Player Matchup

Sobek
Sobek
burnitgood
Sobek
Level 67
God Stats
0W - 1L
1,731 SR
Queue Stats
48W - 45L
1,587 Elo+
Party 2
Lancelot
Lancelot
selfmade37
Lancelot
Level 88
God Stats
7W - 4L
1,677 SR
Queue Stats
49W - 49L
1,549 Elo+
Party 2
Scylla
Scylla
snuglebug
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,577 Elo+
Party 2
Team Averages
Level 75
1,636 SR
1,571 Elo+

VS

Team Averages
Level 125
1,646 SR
1,532 Elo+
Neith
Neith
ECV1846SDC
Neith
Level 125
God Stats
5W - 5L
1,407 SR
Queue Stats
45W - 88L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
MastaBChiefn
Gilgamesh
Level 129
God Stats
11W - 9L
1,669 SR
Queue Stats
161W - 124L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
sooprfreak
Zhong Kui
Level 122
God Stats
17W - 16L
1,862 SR
Queue Stats
228W - 186L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 5 / 3
5,834
729
2,890
13,629
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
selfmade37
Lancelot
10
4 / 6 / 0
6,864
858
8,250
12,393
4,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
snuglebug
Scylla
8
0 / 8 / 3
5,530
691
3,143
9,952
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
8 / 0 / 11
8,563
1,070
14,811
8,165
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
MastaBChiefn
Gilgamesh
9
2 / 3 / 10
7,110
889
4,489
9,316
5,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
sooprfreak
Zhong Kui
12
9 / 1 / 7
8,146
1,018
9,507
10,688
6,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
19
19
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
8
0
11
13.5
W
Gilgamesh
MastaBChiefn
Gilgamesh
2
3
10
2.33
L
Sobek
0
5
3
0.3
L
Lancelot
selfmade37
Lancelot
4
6
0
0.67
L
Scylla
snuglebug
Scylla
0
8
3
0.19
W
Zhong Kui
sooprfreak
Zhong Kui
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
28,807
35,974
Taken
28,169
18,038
Mitigated
15,177
3,825
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,811
7,562
0
4,201
8,165
3,233
2,049
2,093
6,072
0
38,709
W
Gilgamesh
MastaBChiefn
Gilgamesh
4,489
853
1,137
826
9,316
5,189
53
1,356
7,960
0
11,836
L
Sobek
2,890
564
160
2,225
13,629
9,848
0
2,544
11,085
8,745
0
L
Lancelot
selfmade37
Lancelot
8,250
1,675
0
872
12,393
4,929
0
3,281
9,112
0
18,688
L
Scylla
snuglebug
Scylla
3,143
797
0
568
9,952
3,261
0
3,682
6,270
8,219
0
W
Zhong Kui
sooprfreak
Zhong Kui
9,507
1,457
133
3,886
10,688
6,755
657
2,986
7,702
22,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
23,819
48
Minions Killed
91
2
Camps Cleared
5
390,970
Distance Traveled
467,448
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,563
1,070
48
6
2
152,852
2
W
Gilgamesh
7,110
889
11
1
1
158,187
1
L
Sobek
5,834
729
11
1
1
125,407
1
L
Lancelot
6,864
858
24
3
1
153,311
1
L
Scylla
5,530
691
13
2
0
112,252
1
W
Zhong Kui
8,146
1,018
32
4
2
156,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role