Player Matchup

Yu Huang
Yu Huang
AzuraOfDarknes
Yu Huang
Level 49
God Stats
3W - 1L
1,735 SR
Queue Stats
24W - 23L
1,394 Elo+
Party 1
Fenrir
Fenrir
DarkAzura
Fenrir
Level 147
God Stats
1W - 2L
1,361 SR
Queue Stats
27W - 30L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
MijaroNaKombii
Ne Zha
Level 137
God Stats
1W - 0L
1,441 SR
Queue Stats
38W - 39L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Skeggyish
Cthulhu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Tututzz
Cernunnos
Level 78
God Stats
1W - 2L
1,351 SR
Queue Stats
33W - 34L
1,417 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,434 Elo+

VS

Team Averages
Level 78
1,420 SR
1,430 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Janitoxx
Geb
Level 85
God Stats
5W - 2L
1,714 SR
Queue Stats
45W - 56L
1,459 Elo+
Solo
Chronos
Chronos
Neguindoposto
Chronos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,433 Elo+
Solo
Cliodhna
Cliodhna
SolarCornet1740
Cliodhna
Level 81
God Stats
1W - 3L
1,208 SR
Queue Stats
126W - 151L
1,375 Elo+
Solo
Bellona
Bellona
Thors6635
Bellona
Level 88
God Stats
0W - 3L
1,177 SR
Queue Stats
145W - 175L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
0 / 0 / 2
5,438
544
3,366
3,907
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DarkAzura
Fenrir
8
4 / 0 / 6
5,503
550
4,645
7,837
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 1 / 3
5,481
548
2,079
7,630
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Skeggyish
Cthulhu
11
1 / 0 / 0
5,949
595
3,193
4,038
3,055
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Tututzz
Cernunnos
9
4 / 0 / 6
5,605
561
8,308
4,676
1,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 5 / 1
4,461
446
2,662
6,889
1,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 0
4,662
466
2,451
6,431
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
9
0 / 1 / 0
4,536
454
1,801
4,884
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
7
0 / 3 / 0
4,619
462
3,145
9,222
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Thors6635
Bellona
9
0 / 1 / 0
4,467
447
1,632
5,842
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Yu Huang
0
0
2
1
W
Fenrir
DarkAzura
Fenrir
4
0
6
7
L
1
3
0
0.33
W
4
1
3
5.5
L
Chronos
0
1
0
0
W
Cthulhu
Skeggyish
Cthulhu
1
0
0
1
L
Cliodhna
0
3
0
0
L
Bellona
Thors6635
Bellona
0
1
0
0
W
Cernunnos
Tututzz
Cernunnos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
11,691
28,088
Taken
33,268
13,533
Mitigated
13,854
11,526
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,662
1,382
0
464
6,889
1,882
0
666
6,223
0
23,554
W
Yu Huang
3,366
525
0
750
3,907
1,448
308
1,193
2,714
39,867
0
W
Fenrir
DarkAzura
Fenrir
4,645
1,915
0
2,131
7,837
4,490
0
1,171
6,666
0
17,461
L
2,451
219
0
575
6,431
2,960
0
598
5,833
11,033
0
W
2,079
572
0
4,093
7,630
2,639
0
834
6,796
0
29,161
L
Chronos
1,801
960
0
2,171
4,884
1,641
0
1,499
3,385
25,431
0
W
Cthulhu
Skeggyish
Cthulhu
3,193
375
0
2,216
4,038
3,055
0
0
4,038
37,422
0
L
Cliodhna
3,145
525
0
3,027
9,222
2,879
0
603
8,619
0
27,685
L
Bellona
Thors6635
Bellona
1,632
469
0
2,368
5,842
4,492
0
3,193
2,649
0
21,225
W
Cernunnos
Tututzz
Cernunnos
8,308
4,538
0
2,336
4,676
1,901
551
1,054
3,622
0
31,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
22,745
286
Minions Killed
184
0
Camps Cleared
0
997,684
Distance Traveled
877,643
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,461
446
43
4
0
167,196
1
W
Yu Huang
5,438
544
82
8
0
187,231
3
W
Fenrir
5,503
550
30
3
0
212,283
2
L
Geb
4,662
466
13
1
0
190,276
2
W
Ne Zha
5,481
548
53
5
0
213,984
3
L
Chronos
4,536
454
46
5
0
162,133
2
W
Cthulhu
5,949
595
66
7
0
180,359
4
L
Cliodhna
4,619
462
53
5
0
194,715
2
L
Bellona
4,467
447
29
3
0
163,323
0
W
Cernunnos
5,605
561
55
6
0
203,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role