Player Matchup

Lancelot
Lancelot
Dycedarg123
Lancelot
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 170L
1,451 Elo+
Party 2
Sol
Sol
FIZZY F0XY
Sol
Level 13
God Stats
4W - 4L
1,387 SR
Queue Stats
7W - 10L
1,232 Elo+
Party 3
Arachne
Arachne
SoftMeatBiscuit
Arachne
Level 105
God Stats
30W - 12L
1,685 SR
Queue Stats
377W - 365L
1,439 Elo+
Party 3
Bacchus
Bacchus
Zalbag8
Bacchus
Level 151
God Stats
5W - 4L
1,606 SR
Queue Stats
114W - 129L
1,489 Elo+
Party 2
Skadi
Skadi
smoked_ya8001
Skadi
Level 157
God Stats
7W - 0L
1,199 SR
Queue Stats
141W - 155L
1,387 Elo+
Solo
Team Averages
Level 117
1,475 SR
1,400 Elo+

VS

Team Averages
Level 55
1,450 SR
1,336 Elo+
Ah Muzen Cab
Ah Muzen Cab
FarquadContinues
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 265L
1,419 Elo+
Party 4
Rama
Rama
Hussein Ali 69
Rama
Level 13
God Stats
0W - 2L
1,315 SR
Queue Stats
7W - 19L
1,204 Elo+
Party 1
Hades
Hades
Scarfers
Hades
Level 64
God Stats
15W - 12L
1,542 SR
Queue Stats
99W - 103L
1,398 Elo+
Solo
Lancelot
Lancelot
Void-Fenilson
Lancelot
Level 68
God Stats
3W - 4L
1,610 SR
Queue Stats
122W - 134L
1,398 Elo+
Party 4
Ymir
Ymir
haydr
Ymir
Level 45
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 24L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dycedarg123
Lancelot
17
7 / 2 / 2
11,865
565
18,071
20,975
15,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 7
10,296
490
6,326
9,258
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
9 / 2 / 7
12,075
575
17,071
20,711
10,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
Zalbag8
Bacchus
16
3 / 2 / 4
10,621
506
5,321
15,676
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 4
10,857
517
14,250
10,626
4,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FarquadContinues
Ah Muzen Cab
14
1 / 5 / 1
9,228
439
4,930
12,279
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 5 / 2
7,396
352
5,296
12,597
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Scarfers
Hades
17
3 / 6 / 1
10,792
514
13,789
21,234
14,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Void-Fenilson
Lancelot
14
4 / 6 / 1
9,712
462
13,585
19,194
9,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
haydr
Ymir
12
0 / 2 / 3
8,659
412
6,028
17,229
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
8
9
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dycedarg123
Lancelot
7
2
2
4
W
3
3
7
2.17
L
Ah Muzen Cab
FarquadContinues
Ah Muzen Cab
1
5
1
0.3
L
0
5
2
0.2
L
Hades
Scarfers
Hades
3
6
1
0.58
W
9
2
7
6.25
L
Lancelot
Void-Fenilson
Lancelot
4
6
1
0.75
W
Bacchus
Zalbag8
Bacchus
3
2
4
2.5
L
Ymir
haydr
Ymir
0
2
3
0.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,039
Damage
43,628
77,246
Taken
82,533
51,480
Mitigated
55,780
22,231
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dycedarg123
Lancelot
18,071
3,307
0
10,641
20,975
15,972
282
9,037
11,938
86
86,463
W
6,326
2,247
0
510
9,258
3,339
1,418
3,059
6,199
53,569
0
L
Ah Muzen Cab
FarquadContinues
Ah Muzen Cab
4,930
1,567
0
2,435
12,279
5,800
752
2,416
9,863
0
69,861
L
5,296
4,734
0
2,042
12,597
5,493
289
2,544
10,053
0
43,383
L
Hades
Scarfers
Hades
13,789
2,141
187
6,797
21,234
14,665
2,293
947
20,287
87,588
0
W
17,071
10,834
0
5,920
20,711
10,203
0
2,548
18,163
0
109,450
L
Lancelot
Void-Fenilson
Lancelot
13,585
1,796
0
626
19,194
9,234
148
2,909
16,285
0
67,799
W
Bacchus
Zalbag8
Bacchus
5,321
502
0
2,365
15,676
17,389
220
3,168
11,666
43,396
0
L
Ymir
haydr
Ymir
6,028
1,298
394
4,236
17,229
20,588
208
2,917
14,312
38,172
0
W
14,250
5,609
0
2,795
10,626
4,577
5,483
2,674
7,952
0
99,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
45,787
580
Minions Killed
477
0
Camps Cleared
0
2,018,859
Distance Traveled
1,673,581
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,865
565
138
7
0
429,361
2
W
Sol
10,296
490
86
4
0
381,424
0
L
Ah Muzen Cab
9,228
439
138
7
0
260,565
0
L
Rama
7,396
352
53
3
0
319,921
0
L
Hades
10,792
514
160
8
0
293,509
3
W
Arachne
12,075
575
146
7
0
458,706
2
L
Lancelot
9,712
462
90
4
0
437,111
0
W
Bacchus
10,621
506
79
4
0
355,809
9
L
Ymir
8,659
412
36
2
0
362,475
3
W
Skadi
10,857
517
131
6
0
393,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role