Player Matchup

Neith
Neith
Enkryptid
Neith
Level 44
God Stats
8W - 10L
1,222 SR
Queue Stats
8W - 14L
1,221 Elo+
Party 1
Hera
Hera
NME_282
Hera
Level 117
God Stats
7W - 5L
1,572 SR
Queue Stats
55W - 56L
1,532 Elo+
Party 1
Merlin
Merlin
Plaw1700
Merlin
Level 28
God Stats
3W - 4L
1,345 SR
Queue Stats
15W - 13L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
QSA Armada
Cthulhu
Level 125
God Stats
6W - 1L
1,534 SR
Queue Stats
81W - 54L
1,487 Elo+
Solo
Kali
Kali
zacmanx
Kali
Level 48
God Stats
1W - 0L
1,301 SR
Queue Stats
49W - 36L
1,505 Elo+
Party 1
Team Averages
Level 72
1,395 SR
1,424 Elo+

VS

Team Averages
Level 62
1,526 SR
1,426 Elo+
Bellona
Bellona
AlexioPrimal
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,432 Elo+
Solo
Cerberus
Cerberus
CURSEDEMONZERERF
Cerberus
Level 63
God Stats
14W - 11L
1,590 SR
Queue Stats
34W - 47L
1,374 Elo+
Party 2
Lancelot
Lancelot
KickPatowski
Lancelot
Level 108
God Stats
3W - 2L
1,837 SR
Queue Stats
186W - 190L
1,456 Elo+
Party 2
Chronos
Chronos
Taker45008
Chronos
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
63W - 62L
1,421 Elo+
Party 2
Skadi
Skadi
TheLocalDeather
Skadi
Level 60
God Stats
1W - 5L
1,393 SR
Queue Stats
26W - 44L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enkryptid
Neith
14
3 / 0 / 7
8,005
801
10,159
4,159
1,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
NME_282
Hera
14
1 / 2 / 7
8,048
805
8,139
4,689
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Plaw1700
Merlin
13
0 / 3 / 6
7,515
752
6,182
5,953
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
QSA Armada
Cthulhu
14
1 / 0 / 10
7,895
790
9,467
9,152
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
zacmanx
Kali
17
11 / 1 / 2
10,412
1,041
10,186
9,798
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexioPrimal
Bellona
9
0 / 0 / 0
6,122
612
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 5
7,701
770
6,317
19,776
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
KickPatowski
Lancelot
13
4 / 2 / 2
7,666
767
6,971
10,841
6,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
Taker45008
Chronos
13
1 / 7 / 2
7,423
742
3,561
13,958
6,208
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,613
661
1,145
4,730
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
16
Kills
6
6
Deaths
16
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexioPrimal
Bellona
0
0
0
0
L
1
5
5
0.7
W
Neith
Enkryptid
Neith
3
0
7
6.5
L
Lancelot
KickPatowski
Lancelot
4
2
2
2.5
W
Hera
NME_282
Hera
1
2
7
2.25
W
Merlin
Plaw1700
Merlin
0
3
6
1
W
Cthulhu
QSA Armada
Cthulhu
1
0
10
6
L
Chronos
Taker45008
Chronos
1
7
2
0.29
L
0
2
0
0
W
Kali
zacmanx
Kali
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,133
Damage
17,994
33,751
Taken
49,305
19,342
Mitigated
29,473
6,960
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexioPrimal
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
6,317
392
0
4,245
19,776
15,525
0
7,484
11,724
18,240
0
W
Neith
Enkryptid
Neith
10,159
3,425
70
1,366
4,159
1,651
1,500
1,443
2,716
0
24,653
L
Lancelot
KickPatowski
Lancelot
6,971
778
276
1,977
10,841
6,288
0
5,617
4,826
0
14,473
W
Hera
NME_282
Hera
8,139
2,100
50
690
4,689
1,749
210
1,142
3,547
22,988
0
W
Merlin
Plaw1700
Merlin
6,182
304
0
246
5,953
2,732
1,013
3,079
2,874
23,706
0
W
Cthulhu
QSA Armada
Cthulhu
9,467
938
103
352
9,152
6,339
58
2,388
6,764
17,871
0
L
Chronos
Taker45008
Chronos
3,561
1,315
224
1,489
13,958
6,208
30
7,707
5,791
17,866
0
L
1,145
373
49
291
4,730
1,452
0
1,444
3,176
0
10,685
W
Kali
zacmanx
Kali
10,186
4,999
0
4,083
9,798
6,871
127
1,826
7,972
0
34,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
35,525
192
Minions Killed
96
0
Camps Cleared
0
1,115,320
Distance Traveled
791,535
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,122
612
0
0
0
12,834
0
L
Cerberus
7,701
770
24
2
0
213,830
0
W
Neith
8,005
801
31
3
0
192,992
1
L
Lancelot
7,666
767
19
2
0
236,966
0
W
Hera
8,048
805
32
3
0
220,488
0
W
Merlin
7,515
752
36
4
0
190,431
0
W
Cthulhu
7,895
790
23
2
0
240,724
1
L
Chronos
7,423
742
34
3
0
197,113
0
L
Skadi
6,613
661
19
2
0
130,792
0
W
Kali
10,412
1,041
70
7
0
270,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role