Player Matchup

Ao Kuang
Ao Kuang
BiscuitBurglar
Ao Kuang
Level 109
God Stats
3W - 3L
1,573 SR
Queue Stats
184W - 216L
1,381 Elo+
Party 1
Set
Set
Iralor
Set
Level 38
God Stats
3W - 8L
1,229 SR
Queue Stats
9W - 13L
1,364 Elo+
Solo
Neith
Neith
Killshot4769
Neith
Level 17
God Stats
9W - 8L
1,472 SR
Queue Stats
12W - 14L
1,429 Elo+
Party 1
Ares
Ares
teamemptydblock1
Ares
Level 56
God Stats
3W - 6L
1,021 SR
Queue Stats
74W - 102L
1,361 Elo+
Party 1
Vulcan
Vulcan
vanillagorilla8
Vulcan
Level 80
God Stats
3W - 4L
1,399 SR
Queue Stats
89W - 108L
1,316 Elo+
Party 1
Team Averages
Level 60
1,339 SR
1,370 Elo+

VS

Team Averages
Level 31
1,420 SR
1,279 Elo+
Merlin
Merlin
BigLawlman
Merlin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,340 Elo+
Party 2
Kuzenbo
Kuzenbo
Buffpup
Kuzenbo
Level 8
God Stats
9W - 9L
1,500 SR
Queue Stats
21W - 32L
1,256 Elo+
Party 2
Arachne
Arachne
Er3kose
Arachne
Level 91
God Stats
103W - 122L
1,436 SR
Queue Stats
402W - 479L
1,398 Elo+
Solo
Cernunnos
Cernunnos
Euiik
Cernunnos
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,106 Elo+
Party 2
Baron Samedi
Baron Samedi
Strippin
Baron Samedi
Level 40
God Stats
11W - 12L
1,163 SR
Queue Stats
42W - 50L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
4 / 0 / 3
7,181
552
6,661
8,740
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
Iralor
Set
10
1 / 2 / 0
6,345
488
2,858
7,715
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 1 / 0
4,230
325
456
952
214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,914
455
3,498
9,900
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
6,425
494
4,675
5,933
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigLawlman
Merlin
12
3 / 3 / 0
7,278
560
7,302
6,283
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Buffpup
Kuzenbo
9
1 / 0 / 3
6,644
511
2,978
5,978
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Er3kose
Arachne
9
0 / 1 / 1
6,023
463
2,079
8,632
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Euiik
Cernunnos
10
1 / 1 / 2
6,491
499
3,111
6,675
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Strippin
Baron Samedi
12
2 / 2 / 0
7,701
592
6,566
10,411
4,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigLawlman
Merlin
3
3
0
1
L
Ao Kuang
4
0
3
5.5
W
Kuzenbo
Buffpup
Kuzenbo
1
0
3
2.5
W
Arachne
Er3kose
Arachne
0
1
1
0.5
W
Cernunnos
Euiik
Cernunnos
1
1
2
2
L
Set
Iralor
Set
1
2
0
0.5
L
0
1
0
0
W
Baron Samedi
Strippin
Baron Samedi
2
2
0
1
L
0
3
1
0.17
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
22,036
33,240
Taken
37,979
18,106
Mitigated
18,298
9,643
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigLawlman
Merlin
7,302
413
0
250
6,283
2,588
62
4,239
2,044
50,503
0
L
Ao Kuang
6,661
1,963
0
4,960
8,740
4,146
0
1,407
7,333
36,261
7,950
W
Kuzenbo
Buffpup
Kuzenbo
2,978
1,776
0
1,006
5,978
4,966
362
1,820
4,158
11,972
0
W
Arachne
Er3kose
Arachne
2,079
1,941
0
1,432
8,632
3,006
0
2,237
6,364
0
35,565
W
Cernunnos
Euiik
Cernunnos
3,111
1,266
0
3,462
6,675
2,776
1,051
3,486
3,189
0
36,517
L
Set
Iralor
Set
2,858
794
0
2,280
7,715
4,028
1,146
6,326
1,389
0
29,771
L
456
367
0
96
952
214
0
114
838
0
1,161
W
Baron Samedi
Strippin
Baron Samedi
6,566
752
0
3,986
10,411
4,962
690
2,515
7,607
46,693
0
L
3,498
71
432
1,665
9,900
6,997
0
5,294
4,606
24,538
0
L
4,675
1,463
0
210
5,933
2,721
0
3,705
2,228
34,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
34,137
224
Minions Killed
332
0
Camps Cleared
0
1,141,527
Distance Traveled
1,200,533
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,278
560
92
7
0
233,488
2
L
Ao Kuang
7,181
552
75
6
0
281,404
0
W
Kuzenbo
6,644
511
17
1
0
278,224
5
W
Arachne
6,023
463
65
5
0
268,305
6
W
Cernunnos
6,491
499
67
5
0
205,612
0
L
Set
6,345
488
60
5
0
217,307
4
L
Neith
4,230
325
0
0
0
147,485
3
W
Baron Samedi
7,701
592
91
7
0
214,904
1
L
Ares
5,914
455
40
3
0
258,363
1
L
Vulcan
6,425
494
49
4
0
236,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role