
0
244,675
4
L
Scylla
5,454
455
55
5
0
208,846
2
L
Yemoja
5,830
486
11
1
0
224,650
3
W
Arachne
6,807
567
68
6
0
300,703
2
L
Sun Wukong
5,083
424
43
4
0
172,225
2
W
Ares
6,105
509
15
1
0
244,947
1
L
Anhur
6,752
563
102
9
0
187,510
3
W
Kukulkan
7,034
586
88
7
0
210,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role