Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BoOmEryMiR
Sun Wukong
Level 87
God Stats
4W - 4L
1,358 SR
Queue Stats
183W - 173L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
Manticore777
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,532 Elo+
Solo
Zeus
Zeus
Rrune
Zeus
Level 129
God Stats
1W - 0L
1,985 SR
Queue Stats
7W - 4L
1,622 Elo+
Party 2
Lancelot
Lancelot
StopSpy46152446
Lancelot
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 177L
1,484 Elo+
Party 3
Team Averages
Level 86
1,569 SR
1,525 Elo+

VS

Team Averages
Level 113
1,494 SR
1,509 Elo+
Pele
Pele
HALOXISTYK
Pele
Level 123
God Stats
5W - 3L
1,664 SR
Queue Stats
233W - 260L
1,451 Elo+
Solo
Chaac
Chaac
HeXxShotgun
Chaac
Level 127
God Stats
5W - 2L
1,589 SR
Queue Stats
135W - 127L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
Hefty Lad
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,516 Elo+
Party 1
Raijin
Raijin
RE4L Dubs
Raijin
Level 124
God Stats
8W - 15L
1,219 SR
Queue Stats
1,078W - 1,090L
1,487 Elo+
Solo
Nemesis
Nemesis
vI IBEASTvI
Nemesis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 119L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
9 / 2 / 16
11,261
804
12,810
19,601
28,215
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
BoOmEryMiR
Sun Wukong
18
4 / 2 / 16
10,254
732
7,442
11,744
12,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Manticore777
Heimdallr
17
4 / 4 / 11
10,152
725
9,801
10,181
5,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Rrune
Zeus
17
6 / 4 / 9
10,231
731
28,785
7,909
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
18
3 / 2 / 18
10,242
732
10,543
10,774
11,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
9,522
680
11,319
14,883
6,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 6 / 4
8,983
642
13,403
21,799
17,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Hefty Lad
Hun Batz
15
0 / 5 / 6
8,171
584
6,791
10,696
4,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
RE4L Dubs
Raijin
15
1 / 4 / 7
8,347
596
13,667
12,390
4,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vI IBEASTvI
Nemesis
15
3 / 5 / 7
9,099
650
6,337
15,382
11,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
26
Kills
12
14
Deaths
26
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
2
16
8.5
W
Sun Wukong
BoOmEryMiR
Sun Wukong
4
2
16
6
L
6
6
2
1.17
L
2
6
4
0.67
L
Hun Batz
Hefty Lad
Hun Batz
0
5
6
0.6
W
Heimdallr
Manticore777
Heimdallr
4
4
11
2.38
L
Raijin
RE4L Dubs
Raijin
1
4
7
1.13
W
Zeus
Rrune
Zeus
6
4
9
2.63
W
Lancelot
3
2
18
6
L
Nemesis
vI IBEASTvI
Nemesis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,381
Damage
51,517
60,209
Taken
75,150
61,028
Mitigated
45,410
24,226
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,810
1,287
3,235
8,953
19,601
28,215
365
5,056
14,322
19,481
0
W
Sun Wukong
BoOmEryMiR
Sun Wukong
7,442
1,982
2,236
2,973
11,744
12,424
877
3,786
7,810
0
15,103
L
11,319
2,347
0
2,253
14,883
6,213
0
7,313
7,340
0
24,374
L
13,403
1,302
1,120
6,987
21,799
17,827
0
10,785
10,738
0
29,093
L
Hun Batz
Hefty Lad
Hun Batz
6,791
698
824
214
10,696
4,759
0
7,102
3,551
0
15,948
W
Heimdallr
Manticore777
Heimdallr
9,801
4,127
153
359
10,181
5,527
2,288
1,576
8,452
0
29,893
L
Raijin
RE4L Dubs
Raijin
13,667
1,535
401
4,051
12,390
4,821
0
7,650
4,625
23,446
0
W
Zeus
Rrune
Zeus
28,785
1,849
414
729
7,909
3,019
0
384
7,525
40,753
0
W
Lancelot
10,543
814
2,449
2,725
10,774
11,843
312
2,865
7,614
0
23,746
L
Nemesis
vI IBEASTvI
Nemesis
6,337
1,908
1,464
2,417
15,382
11,790
0
8,745
6,452
0
10,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
44,122
138
Minions Killed
128
0
Camps Cleared
0
1,303,608
Distance Traveled
1,132,899
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,261
804
15
1
0
272,635
0
W
Sun Wukong
10,254
732
16
1
0
227,720
0
L
Pele
9,522
680
27
2
0
226,896
0
L
Chaac
8,983
642
46
3
0
252,838
0
L
Hun Batz
8,171
584
23
2
0
233,911
0
W
Heimdallr
10,152
725
46
3
0
241,124
0
L
Raijin
8,347
596
18
1
0
200,106
0
W
Zeus
10,231
731
42
3
0
259,253
2
W
Lancelot
10,242
732
19
1
0
302,876
0
L
Nemesis
9,099
650
14
1
0
219,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role