Player Matchup

King Arthur
King Arthur
Archangel1113
King Arthur
Level 65
God Stats
1W - 5L
1,312 SR
Queue Stats
55W - 62L
1,466 Elo+
Party 1
Cupid
Cupid
Ritual7124
Cupid
Level 103
God Stats
2W - 2L
1,690 SR
Queue Stats
43W - 50L
1,395 Elo+
Solo
Zeus
Zeus
RobbySin
Zeus
Level 129
God Stats
4W - 7L
1,323 SR
Queue Stats
115W - 132L
1,467 Elo+
Solo
Izanami
Izanami
SparedT
Izanami
Level 86
God Stats
10W - 8L
1,504 SR
Queue Stats
137W - 145L
1,474 Elo+
Party 1
Nemesis
Nemesis
ThickkMonkey
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Team Averages
Level 100
1,466 SR
1,466 Elo+

VS

Team Averages
Level 100
1,552 SR
1,438 Elo+
Loki
Loki
Anon4Life1
Loki
Level 85
God Stats
22W - 23L
1,502 SR
Queue Stats
322W - 465L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
FennixRiot
Cernunnos
Level 69
God Stats
13W - 17L
1,510 SR
Queue Stats
357W - 515L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
M00nlit0nyxWitch
Kukulkan
Level 69
God Stats
76W - 111L
1,368 SR
Queue Stats
254W - 380L
1,360 Elo+
Party 2
Eset
Eset
MisakyMeii
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,566 Elo+
Solo
Odin
Odin
Zero3650
Odin
Level 129
God Stats
5W - 1L
1,878 SR
Queue Stats
387W - 376L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archangel1113
King Arthur
18
1 / 8 / 6
11,606
967
10,766
30,384
37,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cupid
19
1 / 3 / 8
12,364
1,030
7,777
10,133
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
1 / 0 / 1
10,870
906
5,255
1,094
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SparedT
Izanami
18
4 / 4 / 2
12,799
1,067
21,667
19,217
9,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
ThickkMonkey
Nemesis
18
4 / 0 / 4
13,040
1,087
20,922
9,744
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

140

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
11,518
960
9,519
19,290
8,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
FennixRiot
Cernunnos
18
5 / 2 / 6
12,395
1,033
13,825
16,707
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 2 / 7
11,737
978
9,807
8,336
5,073
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 1 / 9
12,911
1,076
17,497
7,421
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
18
4 / 3 / 9
12,776
1,065
16,334
19,828
10,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
11
Kills
15
15
Deaths
11
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
King Arthur
Archangel1113
King Arthur
1
8
6
0.5
W
Cernunnos
FennixRiot
Cernunnos
5
2
6
4
W
1
2
7
2.25
W
4
1
9
8.5
L
Cupid
1
3
8
1.67
L
Zeus
1
0
1
1.5
L
Izanami
SparedT
Izanami
4
4
2
1.25
L
Nemesis
ThickkMonkey
Nemesis
4
0
4
6
W
Odin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,387
Damage
66,982
70,572
Taken
71,582
58,402
Mitigated
34,810
6,014
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,519
1,803
0
1,884
19,290
8,375
0
1,856
17,434
0
22,045
L
King Arthur
Archangel1113
King Arthur
10,766
1,764
0
375
30,384
37,892
0
13,291
17,093
0
21,197
W
Cernunnos
FennixRiot
Cernunnos
13,825
7,174
0
3,284
16,707
7,498
0
1,451
15,256
0
36,406
W
9,807
1,787
0
1,378
8,336
5,073
0
0
8,336
42,090
0
W
17,497
505
922
744
7,421
3,027
0
929
6,492
34,099
0
L
Cupid
7,777
3,102
1,087
794
10,133
5,261
0
3,554
6,579
0
27,340
L
Zeus
5,255
65
0
0
1,094
448
0
138
956
15,402
0
L
Izanami
SparedT
Izanami
21,667
15,123
0
1,323
19,217
9,598
0
6,544
12,673
0
64,740
L
Nemesis
ThickkMonkey
Nemesis
20,922
8,563
0
2,435
9,744
5,203
0
3,777
5,967
0
45,722
W
Odin
16,334
4,405
0
184
19,828
10,837
0
1,019
18,809
0
38,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,679
Gold Earned
61,337
244
Minions Killed
253
11
Camps Cleared
7
1,043,821
Distance Traveled
1,281,055
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,518
960
20
2
0
290,316
1
L
King Arthur
11,606
967
15
1
1
244,226
0
W
Cernunnos
12,395
1,033
61
5
2
241,195
1
W
Kukulkan
11,737
978
75
6
0
228,262
1
W
Eset
12,911
1,076
44
4
3
263,406
0
L
Cupid
12,364
1,030
34
3
0
229,931
1
L
Zeus
10,870
906
25
2
0
114,734
0
L
Izanami
12,799
1,067
112
9
2
208,484
0
L
Nemesis
13,040
1,087
58
5
8
246,446
0
W
Odin
12,776
1,065
53
4
2
257,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role