Player Matchup

Merlin
Merlin
CFKgoon
Merlin
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 119L
1,430 Elo+
Party 2
Mercury
Mercury
EX1LEDxDARKNESS
Mercury
Level 84
God Stats
0W - 1L
1,354 SR
Queue Stats
92W - 79L
1,535 Elo+
Party 2
Medusa
Medusa
ElxPrince
Medusa
Level 108
God Stats
2W - 2L
1,566 SR
Queue Stats
221W - 232L
1,389 Elo+
Solo
Artio
Artio
FindingYeti59
Artio
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 77L
1,436 Elo+
Solo
Tyr
Tyr
GingerSlayer14
Tyr
Level 108
God Stats
7W - 12L
1,608 SR
Queue Stats
155W - 158L
1,408 Elo+
Solo
Team Averages
Level 84
1,506 SR
1,440 Elo+

VS

Team Averages
Level 80
1,488 SR
1,415 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Galactic_Bae
Izanami
Level 84
God Stats
7W - 3L
1,514 SR
Queue Stats
139W - 133L
1,388 Elo+
Solo
Janus
Janus
Koltforty5
Janus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 145L
1,471 Elo+
Party 1
Sobek
Sobek
Meeles
Sobek
Level 44
God Stats
1W - 2L
1,268 SR
Queue Stats
11W - 16L
1,313 Elo+
Party 1
Fenrir
Fenrir
Sauer900chy
Fenrir
Level 96
God Stats
2W - 1L
1,659 SR
Queue Stats
469W - 480L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CFKgoon
Merlin
20
2 / 5 / 6
11,234
624
14,825
14,781
8,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 6
11,017
612
14,780
14,277
8,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ElxPrince
Medusa
1
0 / 0 / 0
4,368
243
0
0
0
19
3 / 7 / 6
11,756
653
8,326
26,090
39,033
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 4 / 6
9,730
541
11,750
17,321
21,766
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 1 / 8
13,445
747
18,734
10,872
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Galactic_Bae
Izanami
20
10 / 2 / 7
13,222
735
19,747
14,913
9,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
20
3 / 3 / 12
12,869
715
15,528
11,369
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Meeles
Sobek
18
0 / 3 / 14
11,061
615
4,687
23,876
34,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
17
1 / 3 / 12
10,878
604
6,151
18,424
20,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
11
Kills
21
21
Deaths
12
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
8
11
L
Merlin
CFKgoon
Merlin
2
5
6
1
L
3
5
6
1.2
L
Medusa
ElxPrince
Medusa
0
0
0
0
L
3
7
6
0.86
W
Izanami
Galactic_Bae
Izanami
10
2
7
6.75
L
3
4
6
1.5
W
Janus
3
3
12
3
W
Sobek
Meeles
Sobek
0
3
14
2.33
W
Fenrir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,681
Damage
64,847
72,469
Taken
79,454
77,862
Mitigated
77,760
19,646
Healing
24,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,734
1,332
2,717
2,718
10,872
5,851
1,004
3,751
7,121
47,141
0
L
Merlin
CFKgoon
Merlin
14,825
2,118
996
3,182
14,781
8,758
0
7,774
7,007
48,655
0
L
14,780
6,340
300
2,181
14,277
8,305
0
7,758
6,519
0
26,224
L
Medusa
ElxPrince
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
8,326
1,050
2,015
6,550
26,090
39,033
0
13,662
12,428
24,796
0
W
Izanami
Galactic_Bae
Izanami
19,747
10,609
1,809
3,581
14,913
9,793
3,833
5,624
9,289
0
54,018
L
11,750
505
1,353
3,069
17,321
21,766
0
9,755
7,566
0
18,467
W
Janus
15,528
548
2,646
2,278
11,369
6,722
1,193
2,135
9,234
38,131
0
W
Sobek
Meeles
Sobek
4,687
1,071
1,100
2,947
23,876
34,867
1,421
6,733
17,143
9,254
0
W
Fenrir
6,151
1,560
1,126
3,142
18,424
20,527
954
4,908
13,516
0
11,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
61,475
137
Minions Killed
188
0
Camps Cleared
0
1,278,300
Distance Traveled
1,614,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,445
747
68
4
0
356,467
2
L
Merlin
11,234
624
64
4
0
279,323
0
L
Mercury
11,017
612
33
2
0
358,539
0
L
Medusa
4,368
243
0
0
0
0
0
L
Artio
11,756
653
26
1
0
311,382
0
W
Izanami
13,222
735
59
3
0
326,441
0
L
Tyr
9,730
541
14
1
0
329,056
0
W
Janus
12,869
715
46
3
0
327,078
0
W
Sobek
11,061
615
6
0
0
311,135
0
W
Fenrir
10,878
604
9
1
0
293,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role