Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DaFaIIenHero
Atlas
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,500 Elo+
Party 1
Izanami
Izanami
iMissAfrica
Izanami
Level 105
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,424 Elo+

VS

Team Averages
Level 110
1,443 SR
1,452 Elo+
Freya
Freya
Boadisafa
Freya
Level 68
God Stats
7W - 2L
1,408 SR
Queue Stats
316W - 351L
1,488 Elo+
Solo
Lancelot
Lancelot
CptnRedBeard410
Lancelot
Level 107
God Stats
1W - 2L
1,322 SR
Queue Stats
93W - 97L
1,434 Elo+
Party 2
Vulcan
Vulcan
Farrar
Vulcan
Level 156
God Stats
14W - 10L
1,439 SR
Queue Stats
108W - 116L
1,389 Elo+
Solo
Cerberus
Cerberus
Isagh0st
Cerberus
Level 86
God Stats
1W - 2L
1,455 SR
Queue Stats
63W - 72L
1,446 Elo+
Party 2
Artemis
Artemis
viaack
Artemis
Level 133
God Stats
1W - 0L
1,593 SR
Queue Stats
77W - 78L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 3 / 1
8,110
737
6,547
10,911
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
 
Kukulkan
14
0 / 5 / 3
7,328
666
5,916
8,658
3,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
10
0 / 1 / 0
6,360
578
151
894
247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 3
7,743
704
8,358
17,717
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
iMissAfrica
Izanami
14
3 / 3 / 1
8,085
735
8,379
13,659
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Boadisafa
Freya
15
2 / 0 / 12
8,636
785
9,298
7,840
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
15
3 / 2 / 7
8,634
785
7,466
10,459
5,421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Farrar
Vulcan
16
6 / 0 / 3
9,069
824
13,030
6,731
3,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Isagh0st
Cerberus
13
1 / 2 / 10
8,390
763
5,852
11,640
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
viaack
Artemis
17
6 / 1 / 6
9,563
869
10,448
9,745
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
18
18
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
1
0.5
L
Kukulkan
 
Kukulkan
0
5
3
0.3
L
Loki
 
Loki
0
1
0
0
W
Freya
Boadisafa
Freya
2
0
12
8
W
Lancelot
3
2
7
3.25
L
0
6
3
0.25
W
Vulcan
Farrar
Vulcan
6
0
3
7.5
W
Cerberus
Isagh0st
Cerberus
1
2
10
3
L
Izanami
iMissAfrica
Izanami
3
3
1
1.17
W
Artemis
viaack
Artemis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
46,094
51,839
Taken
46,415
28,397
Mitigated
30,114
5,067
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,547
1,298
0
1,227
10,911
6,372
0
5,192
5,687
0
18,098
L
Kukulkan
 
Kukulkan
5,916
512
0
831
8,658
3,188
0
4,684
3,952
23,992
0
L
Loki
 
Loki
151
20
0
0
894
247
0
288
606
0
563
W
Freya
Boadisafa
Freya
9,298
4,060
0
3,812
7,840
4,073
1,353
2,568
5,272
29,428
0
W
Lancelot
7,466
854
0
719
10,459
5,421
1,820
2,889
7,570
0
26,114
L
8,358
2,751
0
1,110
17,717
13,191
0
10,748
6,829
17,324
0
W
Vulcan
Farrar
Vulcan
13,030
6,644
0
250
6,731
3,680
1,742
3,053
3,678
31,237
0
W
Cerberus
Isagh0st
Cerberus
5,852
251
1,370
1,678
11,640
12,184
674
2,360
9,280
11,234
0
L
Izanami
iMissAfrica
Izanami
8,379
3,613
0
1,899
13,659
5,399
0
6,962
6,585
0
25,989
W
Artemis
viaack
Artemis
10,448
5,837
0
3,024
9,745
4,756
3,296
3,404
6,341
0
40,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
44,292
145
Minions Killed
209
0
Camps Cleared
0
864,493
Distance Traveled
1,172,193
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,110
737
42
4
0
247,600
0
L
Kukulkan
7,328
666
37
3
0
180,982
1
L
Loki
6,360
578
0
0
0
22,844
0
W
Freya
8,636
785
56
5
0
225,328
0
W
Lancelot
8,634
785
30
3
0
259,368
0
L
Atlas
7,743
704
21
2
0
207,089
0
W
Vulcan
9,069
824
46
4
0
251,584
3
W
Cerberus
8,390
763
22
2
0
215,113
0
L
Izanami
8,085
735
45
4
0
205,978
0
W
Artemis
9,563
869
55
5
0
220,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role