Player Matchup

Baron Samedi
Baron Samedi
Dandy1848
Baron Samedi
Level 86
God Stats
1W - 1L
1,623 SR
Queue Stats
4W - 5L
1,189 Elo+
Party 2
Hachiman
Hachiman
DewyDolphin
Hachiman
Level 106
God Stats
6W - 1L
1,732 SR
Queue Stats
65W - 55L
1,463 Elo+
Party 2
Nike
Nike
Marlo1029
Nike
Level 48
God Stats
6W - 5L
1,565 SR
Queue Stats
48W - 57L
1,428 Elo+
Party 2
Charybdis
Charybdis
Shock Stormwing
Charybdis
Level 27
God Stats
27W - 18L
1,629 SR
Queue Stats
75W - 71L
1,465 Elo+
Party 2
Lancelot
Lancelot
UltraSpartanDino
Lancelot
Level 25
God Stats
1W - 2L
1,333 SR
Queue Stats
21W - 22L
1,522 Elo+
Party 2
Team Averages
Level 58
1,577 SR
1,413 Elo+

VS

Team Averages
Level 45
1,392 SR
1,352 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DangieBoyz
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
Davinci5419
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 51L
1,332 Elo+
Solo
Thanatos
Thanatos
KadoB
Thanatos
Level 17
God Stats
0W - 2L
1,188 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 1
Poseidon
Poseidon
M0dern_Valkyrie_
Poseidon
Level 48
God Stats
0W - 2L
1,273 SR
Queue Stats
26W - 60L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dandy1848
Baron Samedi
18
8 / 3 / 21
11,674
1,167
18,328
14,042
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
DewyDolphin
Hachiman
19
5 / 0 / 21
11,566
1,157
18,057
9,287
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
18
8 / 2 / 22
11,753
1,175
13,694
14,048
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Shock Stormwing
Charybdis
19
9 / 1 / 25
11,869
1,187
18,785
12,372
5,504
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 0 / 12
12,285
1,229
17,547
7,244
3,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

308

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 11 / 4
9,434
943
13,505
26,079
16,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
DangieBoyz
Bakasura
15
2 / 7 / 3
9,740
974
7,164
18,605
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Davinci5419
Heimdallr
14
1 / 4 / 3
9,153
915
6,996
10,705
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KadoB
Thanatos
15
0 / 14 / 4
9,044
904
7,434
21,974
12,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 7 / 3
10,384
1,038
15,703
13,106
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
23
43
Kills
6
6
Deaths
43
101
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
11
4
0.18
W
Baron Samedi
Dandy1848
Baron Samedi
8
3
21
6.17
L
Bakasura
DangieBoyz
Bakasura
2
7
3
0.5
L
Heimdallr
Davinci5419
Heimdallr
1
4
3
0.63
W
Hachiman
DewyDolphin
Hachiman
5
0
21
15.5
L
Thanatos
KadoB
Thanatos
0
14
4
0.14
L
3
7
3
0.64
W
Nike
8
2
22
9.5
W
Charybdis
Shock Stormwing
Charybdis
9
1
25
21.5
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,411
Damage
50,802
56,993
Taken
90,469
37,269
Mitigated
47,830
10,990
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,505
4,387
814
3,415
26,079
16,292
0
4,581
21,143
0
20,094
W
Baron Samedi
Dandy1848
Baron Samedi
18,328
1,751
3,183
5,925
14,042
7,686
0
4,037
9,961
36,568
0
L
Bakasura
DangieBoyz
Bakasura
7,164
3,366
0
10
18,605
9,225
0
4,218
14,308
0
9,981
L
Heimdallr
Davinci5419
Heimdallr
6,996
4,492
0
520
10,705
4,749
0
1,026
9,579
0
13,887
W
Hachiman
DewyDolphin
Hachiman
18,057
15,171
0
1,120
9,287
3,958
0
1,928
7,359
0
38,423
L
Thanatos
KadoB
Thanatos
7,434
1,507
0
2,632
21,974
12,236
0
5,329
16,467
0
12,452
L
15,703
1,517
0
11
13,106
5,328
0
3,174
9,896
53,022
0
W
Nike
13,694
2,402
0
762
14,048
16,543
0
2,600
10,902
0
18,538
W
Charybdis
Shock Stormwing
Charybdis
18,785
10,318
0
0
12,372
5,504
0
4,777
7,540
0
34,294
W
17,547
1,882
0
0
7,244
3,578
0
2,361
4,883
0
32,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,147
Gold Earned
47,755
176
Minions Killed
149
9
Camps Cleared
3
1,019,117
Distance Traveled
766,905
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,434
943
12
1
0
195,102
0
W
Baron Samedi
11,674
1,167
46
5
3
173,401
0
L
Bakasura
9,740
974
10
1
1
170,991
0
L
Heimdallr
9,153
915
10
1
0
88,861
1
W
Hachiman
11,566
1,157
44
4
2
187,846
0
L
Thanatos
9,044
904
16
2
2
155,686
0
L
Poseidon
10,384
1,038
101
10
0
156,265
0
W
Nike
11,753
1,175
11
1
2
211,154
0
W
Charybdis
11,869
1,187
31
3
1
236,483
0
W
Lancelot
12,285
1,229
44
4
1
210,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role