Player Matchup

Morgan Le Fay
Morgan Le Fay
NoisyFeather956
Morgan Le Fay
Level 67
God Stats
16W - 18L
1,482 SR
Queue Stats
171W - 192L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
Sir J CavalIo
Cthulhu
Level 56
God Stats
15W - 18L
1,387 SR
Queue Stats
96W - 95L
1,335 Elo+
Party 1
Loki
Loki
SolTheGod
Loki
Level 48
God Stats
7W - 18L
1,202 SR
Queue Stats
92W - 107L
1,310 Elo+
Solo
Danzaburou
Danzaburou
bce360
Danzaburou
Level 126
God Stats
10W - 9L
1,599 SR
Queue Stats
281W - 272L
1,371 Elo+
Solo
Horus
Horus
texaszebra
Horus
Level 68
God Stats
3W - 0L
1,241 SR
Queue Stats
97W - 77L
1,305 Elo+
Party 1
Team Averages
Level 73
1,382 SR
1,333 Elo+

VS

Team Averages
Level 108
1,488 SR
1,350 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chubaca 7u7
Loki
Level 86
God Stats
18W - 14L
1,466 SR
Queue Stats
156W - 162L
1,357 Elo+
Solo
Anubis
Anubis
JONATANAB
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,282 Elo+
Solo
Nike
Nike
RedH3adHunt3r
Nike
Level 121
God Stats
37W - 24L
1,583 SR
Queue Stats
156W - 153L
1,306 Elo+
Solo
Hou Yi
Hou Yi
TocaLaBoca
Hou Yi
Level 108
God Stats
63W - 73L
1,389 SR
Queue Stats
95W - 116L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NoisyFeather956
Morgan Le Fay
17
1 / 2 / 4
10,688
465
14,564
13,969
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
17
1 / 2 / 4
11,539
502
6,919
24,250
31,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
20
8 / 2 / 2
13,690
595
11,778
17,525
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
bce360
Danzaburou
18
5 / 1 / 6
12,290
534
7,669
21,926
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
17
6 / 1 / 5
12,702
552
11,113
23,262
21,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 6 / 0
11,346
493
13,444
18,773
12,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 5 / 1
9,121
397
9,943
16,610
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
JONATANAB
Anubis
17
4 / 5 / 0
10,311
448
16,566
21,932
11,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 2 / 0
6,757
294
2,026
6,233
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
TocaLaBoca
Hou Yi
7
0 / 4 / 0
6,720
292
4,427
5,380
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
8
8
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
0
0.33
L
2
5
1
0.5
L
Anubis
JONATANAB
Anubis
4
5
0
0.8
W
Morgan Le Fay
NoisyFeather956
Morgan Le Fay
1
2
4
1.5
L
0
2
0
0
W
Cthulhu
1
2
4
1.5
W
Loki
8
2
2
4.5
L
Hou Yi
TocaLaBoca
Hou Yi
0
4
0
0
W
Danzaburou
bce360
Danzaburou
5
1
6
8
W
Horus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
46,406
100,932
Taken
68,928
75,988
Mitigated
34,502
42,473
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,444
3,397
0
4,344
18,773
12,944
0
6,502
12,271
97,620
0
L
9,943
2,025
0
3,348
16,610
5,547
0
4,729
11,881
0
46,730
L
Anubis
JONATANAB
Anubis
16,566
533
98
10,418
21,932
11,986
268
10,252
11,680
78,697
0
W
Morgan Le Fay
NoisyFeather956
Morgan Le Fay
14,564
2,681
208
5,176
13,969
6,292
2,507
3,928
10,041
85,877
0
L
2,026
289
170
3,051
6,233
3,005
0
0
6,233
0
14,137
W
Cthulhu
6,919
840
1,065
4,628
24,250
31,692
947
9,467
14,783
66,816
0
W
Loki
11,778
4,665
0
7,872
17,525
7,665
573
4,176
13,349
0
124,657
L
Hou Yi
TocaLaBoca
Hou Yi
4,427
2,733
0
500
5,380
1,020
0
0
5,380
0
20,709
W
Danzaburou
bce360
Danzaburou
7,669
4,699
234
8,588
21,926
9,327
9,122
4,146
17,780
0
91,295
W
Horus
11,113
5,596
6,201
8,501
23,262
21,012
2,352
8,293
14,969
0
49,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,909
Gold Earned
44,255
610
Minions Killed
386
0
Camps Cleared
0
2,141,909
Distance Traveled
1,277,781
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,346
493
172
7
0
314,410
3
L
Loki
9,121
397
58
3
0
399,426
2
L
Anubis
10,311
448
96
4
0
332,130
2
W
Morgan Le Fay
10,688
465
103
4
0
411,116
0
L
Nike
6,757
294
21
1
0
104,273
0
W
Cthulhu
11,539
502
105
5
0
421,897
0
W
Loki
13,690
595
193
8
0
422,422
0
L
Hou Yi
6,720
292
39
2
0
127,542
0
W
Danzaburou
12,290
534
145
6
0
400,367
1
W
Horus
12,702
552
64
3
0
486,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role