Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Maesunn
Lancelot
Level 146
God Stats
15W - 7L
1,500 SR
Queue Stats
180W - 172L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
RTempoR
Cernunnos
Level 108
God Stats
14W - 7L
1,740 SR
Queue Stats
333W - 268L
1,597 Elo+
Party 1
Yu Huang
Yu Huang
mufasacasa
Yu Huang
Level 102
God Stats
8W - 7L
1,595 SR
Queue Stats
328W - 313L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
qabalah777
Baron Samedi
Level 128
God Stats
13W - 13L
1,417 SR
Queue Stats
131W - 135L
1,417 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,482 Elo+

VS

Team Averages
Level 131
1,508 SR
1,444 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Budarear
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,460 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 127
God Stats
244W - 227L
1,570 SR
Queue Stats
250W - 241L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Chibot
Jing Wei
Level 149
God Stats
16W - 23L
1,452 SR
Queue Stats
150W - 195L
1,403 Elo+
Party 2
Ganesha
Ganesha
EchoesInEternity
Ganesha
Level 133
God Stats
6W - 8L
1,517 SR
Queue Stats
45W - 62L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
3 / 1 / 7
14,227
547
18,667
22,252
22,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
Maesunn
Lancelot
20
8 / 3 / 8
14,142
544
14,260
28,267
18,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
RTempoR
Cernunnos
20
12 / 0 / 8
16,417
631
29,046
17,013
9,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
mufasacasa
Yu Huang
20
4 / 0 / 10
13,297
511
12,500
17,101
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
qabalah777
Baron Samedi
18
2 / 1 / 15
13,153
506
9,896
24,296
33,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
2 / 3 / 2
12,172
468
9,807
28,564
45,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Budarear
Tsukuyomi
15
1 / 11 / 3
10,285
396
14,474
25,619
9,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
CELICA-GT-_-
Ah Puch
19
1 / 6 / 0
12,235
471
22,122
20,626
9,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Chibot
Jing Wei
17
0 / 5 / 1
10,546
406
3,805
20,237
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
9,267
356
3,354
14,610
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
29
Kills
4
5
Deaths
29
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
7
6.5
L
Achilles
 
Achilles
2
3
2
1
L
Tsukuyomi
Budarear
Tsukuyomi
1
11
3
0.23
L
Ah Puch
CELICA-GT-_-
Ah Puch
1
6
0
0.17
L
Jing Wei
Chibot
Jing Wei
0
5
1
0.1
L
0
4
1
0.13
W
Lancelot
Maesunn
Lancelot
8
3
8
4
W
Cernunnos
RTempoR
Cernunnos
12
0
8
16
W
Yu Huang
mufasacasa
Yu Huang
4
0
10
9
W
Baron Samedi
qabalah777
Baron Samedi
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,369
Damage
53,562
108,929
Taken
109,656
92,699
Mitigated
85,435
61,423
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,667
2,917
0
12,575
22,252
22,985
2,036
4,213
18,039
16,811
92,581
L
Achilles
 
Achilles
9,807
1,309
0
8,266
28,564
45,739
762
5,242
22,177
0
90,025
L
Tsukuyomi
Budarear
Tsukuyomi
14,474
3,454
0
4,439
25,619
9,262
0
5,864
19,573
0
76,457
L
Ah Puch
CELICA-GT-_-
Ah Puch
22,122
262
96
6,779
20,626
9,912
0
7,249
13,231
155,054
0
L
Jing Wei
Chibot
Jing Wei
3,805
1,764
0
6,688
20,237
6,524
0
1,485
18,702
0
86,995
L
3,354
155
0
2,012
14,610
13,998
0
5,255
9,355
27,825
0
W
Lancelot
Maesunn
Lancelot
14,260
2,790
0
16,389
28,267
18,427
2,186
5,672
22,595
0
121,019
W
Cernunnos
RTempoR
Cernunnos
29,046
13,045
0
12,169
17,013
9,551
11,236
2,656
14,357
0
181,327
W
Yu Huang
mufasacasa
Yu Huang
12,500
891
666
7,202
17,101
8,450
2,124
6,646
10,455
124,729
0
W
Baron Samedi
qabalah777
Baron Samedi
9,896
1,389
1,531
10,891
24,296
33,286
767
9,973
14,323
44,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,236
Gold Earned
54,505
866
Minions Killed
676
0
Camps Cleared
0
2,472,127
Distance Traveled
2,079,869
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,227
547
204
8
0
442,691
0
L
Achilles
12,172
468
168
6
0
401,732
4
L
Tsukuyomi
10,285
396
105
4
0
444,824
1
L
Ah Puch
12,235
471
238
9
0
419,776
0
L
Jing Wei
10,546
406
156
6
0
444,194
2
L
Ganesha
9,267
356
9
0
0
369,343
8
W
Lancelot
14,142
544
152
6
0
587,394
0
W
Cernunnos
16,417
631
260
10
0
475,157
1
W
Yu Huang
13,297
511
193
7
0
495,192
1
W
Baron Samedi
13,153
506
57
2
0
471,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role