Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BrickFuJohnson
Chaac
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 2
Chernobog
Chernobog
Wanders_13
Chernobog
Level 137
God Stats
20W - 12L
1,520 SR
Queue Stats
164W - 175L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
bonavota
Baron Samedi
Level 35
God Stats
3W - 9L
1,575 SR
Queue Stats
28W - 49L
1,252 Elo+
Party 1
Loki
Loki
juakincito
Loki
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,171 Elo+
Party 1
Team Averages
Level 56
1,519 SR
1,353 Elo+

VS

Team Averages
Level 59
1,453 SR
1,359 Elo+
Cu Chulainn
Cu Chulainn
Audi_squad
Cu Chulainn
Level 89
God Stats
9W - 3L
1,930 SR
Queue Stats
140W - 134L
1,383 Elo+
Solo
Zeus
Zeus
Crucial_Stellar
Zeus
Level 68
God Stats
6W - 9L
1,386 SR
Queue Stats
130W - 152L
1,380 Elo+
Party 3
Yemoja
Yemoja
HabituaLineStepp
Yemoja
Level 43
God Stats
49W - 57L
1,309 SR
Queue Stats
61W - 73L
1,247 Elo+
Solo
Jing Wei
Jing Wei
JerichoKane5588
Jing Wei
Level 66
God Stats
4W - 5L
1,144 SR
Queue Stats
323W - 322L
1,416 Elo+
Solo
Bakasura
Bakasura
Tox1c_ChEmicHaLz
Bakasura
Level 29
God Stats
6W - 8L
1,497 SR
Queue Stats
42W - 43L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 0
8,108
386
5,670
8,092
8,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 2 / 1
8,908
424
4,176
16,938
10,866
Chernobog
Wanders_13
Chernobog
15
1 / 1 / 3
9,313
443
11,654
13,364
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
bonavota
Baron Samedi
17
3 / 5 / 1
10,039
478
9,887
16,004
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 12 / 0
7,443
354
3,230
21,274
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Audi_squad
Cu Chulainn
20
4 / 1 / 1
12,568
598
19,761
21,355
16,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
11 / 2 / 2
12,250
583
15,636
10,077
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 1
9,969
475
4,121
10,270
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
17
0 / 1 / 0
10,266
489
3,957
12,730
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 8
10,855
517
8,070
13,492
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
18
20
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
W
Cu Chulainn
Audi_squad
Cu Chulainn
4
1
1
4.5
L
0
2
1
0.25
W
11
2
2
6
W
1
1
1
1.5
W
Jing Wei
0
1
0
0
W
2
2
8
3
L
Chernobog
Wanders_13
Chernobog
1
1
3
2.5
L
Baron Samedi
bonavota
Baron Samedi
3
5
1
0.7
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
51,545
75,672
Taken
67,924
43,092
Mitigated
40,652
16,839
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,670
978
214
802
8,092
8,313
0
3,060
5,032
0
31,070
W
Cu Chulainn
Audi_squad
Cu Chulainn
19,761
7,991
0
10,455
21,355
16,308
458
2,658
18,697
0
144,018
L
4,176
1,350
0
3,521
16,938
10,866
0
0
16,938
0
51,790
W
15,636
644
0
383
10,077
3,888
2,274
4,072
6,005
84,339
0
W
4,121
408
1,654
1,698
10,270
9,784
926
209
10,061
36,514
0
W
Jing Wei
3,957
3,683
1
6,805
12,730
5,252
304
0
12,730
0
93,383
W
8,070
5,995
0
2,045
13,492
5,420
192
3,445
10,047
0
78,430
L
Chernobog
Wanders_13
Chernobog
11,654
5,776
0
5,020
13,364
6,369
770
2,814
10,440
0
84,378
L
Baron Samedi
bonavota
Baron Samedi
9,887
420
176
3,234
16,004
9,878
0
7,959
7,975
81,749
0
L
3,230
698
0
3,872
21,274
7,666
0
6,175
14,761
0
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
55,908
456
Minions Killed
643
0
Camps Cleared
0
1,829,910
Distance Traveled
2,009,873
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,108
386
46
2
0
406,319
4
W
Cu Chulainn
12,568
598
210
10
0
381,862
4
L
Chaac
8,908
424
77
4
0
368,409
0
W
Zeus
12,250
583
121
6
0
414,083
1
W
Yemoja
9,969
475
50
2
0
348,317
3
W
Jing Wei
10,266
489
136
6
0
379,826
3
W
Bakasura
10,855
517
126
6
0
485,785
0
L
Chernobog
9,313
443
152
7
0
361,078
2
L
Baron Samedi
10,039
478
122
6
0
333,253
0
L
Loki
7,443
354
59
3
0
360,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role